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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_EXT_bindable_uniform
H A DGL_EXT_memory_object_fd
H A DGL_EXT_memory_object_win32
H A DGL_EXT_scene_marker
H A DGL_EXT_semaphore
H A DGL_EXT_texture_compression_rgtc
H A DGL_NV_fragment_program4
H A DGL_NV_framebuffer_multisample_coverage
H A DGL_NV_geometry_program4
H A DGL_NV_geometry_shader4
H A DGL_NV_gpu_program4
H A DGL_NV_parameter_buffer_object
H A DGL_NV_tessellation_program5
H A DGL_NV_transform_feedback
H A DGL_SGIX_shadow
H A DGL_SUN_read_video_pixels
H A DGL_VERSION_1_4
H A DGL_VERSION_3_0
H A DGL_VERSION_3_1
H A DGL_VERSION_4_4
H A DWGL_NV_gpu_affinity
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_NV_sample_locations
H A DGL_NV_vertex_program2_option
H A DGL_NV_vertex_program3
H A DGL_VERSION_1_2

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