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Searched refs:veh (Results 326 – 350 of 703) sorted by relevance

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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dadvanced_inv_area.h63 vehicle *veh = nullptr; variable
H A Dvehicle.cpp173 if( veh.parts_at_relative( veh.part( part ).mount, false ).empty() ) { in removed()
179 here.dirty_vehicle_list.insert( &veh ); in removed()
223 m.dirty_vehicle_list.insert( &veh ); in removed()
308 vehicle *veh = g->remoteveh(); in remote_controlled() local
309 if( veh != this ) { in remote_controlled()
5028 connected_vehicles.emplace( veh, false ); in enumerate_vehicles()
5031 for( vehicle *veh : vehicle_list ) { in enumerate_vehicles()
5033 connected_vehicles[veh] = true; in enumerate_vehicles()
5673 vehicle *veh; in refresh() member
5675 return veh->part_info( p1 ).list_order < veh->part_info( p2 ).list_order; in refresh()
[all …]
H A Dactivity_handlers.cpp2201 vehicle *veh = g->remoteveh(); in start_engines_finish() local
2203 if( !veh ) { in start_engines_finish()
2205 veh = veh_pointer_or_null( here.veh_at( pos ) ); in start_engines_finish()
2206 if( !veh ) { in start_engines_finish()
2218 for( size_t e = 0; e < veh->engines.size(); ++e ) { in start_engines_finish()
2219 if( veh->is_engine_on( e ) ) { in start_engines_finish()
2221 if( !veh->is_engine_type( e, itype_muscle ) && in start_engines_finish()
2222 !veh->is_engine_type( e, itype_animal ) ) { in start_engines_finish()
2225 if( veh->start_engine( e ) ) { in start_engines_finish()
2238 veh->engine_on = started; in start_engines_finish()
[all …]
H A Dgame.h488 void setremoteveh( vehicle *veh );
648 void calc_driving_offset( vehicle *veh = nullptr );
704 void exam_vehicle( vehicle &veh, const point &cp = point_zero );
838 void print_vehicle_info( const vehicle *veh, int veh_part, const catacurses::window &w_look,
/dports/finance/odoo/odoo-19d77c2a03335eb95a686bd69a1b56b38e87d609/odoo/addons/hr_fleet/i18n/
H A Des.po66 msgstr "Historial de conductores en un vehículo "
128 "dirígete a la página del vehículo. ¿Quieres proceder?"
H A Des_MX.po64 msgstr "Historial de conductores en un vehículo "
126 "diríjase a la página del vehículo. ¿Desea continuar?"
/dports/games/simutrans/simutrans-121.0/
H A Dsimdepot.h137 void append_vehicle(convoihandle_t cnv, vehicle_t* veh, bool infront, bool local_execution);
169 void sell_vehicle(vehicle_t* veh);
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dvehicle.cpp173 if( veh.parts_at_relative( veh.part( part ).mount, false ).empty() ) { in removed()
179 here.dirty_vehicle_list.insert( &veh ); in removed()
223 m.dirty_vehicle_list.insert( &veh ); in removed()
308 vehicle *veh = g->remoteveh(); in remote_controlled() local
309 if( veh != this ) { in remote_controlled()
5028 connected_vehicles.emplace( veh, false ); in enumerate_vehicles()
5031 for( vehicle *veh : vehicle_list ) { in enumerate_vehicles()
5033 connected_vehicles[veh] = true; in enumerate_vehicles()
5673 vehicle *veh; in refresh() member
5675 return veh->part_info( p1 ).list_order < veh->part_info( p2 ).list_order; in refresh()
[all …]
H A Dactivity_handlers.cpp2201 vehicle *veh = g->remoteveh(); in start_engines_finish() local
2203 if( !veh ) { in start_engines_finish()
2205 veh = veh_pointer_or_null( here.veh_at( pos ) ); in start_engines_finish()
2206 if( !veh ) { in start_engines_finish()
2218 for( size_t e = 0; e < veh->engines.size(); ++e ) { in start_engines_finish()
2219 if( veh->is_engine_on( e ) ) { in start_engines_finish()
2221 if( !veh->is_engine_type( e, itype_muscle ) && in start_engines_finish()
2222 !veh->is_engine_type( e, itype_animal ) ) { in start_engines_finish()
2225 if( veh->start_engine( e ) ) { in start_engines_finish()
2238 veh->engine_on = started; in start_engines_finish()
[all …]
H A Dgame.h488 void setremoteveh( vehicle *veh );
648 void calc_driving_offset( vehicle *veh = nullptr );
704 void exam_vehicle( vehicle &veh, const point &cp = point_zero );
838 void print_vehicle_info( const vehicle *veh, int veh_part, const catacurses::window &w_look,
H A Dvehicle.h514 return veh && part;
589 turret_data( vehicle *veh, vehicle_part *part )
590 : veh( veh ), part( part ) {}
594 vehicle *veh = nullptr;
/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dmock_game.h43 static Game_Vehicle* GetVehicle(Game_Vehicle::Type veh);
/dports/devel/py-sip/sip-5.5.0/code_generator/
H A Dgencode.c1101 virtErrorHandler *veh; in generateCpp() local
1164 for (veh = pt->errorhandlers; veh != NULL; veh = veh->next) in generateCpp()
1487 for (veh = pt->errorhandlers; veh != NULL; veh = veh->next) in generateCpp()
1508 , veh->name, mname, veh->name); in generateCpp()
1577 for (veh = pt->errorhandlers; veh != NULL; veh = veh->next) in generateCpp()
1579 if (veh->mod == mld->module && veh->index == i) in generateCpp()
6820 virtErrorHandler *veh; in generateVirtHandlerCall() local
6871 veh = vhd->veh; in generateVirtHandlerCall()
6873 if (veh == NULL) in generateVirtHandlerCall()
8225 virtErrorHandler *veh; in generateModuleAPI() local
[all …]
H A Dtransform.c1768 virtErrorHandler *veh; in getVirtErrorHandler() local
1804 for (veh = pt->errorhandlers; veh != NULL; veh = veh->next) in getVirtErrorHandler()
1805 if (strcmp(veh->name, name) == 0) in getVirtErrorHandler()
1808 if (veh == NULL) in getVirtErrorHandler()
1812 if (mod != veh->mod && veh->index < 0) in getVirtErrorHandler()
1813 veh->index = veh->mod->nrvirterrorhandlers++; in getVirtErrorHandler()
1815 return veh; in getVirtErrorHandler()
1845 vhd->veh = getVirtErrorHandler(pt, od, cd); in getVirtualHandler()
1870 if (vhd->veh == NULL || strcmp(od->virt_error_handler, vhd->veh->name) != 0) in checkVirtualHandler()
/dports/games/trigger-rally/trigger-rally-0.6.6.1/src/include/
H A Dmain.h196 void resetAtCheckpoint(PVehicle *veh) in resetAtCheckpoint() argument
198 veh->doReset(lastCkptPos, lastCkptOri); in resetAtCheckpoint()
/dports/cad/sumo/sumo-1.2.0/src/microsim/pedestrians/
H A DMSPModel_Striping.h372 PStateVehicle(const MSVehicle* veh, const MSLane* walkingarea, double relX, double relY);
481 …static bool addVehicleFoe(const MSVehicle* veh, const MSLane* walkingarea, const Position& relPos,…
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/net/ethernet/sfc/
H A Dtx_tso.c150 struct vlan_ethhdr *veh = (struct vlan_ethhdr *)skb->data; in efx_tso_check_protocol() local
152 protocol = veh->h_vlan_encapsulated_proto; in efx_tso_check_protocol()
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/net/ethernet/sfc/
H A Dtx_tso.c150 struct vlan_ethhdr *veh = (struct vlan_ethhdr *)skb->data; in efx_tso_check_protocol() local
152 protocol = veh->h_vlan_encapsulated_proto; in efx_tso_check_protocol()
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/net/ethernet/sfc/
H A Dtx_tso.c150 struct vlan_ethhdr *veh = (struct vlan_ethhdr *)skb->data; in efx_tso_check_protocol() local
152 protocol = veh->h_vlan_encapsulated_proto; in efx_tso_check_protocol()
/dports/cad/sumo/sumo-1.2.0/src/microsim/
H A DMSDriverState.h106 MSSimpleDriverState(MSVehicle* veh);
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dvisitable_remove_test.cpp420 tripoint veh = random_entry( tiles ); variable
421 REQUIRE( here.add_vehicle( vproto_id( "shopping_cart" ), veh, 0_degrees, 0, 0 ) );
427 … const cata::optional<vpart_reference> vp = here.veh_at( veh ).part_with_feature( "CARGO", true );
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dvisitable_remove_test.cpp420 tripoint veh = random_entry( tiles ); variable
421 REQUIRE( here.add_vehicle( vproto_id( "shopping_cart" ), veh, 0_degrees, 0, 0 ) );
427 … const cata::optional<vpart_reference> vp = here.veh_at( veh ).part_with_feature( "CARGO", true );
/dports/math/py-or-tools/or-tools-9.2/examples/notebook/examples/
H A Dcvrptw_plot.ipynb618 " 'v({veh}) S @ {node}'.format(\n",
619 " veh=veh_number, node=vehicles.starts[veh_number]),\n",
630 " 'v({veh}) F @ {node}'.format(\n",
631 " veh=veh_number, node=vehicles.ends[veh_number]),\n",
739 "for veh in vehicles.vehicles:\n",
740 " routing.SetFixedCostOfVehicle(veh.cost, int(veh.index))\n",
809 " for veh in range(vehicles.number):\n",
810 " vehicle_routes[veh] = build_vehicle_route(manager, routing, assignment,\n",
811 " customers, veh)\n",
/dports/games/openttd/openttd-12.1/src/
H A Dorder_cmd.cpp742 VehicleID veh = GB(p1, 0, 20); in CmdInsertOrder() local
746 Vehicle *v = Vehicle::GetIfValid(veh); in CmdInsertOrder()
1163 VehicleID veh = GB(p1, 0, 20); in CmdMoveOrder() local
1167 Vehicle *v = Vehicle::GetIfValid(veh); in CmdMoveOrder()
1267 VehicleID veh = GB(p1, 0, 20); in CmdModifyOrder() local
1273 Vehicle *v = Vehicle::GetIfValid(veh); in CmdModifyOrder()
1682 VehicleID veh = GB(p1, 0, 20); in CmdOrderRefit() local
1688 const Vehicle *v = Vehicle::GetIfValid(veh); in CmdOrderRefit()
/dports/cad/sumo/sumo-1.2.0/src/netbuild/
H A DNBAlgorithms_Railway.h98 …static double getTravelTimeStatic(const Track* const track, const NBVehicle* const veh, double tim…

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