1 #ifndef COIN_SOSCENETEXTURECUBEMAP_H
2 #define COIN_SOSCENETEXTURECUBEMAP_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
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13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFVec2s.h>
38 #include <Inventor/fields/SoSFEnum.h>
39 #include <Inventor/fields/SoSFNode.h>
40 #include <Inventor/fields/SoMFNode.h>
41 #include <Inventor/fields/SoSFColor.h>
42 #include <Inventor/elements/SoMultiTextureImageElement.h>
43 
44 class SoSensor;
45 class SoSceneTextureCubeMapP;
46 
47 class COIN_DLL_API SoSceneTextureCubeMap : public SoNode {
48   typedef SoNode inherited;
49 
50   SO_NODE_HEADER(SoSceneTextureCubeMap);
51 
52 public:
53   static void initClass(void);
54   SoSceneTextureCubeMap(void);
55 
56   enum Model {
57     MODULATE = SoMultiTextureImageElement::MODULATE,
58     DECAL = SoMultiTextureImageElement::DECAL,
59     BLEND = SoMultiTextureImageElement::BLEND,
60     REPLACE = SoMultiTextureImageElement::REPLACE
61   };
62 
63   enum Wrap {
64     REPEAT = SoMultiTextureImageElement::REPEAT,
65     CLAMP = SoMultiTextureImageElement::CLAMP
66   };
67 
68   enum TransparencyFunction {
69     NONE,
70     ALPHA_BLEND,
71     ALPHA_TEST
72   };
73 
74   SoSFVec2s size;
75   SoSFNode scene;
76 
77   SoSFEnum wrapS;
78   SoSFEnum wrapT;
79   SoSFEnum wrapR;
80   SoSFEnum model;
81   SoSFColor backgroundColor;
82 
83   SoSFEnum transparencyFunction;
84   SoSFColor blendColor;
85 
86   virtual void doAction(SoAction * action);
87   virtual void GLRender(SoGLRenderAction * action);
88   virtual void callback(SoCallbackAction * action);
89   virtual void rayPick(SoRayPickAction * action);
90 
91 protected:
92   virtual ~SoSceneTextureCubeMap();
93 
94   virtual void notify(SoNotList * list);
95 
96 private:
97   SoSceneTextureCubeMapP * pimpl;
98 };
99 
100 #endif // !COIN_SOSCENETEXTURECUBEMAP_H
101