1// ======================================================== 2// List of heavy equipment 3// ======================================================== 4// tu <num> 5// num is the number of time units 6// armour 7// writeme (used yet?) 8// actors <id> 9// id as defined for "actors" in team_humans.ufo but without the "team" part. 10// // e.g. phalanx_ugv_ares_w -> _ugv_ares_w 11// todo: Used to get models + skins among other things. 12// ======================================================== 13 14// ======================================================== 15// UGVs a.k.a. tanks 16// ======================================================== 17ugv ugv_ares_w 18{ 19 tu 40 20 weapon ugv_chaingun // todo: different weapon? 21 armour "medium" 22 actors "_ugv_ares_w" 23 price 1000 // TODO: fix me, this is for debugging only 24} 25 26ugv ugv_phoenix 27{ 28 tu 50 29 weapon ugv_chaingun // todo: different weapon? 30 armour "medium" 31 actors "_ugv_phoenix" 32 price 2000 // TODO: fix me, this is for debugging only 33} 34 35// ======================================================== 36// UGV equipment 37// 38// TODO: Limit this to UGVs/Tanks only (is buytype enough?) 39// TODO: See model, buytype and reaction comments below. 40// ======================================================== 41 42item ugv_chaingun 43{ 44 name "_Chaingun" 45 model "soldiers/ugv_ares/ares_w_turret" 46 weapon true 47 type "biggun" 48 animationindex 1 49 //holdtwohanded true 50 //firetwohanded true 51 shape "0 0 5 2" 52 center "5 0 2" 53 scale 1.25 54 ammo 500 55 reload 40 56 reloadsound "weapons/reload-pistol" // @todo better sound? 57 price 0 // @todo maybe we still need this somewhere? 58 size 120 59 notonmarket true 60 is_ugvitem true 61 weight 30.0 62} 63 64item ugv_chaingun_belt 65{ 66 name "_Chaingun Belt" 67 model "weapons/chaingun/chaingun_ammo" // todo: new model of "Belt" needed 68 type "ammo" 69 animationindex 0 70 shape "0 0 6 2" 71 center "-3 -6 0" 72 scale 1.6 73 price 2500 74 is_ugvitem true 75 size 40 76 dmgtype "normal" 77 weight 10.0 78 79 weapon_mod 80 { 81 weapon ugv_chaingun 82 firedef 83 { 84 name "_25-Round Burst" 85 skill "assault" 86 projtl bullet 87 impact bulletImpact 88 hitbody null 89 firesnd "weapons/bullet-chaingun-10x" 90 impsnd "impact/bullet-impact" 91 bodysnd "impact/bullet-bodyimpact" 92 sndonce true 93 speed 3000 94 spread "3 3" 95 crouch 1 96 range 100 97 shots 25 98 ammo 25 99 delaybetweenshots 10 100 time 25 101 damage "35 5" 102 dmgweight "normal_spray" 103 //reaction true 104 reaction false // do we allow RF for remote-controlled (or are they autonomous?) tanks? 105 throughwall 5 106 } 107 firedef 108 { 109 name "_Full-Auto" 110 skill "assault" 111 projtl bullet 112 impact bulletImpact 113 hitbody null 114 firesnd "weapons/bullet-chaingun-50x" 115 impsnd "impact/bullet-impact" 116 bodysnd "impact/bullet-bodyimpact" 117 sndonce true 118 speed 3000 119 spread "4 4" 120 crouch 1 121 range 100 122 shots 100 123 ammo 100 124 delaybetweenshots 20 125 time 40 126 damage "35 5" 127 dmgweight "normal_spray" 128 //reaction true 129 reaction false // do we allow RF for remote-controlled (or are they autonomous?) tanks? 130 throughwall 5 131 } 132// Deactivated for now 133// firedef 134// { 135// name "_Full-Auto Sweep" 136// skill "assault" 137// projtl bullet 138// impact bulletImpact 139// hitbody null 140// firesnd "weapons/bullet-chaingun-50x" 141// impsnd "impact/bullet-impact" 142// bodysnd "impact/bullet-bodyimpact" 143// sndonce true 144// speed 3000 145// spread "3 15" 146// crouch 1.0 147// range 60 148// shots 50 149// ammo 50 150// delaybetweenshots 20 151// time 20 152// damage "25 5" 153// dmgweight "normal_heavy" 154// reaction true 155// } 156 } 157} 158 159item ugv_weapon_autocannon 160{ 161 name "_Autocannon Module" 162 model "weapons/autocannon/ugv_autocannon" 163 weapon true 164 type "biggun" 165 animationindex 1 166 //holdtwohanded true 167 //firetwohanded true 168 shape "0 0 5 2" 169 center "5 0 2" 170 scale 1.25 171 ammo 500 172 reload 20 173 reloadsound "weapons/reload-pistol" // @todo better sound? 174 price 0 // @todo maybe we still need this somewhere? 175 size 120 176 notonmarket true 177 is_ugvitem true 178 weight 30.0 179} 180 181// TODO: 182// ugv_ammo_ap_rounds_txt 12mm AP Rounds 183// ugv_ammo_fp_rounds_txt 12mm FP Rounds 184