1#textdomain wesnoth-low 2[scenario] 3#define HIGH_PRIORITY_TARGETS 4 5 [goal] 6 [criteria] 7 # wmllint: recognize Kalenz 8 id=Kalenz 9 [/criteria] 10 value=200 11 [/goal] 12#enddef 13 14 id=21_Elvish_Assassins 15 name= _ "Elvish Assassins" 16 experience_modifier=100 17 18 random_start_time=no 19 allow_new_game=no 20 21 {LOW_MAP Lintanir.map} 22 {LOW_MASK 21_Elvish_Assassins.mask 1 1} 23 24 {TURNS 20 16 12} 25 26 {INTRO_AND_SCENARIO_MUSIC revelation.ogg the_dangerous_symphony.ogg} 27 {EXTRA_SCENARIO_MUSIC the_king_is_dead.ogg} 28 {EXTRA_SCENARIO_MUSIC sad.ogg} 29 30 {DEFAULT_SCHEDULE} 31 32 disallow_recall=yes 33 34 next_scenario=22_Northern_Battle 35 [story] 36 [part] 37 story= _ "After the council’s decision, Kalenz and Cleodil retired in the North." 38 delay=4000 39 {LOW_BIGMAP} 40 {CIVILWAR_STAGE1} 41 [/part] 42 [part] 43 story= _ "Free of the pressure of war, they took delight in each other. The heart-bond they had formed amidst peril and death grew closer, and all but vanquished the remnant evil Crelanu’s philter had left in Kalenz. The two began to think of having children." 44 delay=8000 45 [/part] 46 [part] 47 story= _ "But their peace was not to last. In the outer world, the blood tides were rising. And in the heart of Landar, who had once been their friend, evil was not vanquished, but festered and grew..." 48 delay=8000 49 [/part] 50 [/story] 51 52#define PLAYER_GOLD 53 {GOLD 260 200 140} 54#enddef 55#define MULTIPLAYER_GOLD 56 {GOLD 160 130 100} 57#enddef 58 59 # wmllint: validate-off 60 [side] 61 side=1 62 {PLAYABLE} 63 {KALENZ} 64 disallow_shuffle=yes 65 x=11 66 y=18 67 68#ifndef MULTIPLAYER 69 {PLAYER_GOLD} 70 [unit] 71 {CLEODIL} 72 placement=leader 73 [/unit] 74#else 75 {MULTIPLAYER_GOLD} 76#endif 77 [/side] 78 # wmllint: validate-on 79 {STARTING_VILLAGES_ALL 1} 80 81 [event] 82 name=prestart 83 84 [recall] 85 id=Anduilas 86 x=16 87 y=18 88 [/recall] 89 [/event] 90 [event] 91 name=start 92 [scroll_to_unit] 93 id=Kalenz 94 [/scroll_to_unit] 95 [message] 96 speaker=narrator 97 message= _ "Kalenz begins this scenario in retirement, and is not able to recall his veteran troops." 98 image=wesnoth-icon.png 99 [/message] 100 [/event] 101 102 #### Betrayer's code #### 103 104 [event] 105 name=prestart 106 107 [set_variable] 108 name=betraying_side 109 rand=2..3 110 [/set_variable] 111 112 [role] 113 side=$betraying_side 114 canrecruit=yes 115 role=betrayer 116 [/role] 117 118 {STORE_UNIT_VAR (role=betrayer) name betrayer} 119 [/event] 120 121#define BETRAY_SPEECH 122 [message] 123 speaker=unit 124 message= _ "As you command, my lord." 125 [/message] 126 [message] 127 id=Cleodil 128 message= _ "You turn on us? I cannot believe it! How has elf come to strive against elf so bitterly?" 129 [/message] 130 [message] 131 id=Kalenz 132 message= _ "Evil takes many forms, my love. Today we see another of its faces... and must defeat it again. Prepare to die, $betrayer|!" 133 [/message] 134 [message] 135 role=betrayer 136 message= _ "Only Landar has the will to do what must be done to save the Elves!" 137 [/message] 138 139 [modify_side] 140 side=$betraying_side 141 team_name=assassins 142 user_team_name= _ "Enemies" 143 [/modify_side] 144 145 [store_unit] 146 [filter] 147 id=$unit.id 148 [/filter] 149 variable=to_restore 150 kill=yes 151 #TODO uncomment when the attribute animate is supported 152 #animate=no 153 [/store_unit] 154 [event] 155 name=attack end 156 [unstore_unit] 157 variable=to_restore 158 [/unstore_unit] 159 {CLEAR_VARIABLE to_restore} 160 [/event] 161#enddef 162 163 [event] 164 name=attack 165 [filter] 166 side=$betraying_side 167 [/filter] 168 [filter_second] 169 side=4 170 [or] 171 side=5 172 [/or] 173 #team=assassins 174 [/filter_second] 175 176 [message] 177 role=betrayer 178 message= _ "Hold, $unit.name|! Now we fight for Landar!" 179 [/message] 180 181 {BETRAY_SPEECH} 182 [/event] 183 184 [event] 185 name=attack 186 [filter] 187 side=4 188 [or] 189 side=5 190 [/or] 191 # team=assassins 192 [/filter] 193 [filter_second] 194 side=$betraying_side 195 [/filter_second] 196 197 [message] 198 side=$unit.side 199 canrecruit=yes 200 message= _ "Hold your hand, $unit.name|! $second_unit.name| is on our side!" 201 [/message] 202 203 [message] 204 role=betrayer 205 message= _ "I will not stand by as Kalenz betrays us to the Humans and Dwarves. We follow Landar now!" 206 [/message] 207 208 {BETRAY_SPEECH} 209 [/event] 210 211 #### /Betrayer's code #### 212 213 [side] 214 side=2 215 allow_player=no 216 {PLAYER_TEAM} 217 type=Elvish Ranger 218 id=Antaril 219 name=_ "Antaril" 220 canrecruit=yes 221 x=5 222 y=15 223 random_traits=yes 224#ifdef EASY 225 recruit=Elvish Archer, Elvish Fighter 226#endif 227#ifdef NORMAL 228 recruit=Elvish Archer, Elvish Fighter, Elvish Hero 229#endif 230#ifdef HARD 231 recruit=Elvish Archer, Elvish Fighter, Elvish Hero, Elvish Ranger 232#endif 233 {GOLD 200 320 350} 234 [ai] 235#ifndef HARD 236 recruitment_pattern=archer,fighter 237#else 238 recruitment_pattern=archer,fighter,mixed fighter 239#endif 240 # {HIGH_PRIORITY_TARGETS} 241 [/ai] 242 [/side] 243 244 [side] 245 side=3 246 allow_player=no 247 {PLAYER_TEAM} 248 type=Elvish Captain 249 id=East 250 generate_name=yes 251 random_traits=yes 252 canrecruit=yes 253 x=17 254 y=15 255#ifdef EASY 256 recruit=Elvish Archer, Elvish Fighter 257#endif 258#ifdef NORMAL 259 recruit=Elvish Archer, Elvish Fighter, Elvish Hero 260#endif 261#ifdef HARD 262 recruit=Elvish Archer, Elvish Fighter, Elvish Hero, Elvish Ranger 263#endif 264 {GOLD 200 320 350} 265 [ai] 266 # {HIGH_PRIORITY_TARGETS} 267#ifndef HARD 268 recruitment_pattern=archer,fighter 269#else 270 recruitment_pattern=archer,fighter,mixed fighter 271#endif 272 [/ai] 273 {INCOME 4 8 12} 274 [/side] 275 276 [side] 277 #TODO Crintil shall not die 278 side=4 279 allow_player=no 280 persistent=yes 281 save_id=Crintil 282 team_name=assassins 283 user_team_name= _ "Enemies" 284 type=Elvish Marshal 285 id=Crintil 286 name= _ "Crintil" 287 canrecruit=yes 288 x=11 289 y=1 290 random_traits=yes 291#ifdef EASY 292 recruit=Elvish Archer, Elvish Fighter 293#endif 294#ifdef NORMAL 295 recruit=Elvish Archer, Elvish Fighter, Elvish Hero 296#endif 297#ifdef HARD 298 recruit=Elvish Archer, Elvish Fighter, Elvish Hero, Elvish Ranger 299#endif 300 {INCOME 4 8 12} 301 {GOLD 300 400 500} 302 [ai] 303 {NO_SCOUTS} 304 {HIGH_PRIORITY_TARGETS} 305#ifndef HARD 306 recruitment_pattern=archer, fighter 307#else 308 recruitment_pattern=archer, fighter, mixed fighter 309#endif 310 [/ai] 311 [/side] 312 313 [side] 314 side=5 315 allow_player=no 316 team_name=assassins 317 user_team_name= _ "Enemies" 318 type=Elvish Captain 319 canrecruit=yes 320 x=10 321 y=27 322 id=Oblil 323 name= _ "Oblil" 324 random_traits=yes 325#ifdef EASY 326 recruit=Elvish Archer, Elvish Fighter 327#endif 328#ifdef NORMAL 329 recruit=Elvish Archer, Elvish Fighter, Elvish Hero 330#endif 331#ifdef HARD 332 recruit=Elvish Archer, Elvish Fighter, Elvish Hero, Elvish Ranger 333#endif 334 {INCOME 4 8 12} 335 {GOLD 200 250 300} 336 [ai] 337 {NO_SCOUTS} 338 {HIGH_PRIORITY_TARGETS} 339#ifndef HARD 340 recruitment_pattern=archer, fighter 341#else 342 recruitment_pattern=archer, fighter, mixed fighter 343#endif 344 [/ai] 345 [/side] 346#undef HIGH_PRIORITY_TARGETS 347 348#ifdef MULTIPLAYER 349 [side] 350 side=6 351 352 no_leader=yes 353 [unit] 354 {CLEODIL} 355 x=11 356 y=18 357 [/unit] 358 disallow_shuffle=yes 359 {PLAYABLE} 360 {MULTIPLAYER_GOLD} 361 [/side] 362#endif 363 364 [event] 365 name=prestart 366 [objectives] 367 side=1 368 [objective] 369 description= _ "Kalenz reaches the signpost" 370 condition=win 371 [/objective] 372 [objective] 373 description= _ "Death of Kalenz" 374 condition=lose 375 [/objective] 376 [objective] 377 description= _ "Death of Cleodil" 378 condition=lose 379 [/objective] 380 381 {TURNS_RUN_OUT} 382 383 [gold_carryover] 384 bonus=yes 385 carryover_percentage=40 386 [/gold_carryover] 387 [/objectives] 388 [/event] 389 390 [event] 391 name=start 392 [sound] 393 name=horse-canter.wav 394 [/sound] 395 396 [move_unit_fake] 397 type=Elvish Scout 398 x=10,11,12,13,14,15 399 y=25,24,23,22,21,20 400 [/move_unit_fake] 401 402 [unit] 403 id=Galenor 404 name=_ "Galenor" 405 type=Elvish Scout 406 side=1 407 x=15 408 y=20 409 facing=sw 410 [/unit] 411 412 [message] 413 id=Galenor 414 message= _ "My lord Kalenz, you are in great danger! You must leave here immediately." 415 [/message] 416 [message] 417 id=Kalenz 418 message= _ "What?!" 419 [/message] 420 [message] 421 id=Galenor 422 message= _ "Landar has seized control of the army. He has eliminated the council and proclaimed himself High Warlord of the Elves. What is worse, there is word out that he has already ordered your assassination." 423 [/message] 424 [message] 425 id=Crintil 426 message= _ "Too late! All traitors will die!" 427 [/message] 428 [message] 429 id=Kalenz 430 message= _ "Listen to me! We have fought and bled side by side. We must trust in each other and face the Orcs together!" 431 [/message] 432 433 [message] 434 id=Oblil 435 message= _ "Do not listen to this traitor! You have all heard the order!" 436 [/message] 437 438 [message] 439 id=Galenor 440 message= _ "You should try to reach Uradredia and the North Elves. He too, has refused to join Landar. Word is that some troops still loyal to you are heading there." 441 [/message] 442 443 {HIGHLIGHT_IMAGE 1 30 scenery/signpost.png ()} 444 445 [scroll_to_unit] 446 id=Kalenz 447 [/scroll_to_unit] 448 [/event] 449 450 [event] 451 name=moveto 452 [filter] 453 x=1 454 y=30 455 id=Kalenz 456 [/filter] 457 [message] 458 speaker=unit 459 message= _ "Now we must fare swiftly to the North Elves!" 460 [/message] 461 [endlevel] 462 result=victory 463 bonus=yes 464 {NEW_GOLD_CARRYOVER 40} 465 [/endlevel] 466 [/event] 467 468 {campaigns/Legend_of_Wesmere/utils/deaths.cfg} 469[/scenario] 470