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Searched refs:x_move (Results 26 – 50 of 57) sorted by relevance

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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/src/afterstep/
H A Devents.c573 int x_move, y_move; in KeyboardShortcuts() local
584 x_move = 0; in KeyboardShortcuts()
600 x_move = -move_size; in KeyboardShortcuts()
605 x_move = move_size; in KeyboardShortcuts()
617 if ((x_move != 0) || (y_move != 0)) { in KeyboardShortcuts()
619 XWarpPointer (dpy, None, Scr.Root, 0, 0, 0, 0, x_root + x_move, in KeyboardShortcuts()
624 xevent->xkey.x += x_move; in KeyboardShortcuts()
626 xevent->xkey.x_root += x_move; in KeyboardShortcuts()
/dports/misc/visp/visp-3.4.0/modules/gui/src/display/
H A DvpDisplayOpenCV.cpp114 …fontHeight(10), x_move(0), y_move(0), move(false), x_lbuttondown(0), y_lbuttondown(0), lbuttondown… in vpDisplayOpenCV()
154 …fontHeight(10), x_move(0), y_move(0), move(false), x_lbuttondown(0), y_lbuttondown(0), lbuttondown… in vpDisplayOpenCV()
188 …fontHeight(10), x_move(0), y_move(0), move(false), x_lbuttondown(0), y_lbuttondown(0), lbuttondown… in vpDisplayOpenCV()
224 …fontHeight(10), x_move(0), y_move(0), move(false), x_lbuttondown(0), y_lbuttondown(0), lbuttondown… in vpDisplayOpenCV()
262 …fontHeight(10), x_move(0), y_move(0), move(false), x_lbuttondown(0), y_lbuttondown(0), lbuttondown… in vpDisplayOpenCV()
321 …fontHeight(10), x_move(0), y_move(0), move(false), x_lbuttondown(0), y_lbuttondown(0), lbuttondown… in vpDisplayOpenCV()
1978 disp->x_move = x; in on_mouse()
2159 double u = (unsigned int)x_move / m_scale; in getPointerMotionEvent()
2189 u = (unsigned int)x_move / m_scale; in getPointerPosition()
/dports/x11-wm/jewel/jewel-0.12.41/
H A Dbasemenu.hh70 int x, y, x_move, y_move; member in BaseMenu
H A Dbasemenu.cc57 x_move=0; in initializeMenu()
/dports/graphics/darktable/darktable-3.6.1/src/iop/
H A Drawdenoise.c73 int x_move; member
700 if(c->x_move == k) in rawdenoise_draw()
792 if(c->x_move < 0) in rawdenoise_motion_notify()
801 c->x_move = -1; in rawdenoise_motion_notify()
925 c->x_move = -1; in gui_init()
H A Dcolorzones.c106 int x_move; member
1218 if(c->x_move == k) in _area_draw_callback()
1802 if(c->dragging && c->x_move >= 0) in _area_motion_notify_callback()
1803 c->selected = c->x_move; in _area_motion_notify_callback()
1829 if(c->x_move < 0) in _area_motion_notify_callback()
1838 c->x_move = 0; in _area_motion_notify_callback()
1847 c->x_move = k; in _area_motion_notify_callback()
1854 c->x_move = -1; in _area_motion_notify_callback()
2358 c->x_move = -1; in gui_init()
H A Ddenoiseprofile.c255 int x_move; member
3311 if(c->x_move == k) in denoiseprofile_draw()
3403 if(c->x_move < 0) in denoiseprofile_motion_notify()
3411 c->x_move = -1; in denoiseprofile_motion_notify()
3567 g->x_move = -1; in gui_init()
/dports/graphics/darktable38/darktable-3.8.0/src/iop/
H A Drawdenoise.c73 int x_move; member
700 if(c->x_move == k) in rawdenoise_draw()
792 if(c->x_move < 0) in rawdenoise_motion_notify()
801 c->x_move = -1; in rawdenoise_motion_notify()
926 c->x_move = -1; in gui_init()
H A Dcolorzones.c106 int x_move; member
1218 if(c->x_move == k) in _area_draw_callback()
1831 if(c->dragging && c->x_move >= 0) in _area_motion_notify_callback()
1832 c->selected = c->x_move; in _area_motion_notify_callback()
1858 if(c->x_move < 0) in _area_motion_notify_callback()
1867 c->x_move = 0; in _area_motion_notify_callback()
1876 c->x_move = k; in _area_motion_notify_callback()
1883 c->x_move = -1; in _area_motion_notify_callback()
2427 c->x_move = -1; in gui_init()
H A Ddenoiseprofile.c286 int x_move; member
3363 if(c->x_move == k) in denoiseprofile_draw()
3455 if(c->x_move < 0) in denoiseprofile_motion_notify()
3463 c->x_move = -1; in denoiseprofile_motion_notify()
3620 g->x_move = -1; in gui_init()
/dports/games/simplevaders/simplevaders_0.8.1/
H A Dmain.cpp1110 Sint16 x_move=0, y_move=0; variable
1139 x_move=SDL_JoystickGetAxis(joyA, 0); in handleInputPlaying()
1143 if(x_move < -200) in handleInputPlaying()
1145 if(x_move > 200) in handleInputPlaying()
/dports/audio/fossmixer/detroit-0.2.3/engine/
H A Dstructures.h172 int x_move, y_move; /* Window event pointer move window coordinates in pixels */ member
/dports/misc/visp/visp-3.4.0/modules/gui/include/visp3/gui/
H A DvpDisplayOpenCV.h169 int x_move; variable
/dports/x11/fbdesk/fbdesk-1.4.1/src/FbTk/
H A DMenu.hh226 int x_move, y_move, x_shift, y_shift, sublevels, persub, minsub, member
H A DMenu.cc114 menu.x_move = in Menu()
873 menu.x_move = be.x_root - x(); in buttonPressEvent()
941 menu.window.move(me.x_root - menu.x_move, me.y_root - menu.y_move); in motionNotifyEvent()
/dports/audio/zita-bls1/zita-bls1-0.3.3/source/
H A Dmainwin.cc225 _numtext->x_move (1, y + 3); in numdisp()
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dweather.c362 float x_move = weather_defs[type].wind_effect * sinf((float)wind_direction*M_PI/180) * wind_speed; in update_weather_type() local
370 dx = x_move*(1.1-0.2*RAND_ONE); in update_weather_type()
420 weather_drops[type][i].pos2[0] = weather_drops[type][i].pos1[0] - x_move * 0.02; in update_weather_type()
/dports/devel/clxclient/clxclient-3.9.2/source/
H A Dxwindow.cc141 int X_window::x_move (int xp, int yp) const in x_move() function in X_window
/dports/graphics/darktable38/darktable-3.8.0/src/dtgtk/
H A Dthumbtable.c2401 int x_move = 0; in _zoomable_ensure_rowid_visibility() local
2419 x_move = -th->x; in _zoomable_ensure_rowid_visibility()
2421 x_move = table->view_width - th->x - table->thumb_size; in _zoomable_ensure_rowid_visibility()
2423 if(x_move == 0 && y_move == 0) return TRUE; in _zoomable_ensure_rowid_visibility()
2432 return _move(table, x_move, y_move, TRUE); in _zoomable_ensure_rowid_visibility()
2488 int x_move = 0; in _zoomable_check_rowid_visibility() local
2501 x_move = -th->x; in _zoomable_check_rowid_visibility()
2503 x_move = table->view_width - th->x - table->thumb_size; in _zoomable_check_rowid_visibility()
2505 if(x_move == 0 && y_move == 0) return TRUE; in _zoomable_check_rowid_visibility()
/dports/graphics/darktable/darktable-3.6.1/src/dtgtk/
H A Dthumbtable.c2539 int x_move = 0; in _zoomable_ensure_rowid_visibility() local
2557 x_move = -th->x; in _zoomable_ensure_rowid_visibility()
2559 x_move = table->view_width - th->x - table->thumb_size; in _zoomable_ensure_rowid_visibility()
2561 if(x_move == 0 && y_move == 0) return TRUE; in _zoomable_ensure_rowid_visibility()
2570 return _move(table, x_move, y_move, TRUE); in _zoomable_ensure_rowid_visibility()
2626 int x_move = 0; in _zoomable_check_rowid_visibility() local
2639 x_move = -th->x; in _zoomable_check_rowid_visibility()
2641 x_move = table->view_width - th->x - table->thumb_size; in _zoomable_check_rowid_visibility()
2643 if(x_move == 0 && y_move == 0) return TRUE; in _zoomable_check_rowid_visibility()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dl-dgnbld.cc388 int x_move = (at.x < to.x) ? 1 : ((at.x > to.x) ? -1 : 0); in _calculate_join_the_dots_path() local
391 coord_def next_x = coord_def(at.x + x_move, at.y); in _calculate_join_the_dots_path()
393 coord_def next_xy = coord_def(at.x + x_move, at.y + y_move); in _calculate_join_the_dots_path()
396 bool good_x = (x_move != 0); in _calculate_join_the_dots_path()
398 bool good_xy = (x_move != 0) && (y_move != 0) && allow_diagonals; in _calculate_join_the_dots_path()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Danim_manager.h314 inline void accumulate_moves(float moves, sint32 &x_move, sint32 &y_move, sint8 xdir, sint8 ydir);
/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDL/
H A DJoystick.pod138 my $x_move = SDL::Joystick::get_axis($joystick, 0);
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/archipack/
H A Darchipack_stair.py1318 def make_part(self, height, step_depth, part_x, part_z, x_move, x_offset, argument
1334 stair.set_offset(x_move + x_offset + 0.5 * part_x, stair.l_shape)
1336 stair.set_offset(x_move + x_offset - 0.5 * part_x, stair.r_shape)
1338 stair.l_line = stair.offset(x_move + x_offset + 0.5 * part_x)
1339 stair.r_line = stair.offset(x_move + x_offset - 0.5 * part_x)
/dports/graphics/darktable38/darktable-3.8.0/src/gui/
H A Daccelerators.c3536 const gdouble x_move = event->motion.x - move_start_x; in dt_shortcut_dispatcher() local
3538 const gdouble new_distance = x_move * x_move + y_move * y_move; in dt_shortcut_dispatcher()
3556 const gdouble angle = x_move / (0.001 + y_move); in dt_shortcut_dispatcher()
3557 gdouble size = trunc(x_move / step_size); in dt_shortcut_dispatcher()

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