main(void)1 void main( void )
2 {
3 sp_speed(&current_sprite, 2);
4 sp_timing(&current_sprite, 0);
5 sp_base_walk(&current_sprite, 400);
6 preload_seq(401);
7 preload_seq(403);
8 preload_seq(407);
9 preload_seq(409);
10 
11 if (&pig_story == 0)
12 {
13 
14         freeze(1);
15 wait(200);
16 say_stop("Here, piggie piggies.", 1);
17 wait(200);
18 
19 
20         move_stop(&current_sprite, 1, 542, 1)
21         playmidi("bullythe.mid");
22 
23         say_stop("`6Well, lookie what we got here.", &current_sprite);
24         wait(200);
25         say_stop("What do you want, Milder?", 1);
26         wait(200);
27         say_stop("`6Nothing.", &current_sprite);
28         wait(200);
29         say_stop("`6'cept to watch you work... Is pig farming fun?", &current_sprite);
30         wait(200);
31         say_stop("I'm NOT a pig farmer.", 1);
32         wait(200);
33         say_stop("`6Are you feeding pigs right now?", &current_sprite);
34         wait(200);
35         say_stop("Er..", 1);
36         wait(200);
37         say_stop("Um..", 1);
38         wait(200);
39         say_stop("`6Bawahahahah!  See you around, squirt.", &current_sprite);
40         move_stop(&current_sprite, 3, 700, 1)
41         say_stop("I *HATE* that guy!", 1);
42         unfreeze(1);
43        stopmidi();
44         &pig_story = 1;
45 }
46 
47 }
48 
49 //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
50