Searched refs:weaphit (Results 26 – 50 of 53) sorted by relevance
123
485 long oldweaphit = u.uconduct.weaphit;489 u.uconduct.weaphit++;510 u.uconduct.weaphit = oldweaphit;
411 if (!u.uconduct.weaphit) in encodeconduct()
3273 if (!u.uconduct.weaphit) {3276 Sprintf(buf, "used a wielded weapon %ld time%s", u.uconduct.weaphit,3277 plur(u.uconduct.weaphit));
1688 u.uconduct.weaphit++;
286 && !u.uconduct.weaphit && !flags.beginner) { in attack_check_conducts()566 long oldweaphit = u.uconduct.weaphit; in known_hitum()570 u.uconduct.weaphit++; in known_hitum()591 u.uconduct.weaphit = oldweaphit; in known_hitum()596 if (u.uconduct.weaphit && !oldweaphit) in known_hitum()
1812 if (!u.uconduct.weaphit++) in thitmonst()
522 u.uconduct.weaphit++;530 if (uswapwep) u.uconduct.weaphit++;555 --u.uconduct.weaphit;
142 if(u.uconduct.weaphit) e |= 0x10L; in encodeconduct()
433 u.uconduct.weaphit++;462 --u.uconduct.weaphit;
2426 u.uconduct.weaphit++;
1064 if(!u.uconduct.weaphit) e |= 0x010L; in encodeconduct()
466 u.uconduct.weaphit++;495 --u.uconduct.weaphit;
961 if(!u.uconduct.weaphit) e |= 0x010L; in encodeconduct()
456 u.uconduct.weaphit++;485 --u.uconduct.weaphit;
2432 u.uconduct.weaphit++;
395 u.uconduct.weaphit++;