1 #ifndef COIN_SBVEC3B_H 2 #define COIN_SBVEC3B_H 3 4 /**************************************************************************\ 5 * Copyright (c) Kongsberg Oil & Gas Technologies AS 6 * All rights reserved. 7 * 8 * Redistribution and use in source and binary forms, with or without 9 * modification, are permitted provided that the following conditions are 10 * met: 11 * 12 * Redistributions of source code must retain the above copyright notice, 13 * this list of conditions and the following disclaimer. 14 * 15 * Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 19 * Neither the name of the copyright holder nor the names of its 20 * contributors may be used to endorse or promote products derived from 21 * this software without specific prior written permission. 22 * 23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 31 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 34 \**************************************************************************/ 35 36 #include <Inventor/SbBasic.h> 37 #include <Inventor/system/inttypes.h> 38 #ifndef NDEBUG 39 #include <Inventor/errors/SoDebugError.h> 40 #endif // !NDEBUG 41 42 class SbVec3ub; 43 class SbVec3s; 44 class SbVec3i32; 45 class SbVec3f; 46 class SbVec3d; 47 48 class COIN_DLL_API SbVec3b { 49 public: SbVec3b(void)50 SbVec3b(void) { } SbVec3b(const int8_t v[3])51 SbVec3b(const int8_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; } SbVec3b(int8_t x,int8_t y,int8_t z)52 SbVec3b(int8_t x, int8_t y, int8_t z) { vec[0] = x; vec[1] = y; vec[2] = z; } SbVec3b(const SbVec3ub & v)53 explicit SbVec3b(const SbVec3ub & v) { setValue(v); } SbVec3b(const SbVec3s & v)54 explicit SbVec3b(const SbVec3s & v) { setValue(v); } SbVec3b(const SbVec3i32 & v)55 explicit SbVec3b(const SbVec3i32 & v) { setValue(v); } SbVec3b(const SbVec3f & v)56 explicit SbVec3b(const SbVec3f & v) { setValue(v); } SbVec3b(const SbVec3d & v)57 explicit SbVec3b(const SbVec3d & v) { setValue(v); } 58 setValue(int8_t v[3])59 SbVec3b & setValue(int8_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; return *this; } setValue(int8_t x,int8_t y,int8_t z)60 SbVec3b & setValue(int8_t x, int8_t y, int8_t z) { vec[0] = x; vec[1] = y; vec[2] = z; return *this; } 61 SbVec3b & setValue(const SbVec3ub & v); 62 SbVec3b & setValue(const SbVec3s & v); 63 SbVec3b & setValue(const SbVec3i32 & v); 64 SbVec3b & setValue(const SbVec3f & v); 65 SbVec3b & setValue(const SbVec3d & v); 66 getValue(void)67 const int8_t * getValue(void) const { return vec; } getValue(int8_t & x,int8_t & y,int8_t & z)68 void getValue(int8_t & x, int8_t & y, int8_t & z) const { x = vec[0]; y = vec[1]; z = vec[2]; } 69 70 int8_t & operator [] (int i) { return vec[i]; } 71 const int8_t & operator [] (int i) const { return vec[i]; } 72 dot(SbVec3b v)73 int32_t dot(SbVec3b v) const { return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; } negate(void)74 void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; } 75 76 SbVec3b & operator *= (int d) { vec[0] = int8_t(vec[0] * d); vec[1] = int8_t(vec[1] * d); vec[2] = int8_t(vec[2] * d); return *this; } 77 SbVec3b & operator *= (double d); 78 SbVec3b & operator /= (int d) { SbDividerChk("SbVec3b::operator/=(int)", d); vec[0] = int8_t(vec[0] / d); vec[1] = int8_t(vec[1] / d); vec[2] = int8_t(vec[2] / d); return *this; } 79 SbVec3b & operator /= (double d) { SbDividerChk("SbVec3b::operator/=(double)", d); return operator *= (1.0 / d); } 80 SbVec3b & operator += (SbVec3b v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2]; return *this; } 81 SbVec3b & operator -= (SbVec3b v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2]; return *this; } 82 SbVec3b operator - (void) const { return SbVec3b(-vec[0], -vec[1], -vec[2]); } 83 84 protected: 85 int8_t vec[3]; 86 87 }; // SbVec3b 88 89 COIN_DLL_API inline SbVec3b operator * (SbVec3b v, int d) { 90 SbVec3b val(v); val *= d; return val; 91 } 92 93 COIN_DLL_API inline SbVec3b operator * (SbVec3b v, double d) { 94 SbVec3b val(v); val *= d; return val; 95 } 96 97 COIN_DLL_API inline SbVec3b operator * (int d, SbVec3b v) { 98 SbVec3b val(v); val *= d; return val; 99 } 100 101 COIN_DLL_API inline SbVec3b operator * (double d, SbVec3b v) { 102 SbVec3b val(v); val *= d; return val; 103 } 104 105 COIN_DLL_API inline SbVec3b operator / (SbVec3b v, int d) { 106 SbDividerChk("operator/(SbVec3b,int)", d); 107 SbVec3b val(v); val /= d; return val; 108 } 109 110 COIN_DLL_API inline SbVec3b operator / (SbVec3b v, double d) { 111 SbDividerChk("operator/(SbVec3b,double)", d); 112 SbVec3b val(v); val /= d; return val; 113 } 114 115 COIN_DLL_API inline SbVec3b operator + (SbVec3b v1, SbVec3b v2) { 116 SbVec3b v(v1); v += v2; return v; 117 } 118 119 COIN_DLL_API inline SbVec3b operator - (SbVec3b v1, SbVec3b v2) { 120 SbVec3b v(v1); v -= v2; return v; 121 } 122 123 COIN_DLL_API inline int operator == (SbVec3b v1, SbVec3b v2) { 124 return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2])); 125 } 126 127 COIN_DLL_API inline int operator != (SbVec3b v1, SbVec3b v2) { 128 return !(v1 == v2); 129 } 130 131 #endif // !COIN_SBVEC3B_H 132