1 /*
2  * NodePointPickSensor.h
3  *
4  * Copyright (C) 2009 J. "MUFTI" Scheurich
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program (see the file "COPYING" for details); if
18  * not, write to the Free Software Foundation, Inc., 675 Mass Ave,
19  * Cambridge, MA 02139, USA.
20  */
21 
22 #pragma once
23 
24 #include "Node.h"
25 #include "ProtoMacros.h"
26 #include "Proto.h"
27 #include "SFMFTypes.h"
28 
29 class ProtoPointPickSensor : public Proto {
30 public:
31                     ProtoPointPickSensor(Scene *scene);
32     virtual Node   *create(Scene *scene);
33 
getType()34     virtual int     getType() const { return X3D_POINT_PICK_SENSOR; }
getNodeClass()35     virtual int     getNodeClass() const { return SENSOR_NODE | CHILD_NODE; }
36 
isX3dInternalProto(void)37     virtual bool    isX3dInternalProto(void) { return true; }
38 
39     FieldIndex enabled;
40     FieldIndex objectType;
41     FieldIndex pickingGeometry;
42     FieldIndex pickTarget;
43     FieldIndex intersectionType;
44     FieldIndex sortOrder;
45 };
46 
47 class NodePointPickSensor : public Node {
48 public:
49                     NodePointPickSensor(Scene *scene, Proto *proto);
50 
getComponentName(void)51     virtual const char* getComponentName(void) const { return "Picking"; }
getComponentLevel(void)52     virtual int         getComponentLevel(void) const { return 1; }
getX3dVersion(void)53     virtual int     getX3dVersion(void) const { return 3; }
copy()54     virtual Node   *copy() const { return new NodePointPickSensor(*this); }
55 
56     fieldMacros(SFBool,   enabled,          ProtoPointPickSensor);
57     fieldMacros(MFString, objectType,       ProtoPointPickSensor);
58     fieldMacros(SFNode,   pickingGeometry,  ProtoPointPickSensor);
59     fieldMacros(MFNode,   pickTarget,       ProtoPointPickSensor);
60     fieldMacros(SFString, intersectionType, ProtoPointPickSensor);
61     fieldMacros(SFString, sortOrder,        ProtoPointPickSensor);
62 };
63 
64