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Searched refs:textureHandle (Results 51 – 75 of 85) sorted by relevance

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/dports/devel/guichan/guichan-0.8.2/include/guichan/opengl/
H A Dopenglimage.hpp101 OpenGLImage(GLuint textureHandle, int width, int height, bool autoFree);
/dports/devel/fifechan/fifechan-0.1.5/include/fifechan/opengl/
H A Dopenglimage.hpp122 OpenGLImage(GLuint textureHandle, int width, int height, bool autoFree);
/dports/misc/usd/USD-21.11/pxr/imaging/hgiGL/
H A Dsampler.h57 uint64_t GetBindlessHandle(HgiTextureHandle const &textureHandle);
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/
H A DGSH_Direct3D9_Texture.cpp92 TexturePtr textureHandle; in LoadTexture() local
93 …width, height, 1 + maxMip, D3DUSAGE_DYNAMIC, textureFormat, D3DPOOL_DEFAULT, &textureHandle, NULL); in LoadTexture()
95 m_textureCache.Insert(tex0, std::move(textureHandle)); in LoadTexture()
/dports/games/py-fife/fifengine-0.4.2/engine/core/gui/librocket/base/
H A Dlibrocketrenderinterface.cpp67 geometryCallData.textureHandle = texture; in RenderGeometry()
177 ImagePtr img = m_imageManager->get(geometryCallData.textureHandle); in render()
H A Dlibrocketrenderinterface.h116 ResourceHandle textureHandle; variable
/dports/devel/bullet/bullet3-3.21/examples/OpenGLWindow/
H A DSimpleOpenGL2Renderer.cpp389 GLuint textureHandle; in registerTexture() local
390 glGenTextures(1, (GLuint*)&textureHandle); in registerTexture()
391 glBindTexture(GL_TEXTURE_2D, textureHandle); in registerTexture()
396 h.m_glTexture = textureHandle; in registerTexture()
/dports/devel/py-bullet3/bullet3-3.21/examples/OpenGLWindow/
H A DSimpleOpenGL2Renderer.cpp389 GLuint textureHandle; in registerTexture() local
390 glGenTextures(1, (GLuint*)&textureHandle); in registerTexture()
391 glBindTexture(GL_TEXTURE_2D, textureHandle); in registerTexture()
396 h.m_glTexture = textureHandle; in registerTexture()
/dports/devel/bullet/bullet3-3.21/examples/SimpleOpenGL3/
H A Dmain_imgui.cpp331 int textureHandle = app->m_renderer->registerTexture(image, textureWidth, textureHeight); in main() local
401 app->m_renderer->activateTexture(textureHandle); in main()
402 app->m_renderer->updateTexture(textureHandle, image); in main()
/dports/devel/py-bullet3/bullet3-3.21/examples/SimpleOpenGL3/
H A Dmain_imgui.cpp331 int textureHandle = app->m_renderer->registerTexture(image, textureWidth, textureHeight); in main() local
401 app->m_renderer->activateTexture(textureHandle); in main()
402 app->m_renderer->updateTexture(textureHandle, image); in main()
/dports/www/firefox-esr/firefox-91.8.0/gfx/vr/external_api/
H A Dmoz_external_vr.h458 VRLayerTextureHandle textureHandle; member
464 VRLayerTextureHandle textureHandle; member
/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/
H A DsimpleLightingShader.cpp326 HdStTextureHandleSharedPtr const textureHandle = in _MakeNamedTextureHandle() local
336 textureHandle, in _MakeNamedTextureHandle()
H A DresourceBinder.cpp1623 HgiTextureHandle const &textureHandle) in GetSamplerBindlessHandle() argument
1631 dynamic_cast<const HgiGLTexture*>(textureHandle.Get())); in GetSamplerBindlessHandle()
1637 return glSampler->GetBindlessHandle(textureHandle); in GetSamplerBindlessHandle()
1643 HgiTextureHandle const &textureHandle) in GetTextureBindlessHandle() argument
1647 dynamic_cast<const HgiGLTexture*>(textureHandle.Get())); in GetTextureBindlessHandle()
1699 HgiTextureHandle const &textureHandle, in BindTexture() argument
1711 const HgiTexture * const tex = textureHandle.Get(); in BindTexture()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/vr/external_api/
H A Dmoz_external_vr.h457 VRLayerTextureHandle textureHandle; member
463 VRLayerTextureHandle textureHandle; member
/dports/www/firefox/firefox-99.0/gfx/vr/external_api/
H A Dmoz_external_vr.h458 VRLayerTextureHandle textureHandle; member
464 VRLayerTextureHandle textureHandle; member
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/vr/external_api/
H A Dmoz_external_vr.h458 VRLayerTextureHandle textureHandle; member
464 VRLayerTextureHandle textureHandle; member
/dports/www/chromium-legacy/chromium-88.0.4324.182/components/webxr/
H A Dmailbox_to_surface_bridge_impl.h83 void DrawQuad(unsigned int textureHandle, const gfx::Transform& uv_transform);
/dports/devel/juce/JUCE-f37e9a1/modules/juce_audio_plugin_client/Unity/
H A Djuce_UnityPluginInterface.h186 …EXPORT void UNITY_INTERFACE_API unityInitialiseTexture (int id, void* textureHandle, int w, int h);
/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/objMesh/
H A DobjMeshRender.cpp336 Texture * textureHandle = textures[groupHandle->getMaterialIndex()]; in render() local
337 glBindTexture(GL_TEXTURE_2D, textureHandle->getTexture()); in render()
339 …if((textureHandle->getTextureMode() & OBJMESHRENDER_LIGHTINGMODULATIONBIT) == OBJMESHRENDER_GL_REP… in render()
/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/opengl/
H A DTextureHostOGL.cpp832 GLuint textureHandle; in PrepareTextureSource() local
833 gl()->fGenTextures(1, &textureHandle); in PrepareTextureSource()
834 gl()->fBindTexture(textureTarget, textureHandle); in PrepareTextureSource()
841 mTextureSource = new GLTextureSource(mProvider, textureHandle, in PrepareTextureSource()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/opengl/
H A DTextureHostOGL.cpp832 GLuint textureHandle; in PrepareTextureSource() local
833 gl()->fGenTextures(1, &textureHandle); in PrepareTextureSource()
834 gl()->fBindTexture(textureTarget, textureHandle); in PrepareTextureSource()
841 mTextureSource = new GLTextureSource(mProvider, textureHandle, in PrepareTextureSource()
/dports/lang/spidermonkey78/firefox-78.9.0/mobile/android/geckoview/src/main/java/org/mozilla/gecko/gfx/
H A DGeckoSurfaceTexture.java299 public native static NativeGLBlitHelper create(int textureHandle, in create() argument
/dports/www/firefox-esr/firefox-91.8.0/gfx/vr/
H A DVRManager.cpp1394 layer.textureHandle = (void*)surf.handle(); in SubmitFrame()
1405 layer.textureHandle = desc.surfaceId(); in SubmitFrame()
1425 layer.textureHandle = desc.handle(); in SubmitFrame()
/dports/multimedia/lives/lives-3.2.0/lives-plugins/weed-plugins/
H A DprojectM.cpp82 int textureHandle; member
376 glBindTexture(GL_TEXTURE_2D, sd->textureHandle); in render_frame()
513 sd->textureHandle = sd->globalPM->initRenderToTexture(); in worker()
/dports/www/firefox/firefox-99.0/gfx/vr/
H A DVRManager.cpp1394 layer.textureHandle = (void*)surf.handle(); in SubmitFrame()
1405 layer.textureHandle = desc.surfaceId(); in SubmitFrame()
1425 layer.textureHandle = desc.handle(); in SubmitFrame()

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