/dports/games/widelands/widelands-build21/data/campaigns/tutorial03_seafaring.wmf/scripting/ |
H A D | texts.lua | 113 function shipyard_production(shipname) 119 p((_[[Your second ship, "%1%", is ready now.]]):bformat(shipname)) ..
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H A D | mission_thread.lua | 42 campaign_message_box(shipyard_production(ship2.shipname))
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/dports/games/seabattle/seabattle-1.1/ |
H A D | binp.c | 317 char shipname[3][19]={"Submarine","Battleship","Aircraft Carrier"}; in get_users_grid() local 360 shipname[shiptype]); in get_users_grid() 376 printxy(6,8,shipname[shiptype]); in get_users_grid()
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/dports/games/nighthawk/nighthawk/src/ |
H A D | tship.h | 65 void load(char *shipname);
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H A D | ship.cc | 193 void tship::load(char *shipname) in load() argument 201 strcpy(name, shipname); in load() 366 sprintf(str, "SS %s", shipname); in load()
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/dports/astro/gpsd/gpsd-3.20/ |
H A D | pseudoais.c | 180 ais_addchar(bits, 112, 20, ais->type5.shipname); in ais_binary_encode() 243 ais_addchar(bits, 143, 20, ais->type19.shipname); in ais_binary_encode() 284 ais_addchar(bits, 40, 20, ais->type24.shipname); in ais_binary_encode()
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H A D | driver_ais.c | 171 UCHARS(112, ais->type5.shipname); in ais_binary_decode() 878 UCHARS(143, ais->type19.shipname); in ais_binary_decode() 977 UCHARS(40, saveptr->shipname); in ais_binary_decode() 983 UCHARS(40, ais->type24.shipname); in ais_binary_decode() 1017 (void)strlcpy(ais->type24.shipname, in ais_binary_decode() 1018 type24_queue->ships[i].shipname, in ais_binary_decode() 1019 sizeof(ais->type24.shipname)); in ais_binary_decode()
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H A D | xgps | 675 if self.enter(ais, ais.shipname): 677 (ais.type, ais.shipname, ais.callsign, ais.destination, 682 sender = self.named[sender].shipname 686 recipient = self.named[recipient].shipname 692 sender = self.named[sender].shipname 696 if self.enter(ais, ais.shipname): 698 (ais.type, ais.shipname, "(class B)", "", "",
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H A D | gpsdecode.c | 104 ais->type5.shipname, in aivdm_csv_dump() 349 ais->type19.shipname, in aivdm_csv_dump() 438 str_appendf(buf, buflen, "%s|", ais->type24.shipname); in aivdm_csv_dump()
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H A D | gps.h | 1024 char shipname[AIS_SHIPNAME_MAXLEN+1]; /* vessel name */ member 1741 char shipname[AIS_SHIPNAME_MAXLEN+1]; /* ship name */ member 1838 char shipname[AIS_SHIPNAME_MAXLEN+1]; /* vessel name */ member
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H A D | ais_json.i | 67 {"shipname", t_string, .addr.string = ais->type5.shipname, 68 .len = sizeof(ais->type5.shipname)}, 982 {"shipname", t_string, .addr.string = ais->type19.shipname, 983 .len = sizeof(ais->type19.shipname)}, 1141 {"shipname", t_string, .addr.string = ais->type24.shipname, 1142 .len = sizeof(ais->type24.shipname)},
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/dports/games/pioneer/pioneer-20210723/scripts/ |
H A D | wiki_ship_stat_parser.py | 237 def parse_file(shipname): argument 240 with open(shipname, 'r') as data_file:
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/dports/games/editss/editss-2.2/ |
H A D | vars.h | 46 extern char fontname[MAXLINELEN], shipname[MAXLINELEN], shipaut[MAXLINELEN];
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H A D | xstuff.c | 322 strcpy(shipname,argv[4]); in x_init() 692 XtNstring,shipname, in x_init() 710 …et("src", asciiSrcObjectClass, b_shipname, XtNpieceSize, 25, XtNstring, shipname, XtNuseStringInPl… in x_init() 711 …("sink", asciiSinkObjectClass, b_shipname, XtNpieceSize, 25, XtNstring, shipname, XtNuseStringInPl… in x_init()
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/dports/astro/gpsd/gpsd-3.20/test/ |
H A D | sample.aivdm.js.chk | 6 …1759000,"scaled":true,"imo":9134270,"ais_version":0,"callsign":"3FOF8","shipname":"EVER DIADEM","s… 48 …,"lat":29.543695,"course":335.9,"heading":511,"second":46,"regional":4,"shipname":"CAPT.J.RIMES","… 55 {"class":"AIS","device":"stdin","type":24,"repeat":0,"mmsi":271041815,"scaled":true,"shipname":"PRO… 66 {"class":"AIS","device":"stdin","type":24,"repeat":0,"mmsi":271040660,"scaled":true,"shipname":"GOZ… 67 …":271010059,"scaled":true,"imo":0,"ais_version":0,"callsign":"TCA2350","shipname":"HEALTH CONTROL … 68 …":271010059,"scaled":true,"imo":0,"ais_version":0,"callsign":"TCA2350","shipname":"HEALTH CONTROL …
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H A D | sample.aivdm.ju.chk | 6 …759000,"scaled":false,"imo":9134270,"ais_version":0,"callsign":"3FOF8","shipname":"EVER DIADEM","s… 48 …35,"lat":17726217,"course":3359,"heading":511,"second":46,"regional":4,"shipname":"CAPT.J.RIMES","… 55 {"class":"AIS","device":"stdin","type":24,"repeat":0,"mmsi":271041815,"scaled":false,"shipname":"PR… 66 {"class":"AIS","device":"stdin","type":24,"repeat":0,"mmsi":271040660,"scaled":false,"shipname":"GO… 67 …:271010059,"scaled":false,"imo":0,"ais_version":0,"callsign":"TCA2350","shipname":"HEALTH CONTROL … 68 …:271010059,"scaled":false,"imo":0,"ais_version":0,"callsign":"TCA2350","shipname":"HEALTH CONTROL …
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/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | tribe_descr.cc | 214 const std::string shipname = table.get_string("ship"); in TribeDescr() local 216 ship_ = tribes_.safe_ship_index(shipname); in TribeDescr() 218 throw GameDataError("Failed adding ship '%s': %s", shipname.c_str(), e.what()); in TribeDescr()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ai/ |
H A D | aigoals.cpp | 724 void ai_add_ship_goal_scripting(int mode, int submode, int priority, char *shipname, ai_info *aip) in ai_add_ship_goal_scripting() argument 735 aigp->dockee.name = shipname; in ai_add_ship_goal_scripting() 738 ai_add_goal_sub_scripting(AIG_TYPE_PLAYER_SHIP, mode, submode, priority, shipname, aigp); in ai_add_ship_goal_scripting() 751 void ai_add_ship_goal_player( int type, int mode, int submode, char *shipname, ai_info *aip ) in ai_add_ship_goal_player() argument 760 ai_add_goal_sub_player( type, mode, submode, shipname, aigp ); in ai_add_ship_goal_player() 777 void ai_add_wing_goal_player( int type, int mode, int submode, char *shipname, int wingnum ) in ai_add_wing_goal_player() argument 788 ai_add_ship_goal_player( type, mode, submode, shipname, &Ai_info[Ships[num].ai_index] ); in ai_add_wing_goal_player() 796 ai_add_goal_sub_player( type, mode, submode, shipname, &wingp->ai_goals[empty_index] ); in ai_add_wing_goal_player()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | sexp.cpp | 5648 char *shipname; in sexp_set_energy_pct() local 5750 char *shipname; in sexp_get_energy_pct() local 5788 char *shipname; in sexp_shields_left() local 5821 char *shipname; in sexp_hits_left() local 5846 char *shipname; in sexp_sim_hits_left() local 5877 char *shipname; in sexp_is_ship_visible() local 5925 char *shipname; in sexp_is_ship_stealthy() local 5951 char *shipname; in sexp_is_friendly_stealth_visible() local 6007 char *shipname; in sexp_hits_left_subsystem() local 11657 char *shipname; in sexp_cap_waypoint_speed() local [all …]
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ai/ |
H A D | aigoals.cpp | 780 void ai_add_ship_goal_scripting(int mode, int submode, int priority, char *shipname, ai_info *aip) in ai_add_ship_goal_scripting() argument 791 aigp->dockee.name = shipname; in ai_add_ship_goal_scripting() 795 ai_add_goal_sub_scripting(AIG_TYPE_PLAYER_SHIP, mode, submode, priority, shipname, aigp); in ai_add_ship_goal_scripting() 808 void ai_add_ship_goal_player( int type, int mode, int submode, char *shipname, ai_info *aip ) in ai_add_ship_goal_player() argument 817 ai_add_goal_sub_player( type, mode, submode, shipname, aigp ); in ai_add_ship_goal_player() 834 void ai_add_wing_goal_player( int type, int mode, int submode, char *shipname, int wingnum ) in ai_add_wing_goal_player() argument 845 ai_add_ship_goal_player( type, mode, submode, shipname, &Ai_info[Ships[num].ai_index] ); in ai_add_wing_goal_player() 853 ai_add_goal_sub_player( type, mode, submode, shipname, &wingp->ai_goals[empty_index] ); in ai_add_wing_goal_player()
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H A D | ai.h | 639 …n void ai_good_secondary_time( int team, int weapon_index, int num_weapons, const char *shipname );
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/userland/host_applications/linux/apps/raspicam/ |
H A D | gps.h | 975 char shipname[AIS_SHIPNAME_MAXLEN+1]; /* vessel name */ member 1675 char shipname[AIS_SHIPNAME_MAXLEN+1]; /* ship name */ member 1769 char shipname[AIS_SHIPNAME_MAXLEN+1]; /* vessel name */ member
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/dports/games/pioneer/pioneer-20210723/src/lua/ |
H A D | LuaShip.cpp | 423 const std::string shipname(luaL_checkstring(l, 2)); in l_ship_set_ship_name() local 424 s->SetShipName(shipname); in l_ship_set_ship_name()
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/dports/games/widelands/widelands-build21/src/logic/ |
H A D | player.cc | 187 for (const auto& shipname : tribe_descr.get_ship_names()) { in Player() local 188 remaining_shipnames_.insert(shipname); in Player() 1657 for (const auto& shipname : remaining_shipnames_) { in write_remaining_shipnames() local 1658 fw.string(shipname); in write_remaining_shipnames()
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/dports/games/freedroid/freedroid-1.0.2/src/ |
H A D | map.c | 409 int SaveShip(char *shipname) in SaveShip() argument 422 strcpy(filename, shipname); in SaveShip()
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