main(void)1 void main( void )
2 {
3 sp_speed(¤t_sprite, 2);
4 sp_timing(¤t_sprite, 0);
5 sp_base_walk(¤t_sprite, 400);
6 preload_seq(401);
7 preload_seq(403);
8 preload_seq(407);
9 preload_seq(409);
10
11 if (&pig_story == 0)
12 {
13
14 freeze(1);
15 wait(200);
16 say_stop("Here, piggie piggies.", 1);
17 wait(200);
18
19
20 move_stop(¤t_sprite, 1, 542, 1)
21 playmidi("bullythe.mid");
22
23 say_stop("`6Well, lookie what we got here.", ¤t_sprite);
24 wait(200);
25 say_stop("What do you want, Milder?", 1);
26 wait(200);
27 say_stop("`6Nothing.", ¤t_sprite);
28 wait(200);
29 say_stop("`6'cept to watch you work... Is pig farming fun?", ¤t_sprite);
30 wait(200);
31 say_stop("I'm NOT a pig farmer.", 1);
32 wait(200);
33 say_stop("`6Are you feeding pigs right now?", ¤t_sprite);
34 wait(200);
35 say_stop("Er..", 1);
36 wait(200);
37 say_stop("Um..", 1);
38 wait(200);
39 say_stop("`6Bawahahahah! See you around, squirt.", ¤t_sprite);
40 move_stop(¤t_sprite, 3, 700, 1)
41 say_stop("I *HATE* that guy!", 1);
42 unfreeze(1);
43 stopmidi();
44 &pig_story = 1;
45 }
46
47 }
48
49 //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
50