1<?xml version="1.0" encoding="UTF-8"?>
2<!-- File generated by appleseed.dll version 2.1.0-beta (SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2). -->
3<project format_revision="31">
4    <search_paths>
5        <search_path>
6            ../_assets/geometry
7        </search_path>
8    </search_paths>
9    <scene>
10        <camera name="camera" model="pinhole_camera">
11            <parameter name="autofocus_enabled" value="false" />
12            <parameter name="controller_target" value="0.25 0.25 -1" />
13            <parameter name="film_dimensions" value="0.024892 0.018669" />
14            <parameter name="focal_length" value="0.035" />
15            <transform time="0">
16                <matrix>
17                    1.00000000000000000 0.00000000000000000 0.00000000000000000 0.25000000000000000
18                    0.00000000000000000 1.00000000000000000 0.00000000000000000 0.00000000000000000
19                    0.00000000000000000 0.00000000000000000 1.00000000000000000 1.00000000000000000
20                    0.00000000000000000 0.00000000000000000 0.00000000000000000 1.00000000000000000
21                </matrix>
22            </transform>
23            <transform time="1">
24                <matrix>
25                    0.86602540378443904 -0.50000000000000000 0.00000000000000000 -0.25000000000000000
26                    0.50000000000000000 0.86602540378443904 0.00000000000000000 0.00000000000000000
27                    0.00000000000000000 0.00000000000000000 1.00000000000000000 1.00000000000000000
28                    0.00000000000000000 0.00000000000000000 0.00000000000000000 1.00000000000000000
29                </matrix>
30            </transform>
31        </camera>
32        <environment name="environment" model="generic_environment" />
33        <assembly name="assembly">
34            <color name="white">
35                <parameter name="color_space" value="linear_rgb" />
36                <parameter name="multiplier" value="1.0" />
37                <parameter name="wavelength_range" value="400.0 700.0" />
38                <values>
39                    1.000000000 1.000000000 1.000000000
40                </values>
41                <alpha>
42                    1.000000000
43                </alpha>
44            </color>
45            <surface_shader name="white_surface_shader" model="constant_surface_shader">
46                <parameter name="color" value="white" />
47            </surface_shader>
48            <material name="white_material" model="generic_material">
49                <parameter name="surface_shader" value="white_surface_shader" />
50            </material>
51            <object name="square" model="mesh_object">
52                <parameter name="filename" value="square.obj" />
53            </object>
54            <object_instance name="square.square_inst" object="square.square">
55                <transform>
56                    <matrix>
57                        1.00000000000000000 0.00000000000000000 0.00000000000000000 -0.25000000000000000
58                        0.00000000000000000 1.00000000000000000 0.00000000000000000 -0.25000000000000000
59                        0.00000000000000000 0.00000000000000000 1.00000000000000000 0.00000000000000000
60                        0.00000000000000000 0.00000000000000000 0.00000000000000000 1.00000000000000000
61                    </matrix>
62                </transform>
63                <assign_material slot="Default" side="front" material="white_material" />
64            </object_instance>
65        </assembly>
66        <assembly_instance name="assembly_inst" assembly="assembly">
67        </assembly_instance>
68    </scene>
69    <output>
70        <frame name="beauty">
71            <parameter name="camera" value="camera" />
72            <parameter name="resolution" value="640 480" />
73        </frame>
74    </output>
75    <configurations>
76        <configuration name="final" base="base_final">
77            <parameter name="lighting_engine" value="pt" />
78            <parameter name="pixel_renderer" value="uniform" />
79            <parameters name="pt">
80                <parameter name="dl_light_samples" value="1" />
81                <parameter name="enable_caustics" value="true" />
82                <parameter name="enable_dl" value="true" />
83                <parameter name="enable_ibl" value="true" />
84                <parameter name="ibl_env_samples" value="1" />
85                <parameter name="max_bounces" value="-1" />
86                <parameter name="max_diffuse_bounces" value="-1" />
87                <parameter name="max_glossy_bounces" value="-1" />
88                <parameter name="max_specular_bounces" value="-1" />
89                <parameter name="next_event_estimation" value="true" />
90                <parameter name="rr_min_path_length" value="3" />
91            </parameters>
92            <parameters name="uniform_pixel_renderer">
93                <parameter name="samples" value="25" />
94            </parameters>
95        </configuration>
96        <configuration name="interactive" base="base_interactive">
97            <parameters name="pt">
98                <parameter name="max_bounces" value="-1" />
99                <parameter name="max_diffuse_bounces" value="-1" />
100                <parameter name="max_glossy_bounces" value="-1" />
101                <parameter name="max_specular_bounces" value="-1" />
102            </parameters>
103        </configuration>
104    </configurations>
105</project>
106