1; RUN: llc < %s -mtriple=i686-apple-darwin -mcpu=corei7-avx | FileCheck %s -check-prefix=X32 --check-prefix=CHECK 2; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx | FileCheck %s -check-prefix=X64 --check-prefix=CHECK 3 4define <4 x i32> @blendvb_fallback_v4i32(<4 x i1> %mask, <4 x i32> %x, <4 x i32> %y) { 5; CHECK-LABEL: @blendvb_fallback_v4i32 6; CHECK: vblendvps 7; CHECK: ret 8 %ret = select <4 x i1> %mask, <4 x i32> %x, <4 x i32> %y 9 ret <4 x i32> %ret 10} 11 12define <8 x i32> @blendvb_fallback_v8i32(<8 x i1> %mask, <8 x i32> %x, <8 x i32> %y) { 13; CHECK-LABEL: @blendvb_fallback_v8i32 14; CHECK: vblendvps 15; CHECK: ret 16 %ret = select <8 x i1> %mask, <8 x i32> %x, <8 x i32> %y 17 ret <8 x i32> %ret 18} 19 20define <8 x float> @blendvb_fallback_v8f32(<8 x i1> %mask, <8 x float> %x, <8 x float> %y) { 21; CHECK-LABEL: @blendvb_fallback_v8f32 22; CHECK: vblendvps 23; CHECK: ret 24 %ret = select <8 x i1> %mask, <8 x float> %x, <8 x float> %y 25 ret <8 x float> %ret 26} 27 28declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i32) nounwind readnone 29 30define <4 x float> @insertps_from_vector_load(<4 x float> %a, <4 x float>* nocapture readonly %pb) { 31; CHECK-LABEL: insertps_from_vector_load: 32; On X32, account for the argument's move to registers 33; X32: movl 4(%esp), %eax 34; CHECK-NOT: mov 35; CHECK: insertps $48 36; CHECK-NEXT: ret 37 %1 = load <4 x float>* %pb, align 16 38 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 48) 39 ret <4 x float> %2 40} 41 42;; Use a non-zero CountS for insertps 43define <4 x float> @insertps_from_vector_load_offset(<4 x float> %a, <4 x float>* nocapture readonly %pb) { 44; CHECK-LABEL: insertps_from_vector_load_offset: 45; On X32, account for the argument's move to registers 46; X32: movl 4(%esp), %eax 47; CHECK-NOT: mov 48;; Try to match a bit more of the instr, since we need the load's offset. 49; CHECK: insertps $96, 4(%{{...}}), % 50; CHECK-NEXT: ret 51 %1 = load <4 x float>* %pb, align 16 52 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 96) 53 ret <4 x float> %2 54} 55 56define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, <4 x float>* nocapture readonly %pb, i64 %index) { 57; CHECK-LABEL: insertps_from_vector_load_offset_2: 58; On X32, account for the argument's move to registers 59; X32: movl 4(%esp), %eax 60; X32: movl 8(%esp), %ecx 61; CHECK-NOT: mov 62;; Try to match a bit more of the instr, since we need the load's offset. 63; CHECK: vinsertps $-64, 12(%{{...}},%{{...}}), % 64; CHECK-NEXT: ret 65 %1 = getelementptr inbounds <4 x float>* %pb, i64 %index 66 %2 = load <4 x float>* %1, align 16 67 %3 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %2, i32 192) 68 ret <4 x float> %3 69} 70 71define <4 x float> @insertps_from_broadcast_loadf32(<4 x float> %a, float* nocapture readonly %fb, i64 %index) { 72; CHECK-LABEL: insertps_from_broadcast_loadf32: 73; On X32, account for the arguments' move to registers 74; X32: movl 8(%esp), %eax 75; X32: movl 4(%esp), %ecx 76; CHECK-NOT: mov 77; CHECK: insertps $48 78; CHECK-NEXT: ret 79 %1 = getelementptr inbounds float* %fb, i64 %index 80 %2 = load float* %1, align 4 81 %3 = insertelement <4 x float> undef, float %2, i32 0 82 %4 = insertelement <4 x float> %3, float %2, i32 1 83 %5 = insertelement <4 x float> %4, float %2, i32 2 84 %6 = insertelement <4 x float> %5, float %2, i32 3 85 %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) 86 ret <4 x float> %7 87} 88 89define <4 x float> @insertps_from_broadcast_loadv4f32(<4 x float> %a, <4 x float>* nocapture readonly %b) { 90; CHECK-LABEL: insertps_from_broadcast_loadv4f32: 91; On X32, account for the arguments' move to registers 92; X32: movl 4(%esp), %{{...}} 93; CHECK-NOT: mov 94; CHECK: insertps $48 95; CHECK-NEXT: ret 96 %1 = load <4 x float>* %b, align 4 97 %2 = extractelement <4 x float> %1, i32 0 98 %3 = insertelement <4 x float> undef, float %2, i32 0 99 %4 = insertelement <4 x float> %3, float %2, i32 1 100 %5 = insertelement <4 x float> %4, float %2, i32 2 101 %6 = insertelement <4 x float> %5, float %2, i32 3 102 %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) 103 ret <4 x float> %7 104} 105 106;; FIXME: We're emitting an extraneous pshufd/vbroadcast. 107define <4 x float> @insertps_from_broadcast_multiple_use(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x float> %d, float* nocapture readonly %fb, i64 %index) { 108; CHECK-LABEL: insertps_from_broadcast_multiple_use: 109; On X32, account for the arguments' move to registers 110; X32: movl 8(%esp), %eax 111; X32: movl 4(%esp), %ecx 112; CHECK: vbroadcastss 113; CHECK-NOT: mov 114; CHECK: insertps $48 115; CHECK: insertps $48 116; CHECK: insertps $48 117; CHECK: insertps $48 118; CHECK: vaddps 119; CHECK: vaddps 120; CHECK: vaddps 121; CHECK-NEXT: ret 122 %1 = getelementptr inbounds float* %fb, i64 %index 123 %2 = load float* %1, align 4 124 %3 = insertelement <4 x float> undef, float %2, i32 0 125 %4 = insertelement <4 x float> %3, float %2, i32 1 126 %5 = insertelement <4 x float> %4, float %2, i32 2 127 %6 = insertelement <4 x float> %5, float %2, i32 3 128 %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) 129 %8 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %b, <4 x float> %6, i32 48) 130 %9 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %c, <4 x float> %6, i32 48) 131 %10 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %d, <4 x float> %6, i32 48) 132 %11 = fadd <4 x float> %7, %8 133 %12 = fadd <4 x float> %9, %10 134 %13 = fadd <4 x float> %11, %12 135 ret <4 x float> %13 136} 137