/dports/devel/guichan/guichan-0.8.2/include/guichan/opengl/ |
H A D | openglimage.hpp | 101 OpenGLImage(GLuint textureHandle, int width, int height, bool autoFree);
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/dports/devel/fifechan/fifechan-0.1.5/include/fifechan/opengl/ |
H A D | openglimage.hpp | 122 OpenGLImage(GLuint textureHandle, int width, int height, bool autoFree);
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/dports/misc/usd/USD-21.11/pxr/imaging/hgiGL/ |
H A D | sampler.h | 57 uint64_t GetBindlessHandle(HgiTextureHandle const &textureHandle);
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/ |
H A D | GSH_Direct3D9_Texture.cpp | 92 TexturePtr textureHandle; in LoadTexture() local 93 …width, height, 1 + maxMip, D3DUSAGE_DYNAMIC, textureFormat, D3DPOOL_DEFAULT, &textureHandle, NULL); in LoadTexture() 95 m_textureCache.Insert(tex0, std::move(textureHandle)); in LoadTexture()
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/dports/games/py-fife/fifengine-0.4.2/engine/core/gui/librocket/base/ |
H A D | librocketrenderinterface.cpp | 67 geometryCallData.textureHandle = texture; in RenderGeometry() 177 ImagePtr img = m_imageManager->get(geometryCallData.textureHandle); in render()
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H A D | librocketrenderinterface.h | 116 ResourceHandle textureHandle; variable
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/dports/devel/bullet/bullet3-3.21/examples/OpenGLWindow/ |
H A D | SimpleOpenGL2Renderer.cpp | 389 GLuint textureHandle; in registerTexture() local 390 glGenTextures(1, (GLuint*)&textureHandle); in registerTexture() 391 glBindTexture(GL_TEXTURE_2D, textureHandle); in registerTexture() 396 h.m_glTexture = textureHandle; in registerTexture()
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/dports/devel/py-bullet3/bullet3-3.21/examples/OpenGLWindow/ |
H A D | SimpleOpenGL2Renderer.cpp | 389 GLuint textureHandle; in registerTexture() local 390 glGenTextures(1, (GLuint*)&textureHandle); in registerTexture() 391 glBindTexture(GL_TEXTURE_2D, textureHandle); in registerTexture() 396 h.m_glTexture = textureHandle; in registerTexture()
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/dports/devel/bullet/bullet3-3.21/examples/SimpleOpenGL3/ |
H A D | main_imgui.cpp | 331 int textureHandle = app->m_renderer->registerTexture(image, textureWidth, textureHeight); in main() local 401 app->m_renderer->activateTexture(textureHandle); in main() 402 app->m_renderer->updateTexture(textureHandle, image); in main()
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/dports/devel/py-bullet3/bullet3-3.21/examples/SimpleOpenGL3/ |
H A D | main_imgui.cpp | 331 int textureHandle = app->m_renderer->registerTexture(image, textureWidth, textureHeight); in main() local 401 app->m_renderer->activateTexture(textureHandle); in main() 402 app->m_renderer->updateTexture(textureHandle, image); in main()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/vr/external_api/ |
H A D | moz_external_vr.h | 458 VRLayerTextureHandle textureHandle; member 464 VRLayerTextureHandle textureHandle; member
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/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/ |
H A D | simpleLightingShader.cpp | 326 HdStTextureHandleSharedPtr const textureHandle = in _MakeNamedTextureHandle() local 336 textureHandle, in _MakeNamedTextureHandle()
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H A D | resourceBinder.cpp | 1623 HgiTextureHandle const &textureHandle) in GetSamplerBindlessHandle() argument 1631 dynamic_cast<const HgiGLTexture*>(textureHandle.Get())); in GetSamplerBindlessHandle() 1637 return glSampler->GetBindlessHandle(textureHandle); in GetSamplerBindlessHandle() 1643 HgiTextureHandle const &textureHandle) in GetTextureBindlessHandle() argument 1647 dynamic_cast<const HgiGLTexture*>(textureHandle.Get())); in GetTextureBindlessHandle() 1699 HgiTextureHandle const &textureHandle, in BindTexture() argument 1711 const HgiTexture * const tex = textureHandle.Get(); in BindTexture()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/vr/external_api/ |
H A D | moz_external_vr.h | 457 VRLayerTextureHandle textureHandle; member 463 VRLayerTextureHandle textureHandle; member
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/dports/www/firefox/firefox-99.0/gfx/vr/external_api/ |
H A D | moz_external_vr.h | 458 VRLayerTextureHandle textureHandle; member 464 VRLayerTextureHandle textureHandle; member
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/vr/external_api/ |
H A D | moz_external_vr.h | 458 VRLayerTextureHandle textureHandle; member 464 VRLayerTextureHandle textureHandle; member
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/dports/www/chromium-legacy/chromium-88.0.4324.182/components/webxr/ |
H A D | mailbox_to_surface_bridge_impl.h | 83 void DrawQuad(unsigned int textureHandle, const gfx::Transform& uv_transform);
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_audio_plugin_client/Unity/ |
H A D | juce_UnityPluginInterface.h | 186 …EXPORT void UNITY_INTERFACE_API unityInitialiseTexture (int id, void* textureHandle, int w, int h);
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/objMesh/ |
H A D | objMeshRender.cpp | 336 Texture * textureHandle = textures[groupHandle->getMaterialIndex()]; in render() local 337 glBindTexture(GL_TEXTURE_2D, textureHandle->getTexture()); in render() 339 …if((textureHandle->getTextureMode() & OBJMESHRENDER_LIGHTINGMODULATIONBIT) == OBJMESHRENDER_GL_REP… in render()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/opengl/ |
H A D | TextureHostOGL.cpp | 832 GLuint textureHandle; in PrepareTextureSource() local 833 gl()->fGenTextures(1, &textureHandle); in PrepareTextureSource() 834 gl()->fBindTexture(textureTarget, textureHandle); in PrepareTextureSource() 841 mTextureSource = new GLTextureSource(mProvider, textureHandle, in PrepareTextureSource()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/opengl/ |
H A D | TextureHostOGL.cpp | 832 GLuint textureHandle; in PrepareTextureSource() local 833 gl()->fGenTextures(1, &textureHandle); in PrepareTextureSource() 834 gl()->fBindTexture(textureTarget, textureHandle); in PrepareTextureSource() 841 mTextureSource = new GLTextureSource(mProvider, textureHandle, in PrepareTextureSource()
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/dports/lang/spidermonkey78/firefox-78.9.0/mobile/android/geckoview/src/main/java/org/mozilla/gecko/gfx/ |
H A D | GeckoSurfaceTexture.java | 299 public native static NativeGLBlitHelper create(int textureHandle, in create() argument
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/dports/www/firefox-esr/firefox-91.8.0/gfx/vr/ |
H A D | VRManager.cpp | 1394 layer.textureHandle = (void*)surf.handle(); in SubmitFrame() 1405 layer.textureHandle = desc.surfaceId(); in SubmitFrame() 1425 layer.textureHandle = desc.handle(); in SubmitFrame()
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/dports/multimedia/lives/lives-3.2.0/lives-plugins/weed-plugins/ |
H A D | projectM.cpp | 82 int textureHandle; member 376 glBindTexture(GL_TEXTURE_2D, sd->textureHandle); in render_frame() 513 sd->textureHandle = sd->globalPM->initRenderToTexture(); in worker()
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/dports/www/firefox/firefox-99.0/gfx/vr/ |
H A D | VRManager.cpp | 1394 layer.textureHandle = (void*)surf.handle(); in SubmitFrame() 1405 layer.textureHandle = desc.surfaceId(); in SubmitFrame() 1425 layer.textureHandle = desc.handle(); in SubmitFrame()
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