talk(void)1void talk( void ) 2 { 3 if (&story > 14) 4 { 5 say("`9Dink is alive! Alive!", ¤t_sprite); 6 return; 7 } 8 9 //guard 1 10 say("`9You are a very brave man Sir Smallwood.", ¤t_sprite); 11 } 12 hit(void)13void hit( void ) 14 { 15 int &dinky = sp_y(1, -1); 16 //get dinks y cord 17 18 if (&dinky < 280) 19 { 20 //dink is above them 21 say_stop("`9Is that you up there Dink?", ¤t_sprite); 22 23 wait(300); 24 say_stop("`9Why are you trying to kill us?", ¤t_sprite); 25 return; 26 } 27 say_stop("`9Don't kill us, we're on your side.", ¤t_sprite); 28 29 30 } 31 32