main(void)1 void main( void )
2 {
3 if (&nuttree == 1)
4 {
5 int &who = sp(6);
6 freeze(1);
7 freeze(&who);
8 freeze(&current_sprite);
9 wait(1000);
10 say_stop("Hey, that's Lyna with Milder Flatstomp!", 1);
11 wait(500);
12 say_stop("`6You know I love you baby... so what's the problem?", &current_sprite);
13 wait(250);
14 say_stop("`4Milder... I want to get to know you first.", &who);
15 wait(250);
16 say_stop("`4I have a mind too, you know.", &who);
17 wait(250);
18 say_stop("`6You kinda talk too much, you know that?", &current_sprite);
19 wait(250);
20 say_stop("`4You're an ass!", &who);
21 wait(250);
22 unfreeze(&who);
23 move_stop(&who, 2, 334, 1);
24 move_stop(&who, 4, -10, 1);
25 sp_active(&who,0);
26 say_stop("`6Hhhmph,  chicks!", &current_sprite);
27 unfreeze(&current_sprite);
28 move_stop(&current_sprite, 4, 84, 1);
29 move_stop(&current_sprite, 8, -10, 1);
30 sp_active(&current_sprite,0);
31 unfreeze(1);
32 &nuttree = 2;
33 }
34 }
35