/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/ |
H A D | Operations.frag | 51 v += sign(v); 102 i += sign(i); 114 u += sign(u); 130 b = any(lessThan(v, uv4)); 131 b = (b && any(lessThanEqual(v, uv4))); 132 b = (b && any(greaterThan(v, uv4))); 133 b = (b && any(greaterThanEqual(v, uv4))); 134 b = (b && any(equal(ub41, ub42))); 135 b = (b && any(notEqual(ub41, ub42))); 136 b = (b && any(ub41)); [all …]
|
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 146 const bool cval4 = any(bvec4(true, true, true, true)); 147 const bool cval5 = any(bvec4(false, false, false, false)); 148 const bool cval6 = any(bvec4(false, true, false, false));
|
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/ |
H A D | Operations.frag | 51 v += sign(v); 102 i += sign(i); 114 u += sign(u); 130 b = any(lessThan(v, uv4)); 131 b = (b && any(lessThanEqual(v, uv4))); 132 b = (b && any(greaterThan(v, uv4))); 133 b = (b && any(greaterThanEqual(v, uv4))); 134 b = (b && any(equal(ub41, ub42))); 135 b = (b && any(notEqual(ub41, ub42))); 136 b = (b && any(ub41)); [all …]
|
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 146 const bool cval4 = any(bvec4(true, true, true, true)); 147 const bool cval5 = any(bvec4(false, false, false, false)); 148 const bool cval6 = any(bvec4(false, true, false, false));
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | Operations.frag | 51 v += sign(v); 102 i += sign(i); 114 u += sign(u); 130 b = any(lessThan(v, uv4)); 131 b = (b && any(lessThanEqual(v, uv4))); 132 b = (b && any(greaterThan(v, uv4))); 133 b = (b && any(greaterThanEqual(v, uv4))); 134 b = (b && any(equal(ub41, ub42))); 135 b = (b && any(notEqual(ub41, ub42))); 136 b = (b && any(ub41)); [all …]
|
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 149 const bool cval4 = any(bvec4(true, true, true, true)); 150 const bool cval5 = any(bvec4(false, false, false, false)); 151 const bool cval6 = any(bvec4(false, true, false, false));
|
/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/ |
H A D | Operations.frag | 51 v += sign(v); 102 i += sign(i); 114 u += sign(u); 130 b = any(lessThan(v, uv4)); 131 b = (b && any(lessThanEqual(v, uv4))); 132 b = (b && any(greaterThan(v, uv4))); 133 b = (b && any(greaterThanEqual(v, uv4))); 134 b = (b && any(equal(ub41, ub42))); 135 b = (b && any(notEqual(ub41, ub42))); 136 b = (b && any(ub41)); [all …]
|
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 149 const bool cval4 = any(bvec4(true, true, true, true)); 150 const bool cval5 = any(bvec4(false, false, false, false)); 151 const bool cval6 = any(bvec4(false, true, false, false));
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/Test/ |
H A D | Operations.frag | 51 v += sign(v); 102 i += sign(i); 114 u += sign(u); 130 b = any(lessThan(v, uv4)); 131 b = (b && any(lessThanEqual(v, uv4))); 132 b = (b && any(greaterThan(v, uv4))); 133 b = (b && any(greaterThanEqual(v, uv4))); 134 b = (b && any(equal(ub41, ub42))); 135 b = (b && any(notEqual(ub41, ub42))); 136 b = (b && any(ub41)); [all …]
|
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 149 const bool cval4 = any(bvec4(true, true, true, true)); 150 const bool cval5 = any(bvec4(false, false, false, false)); 151 const bool cval6 = any(bvec4(false, true, false, false));
|
/dports/graphics/glslang/glslang-11.7.1/Test/ |
H A D | Operations.frag | 51 v += sign(v); 102 i += sign(i); 114 u += sign(u); 130 b = any(lessThan(v, uv4)); 131 b = (b && any(lessThanEqual(v, uv4))); 132 b = (b && any(greaterThan(v, uv4))); 133 b = (b && any(greaterThanEqual(v, uv4))); 134 b = (b && any(equal(ub41, ub42))); 135 b = (b && any(notEqual(ub41, ub42))); 136 b = (b && any(ub41)); [all …]
|
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 149 const bool cval4 = any(bvec4(true, true, true, true)); 150 const bool cval5 = any(bvec4(false, false, false, false)); 151 const bool cval6 = any(bvec4(false, true, false, false));
|
/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/Test/ |
H A D | Operations.frag | 51 v += sign(v); 102 i += sign(i); 114 u += sign(u); 130 b = any(lessThan(v, uv4)); 131 b = (b && any(lessThanEqual(v, uv4))); 132 b = (b && any(greaterThan(v, uv4))); 133 b = (b && any(greaterThanEqual(v, uv4))); 134 b = (b && any(equal(ub41, ub42))); 135 b = (b && any(notEqual(ub41, ub42))); 136 b = (b && any(ub41)); [all …]
|
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 149 const bool cval4 = any(bvec4(true, true, true, true)); 150 const bool cval5 = any(bvec4(false, false, false, false)); 151 const bool cval6 = any(bvec4(false, true, false, false));
|
/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/Test/ |
H A D | Operations.frag | 51 v += sign(v); 102 i += sign(i); 114 u += sign(u); 130 b = any(lessThan(v, uv4)); 131 b = (b && any(lessThanEqual(v, uv4))); 132 b = (b && any(greaterThan(v, uv4))); 133 b = (b && any(greaterThanEqual(v, uv4))); 134 b = (b && any(equal(ub41, ub42))); 135 b = (b && any(notEqual(ub41, ub42))); 136 b = (b && any(ub41)); [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/liblouis/src/tables/ |
H A D | printables.cti | 14 # License, or (at your option) any later version. 52 sign & 12346 53 sign $ 1246 54 sign | 1256 55 sign \\ 12567 56 sign % 146 57 sign * 16 58 sign # 3456 60 sign _ 456 61 sign ^ 457 [all …]
|
H A D | marburg_single_cell_defs.cti | 10 # License, or (at your option) any later version. 30 sign # 3456 31 sign $ 46 32 sign % 123456 37 sign * 35 59 sign ` 345 61 sign | 34 64 sign \x007f 456 66 noback sign \x25CF 35 # 9679 black circle
|
/dports/devel/liblouis/liblouis-3.20.0/tables/ |
H A D | printables.cti | 14 # License, or (at your option) any later version. 52 sign & 12346 53 sign $ 1246 54 sign | 1256 55 sign \\ 12567 56 sign % 146 57 sign * 16 58 sign # 3456 60 sign _ 456 61 sign ^ 457 [all …]
|
H A D | marburg_single_cell_defs.cti | 10 # License, or (at your option) any later version. 30 sign # 3456 31 sign $ 46 32 sign % 123456 37 sign * 35 59 sign ` 345 61 sign | 34 64 sign \x007f 456 66 noback sign \x25CF 35 # 9679 black circle
|
/dports/lang/polyml/polyml-5.8.2/basis/ |
H A D | IEEEReal.sml | 51 if any other exception is raised. *) 84 fun toString {class, sign=true, digits, exp} = (* Sign bit set *) 123 space here so return NONE if we find any. *) 132 fun readNumber sign (src: 'a): (decimal_approx *'a) option = 139 (* Get the digits before the decimal point (if any) *) 178 SOME ({class=ZERO, sign=sign, digits=[], exp=0}, src4) 180 SOME ({class=NORMAL, sign=sign, 186 SOME src' => SOME ({class=INF, sign=sign, digits=[], exp=0}, src') 189 SOME src' => SOME ({class=INF, sign=sign, digits=[], exp=0}, src') 192 SOME src' => SOME ({class=NAN, sign=sign, digits=[], exp=0}, src') [all …]
|
/dports/games/stendhal/stendhal-1.35/data/script/ |
H A D | groovy.groovy | 8 import games.stendhal.server.entity.mapstuff.sign.Sign 10 // Simple sample script that creates a sign prooving Groovy is active 22 // Adding a sign to the game world that shows Groovy is active 26 // We create now a sign and place it on position 31,50 with some text 27 sign=new Sign() 28 sign.setPosition(8, 47) 29 …sign.setText("Welcome to Stendhal!\nPlease report any problems and issues at our webpage.\nhttps:/… 32 game.add(sign)
|
/dports/math/octave-forge-symbolic/symbolic-2.9.0/inst/@sym/ |
H A D | sign.m | 8 %% or (at your option) any later version. 22 %% Symbolic sign function. 28 %% y = sign (x) 29 %% @result{} y = (sym) sign(x) 39 function y = sign(x) function 55 %! f1 = sign(x); 56 %! f2 = sign(d); 62 %! f1 = sign(A); 63 %! f2 = sign(D); 69 %! A = sign (d); [all …]
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 149 const bool cval4 = any(bvec4(true, true, true, true)); 150 const bool cval5 = any(bvec4(false, false, false, false)); 151 const bool cval6 = any(bvec4(false, true, false, false));
|
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 149 const bool cval4 = any(bvec4(true, true, true, true)); 150 const bool cval5 = any(bvec4(false, false, false, false)); 151 const bool cval6 = any(bvec4(false, true, false, false));
|
/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/ |
H A D | constFold.frag | 46 out5 = ivec4(abs(-8) + sign(0), abs(17), sign(-12), sign(9)); // 8, 17, -1, 1 47 out6 = vec3(sign(-8.8), sign(18.0), sign(0.0)); // -1.0, 1.0, 0.0 146 const bool cval4 = any(bvec4(true, true, true, true)); 147 const bool cval5 = any(bvec4(false, false, false, false)); 148 const bool cval6 = any(bvec4(false, true, false, false));
|