1// ***************************** 2// Cemetery 3// ***************************** 4 5base cemetery/cem_ 6 7// ######################## 8// ##### Dropship ##### 9 10// Firebird on grass with 3 trees 11tile +craft_drop_firebird 12{ 135 4 14 150 ab ab ab 0 16ac +a +a +a ac 17ac +a +a +a ac 180 ab ab ab 0 19} 20 21// Herakles pod on grass with 3 trees 22tile +craft_drop_herakles 23{ 245 4 25 260 ab ab ab 0 27ac +a +a +a ac 28ac +a +a +a ac 290 ab ab ab 0 30} 31 32// Raptor on grass with 3 trees 33tile +craft_drop_raptor 34{ 356 5 36 370 ab ab ab ab 0 38ac +a +a +a +a ac 39ac +a +a +a +a ac 40ac +a +a +a +a ac 410 ab ab ab ab 0 42} 43 44// ######################## 45// ##### Path tiles ##### 46 47// Horizontal path 48tile +p01 49{ 503 3 51 520 a 0 53b +b b 540 a 0 55} 56 57// Vertical path 58tile +p02 59{ 603 3 61 620 c 0 63a +c a 640 c 0 65} 66 67// Path crossroads 68tile +p03 69{ 703 3 71 720 c 0 73b +bc b 740 c 0 75} 76 77// T-crossing W 78tile +p04 79{ 803 3 81 820 c 0 83b +bc a 840 c 0 85} 86 87// T-crossing N 88tile +p05 89{ 903 3 91 920 c 0 93b +bc b 940 a 0 95} 96 97// T-crossing E 98tile +p06 99{ 1003 3 101 1020 c 0 103a +bc b 1040 c 0 105} 106 107// T-crossing S 108tile +p07 109{ 1103 3 111 1120 a 0 113b +bc b 1140 c 0 115} 116 117// Curve S-W 118tile +p08 119{ 1203 3 121 1220 a 0 123b +bc a 1240 c 0 125} 126 127// Curve N-W 128tile +p09 129{ 1303 3 131 1320 c 0 133b +bc a 1340 a 0 135} 136 137// Curve N-E 138tile +p10 139{ 1403 3 141 1420 c 0 143a +bc b 1440 a 0 145} 146 147// Curve S-E 148tile +p11 149{ 1503 3 151 1520 a 0 153a +bc b 1540 c 0 155} 156 157// Horizontal path with hole in the hedge 158tile +p12 159{ 1603 3 161 1620 a 0 163b +b b 1640 a 0 165} 166 167// Vertical path with hole in the hedge 168tile +p13 169{ 1703 3 171 1720 c 0 173a +c a 1740 c 0 175} 176 177// ######################################## 178// ########## Dummy+Filler tiles ########## 179 180// Empty grassland 181tile +d01 182{ 1833 3 184 1850 ab 0 186ac +a ac 1870 ab 0 188} 189 190// ######################################## 191// ########## Graves, buildings and stuff ########## 192 193// Horizontal path, graves and one open grave 194tile +g01 195{ 1963 4 197 1980 a 0 199ab +b ab 200ac +a ac 2010 ab 0 202} 203 204// Horizontal path and graves 205tile +g02 206{ 2073 4 208 2090 a 0 210ab +b ab 211ac +a ac 2120 ab 0 213} 214 215 216// ######################################## 217// *** Maps for playing the game *** 218 219assembly main 220{ 221size "5 5" 222title "_Small cemetery" 223 224+p01 "0 8" 225+p02 "0 8" 226+p03 "0 2" 227+p04 "0 1" 228+p05 "0 1" 229+p06 "0 1" 230+p07 "0 1" 231+p08 "0 1" 232+p09 "0 1" 233+p10 "0 1" 234+p11 "0 1" 235+d01 "0 5" 236+p12 "0 3" 237+p13 "0 3" 238+g01 "1 3" 239+g02 "1 3" 240*rm_drop +craft_drop_firebird "1 1" 241} 242