1/* GCompris - ActivityInfo.qml
2 *
3 * SPDX-FileCopyrightText: 2015 JB BUTET <ashashiwa@gmail.com>
4 *
5 * SPDX-License-Identifier: GPL-3.0-or-later
6 */
7import GCompris 1.0
8
9ActivityInfo {
10  name: "memory-sound/MemorySound.qml"
11  difficulty: 2
12  icon: "memory-sound/memory-sound.svg"
13  author: "JB BUTET &lt;ashashiwa@gmail.com&gt;"
14  //: Activity title
15  title: qsTr("Audio memory game")
16  //: Help title
17  description: qsTr("Flip the cards to match the sound pairs.")
18//  intro: "Click on an audio card and find its double."
19  //: Help goal
20  goal: qsTr("Train your audio memory.")
21  //: Help prerequisite
22  prerequisite: ""
23  //: Help manual
24  manual: qsTr("Each card plays a sound when you flip it, and each card has a twin with exactly the same sound. Click on a card to hear its hidden sound, and try to match the twins. You can only flip two cards at once, so you need to remember where a sound is, while you search for its twin. When you flip the twins, they both disappear.") + ("<br><br>") +
25          qsTr("<b>Keyboard controls:</b>") + ("<ul><li>") +
26          qsTr("Arrows: navigate") + ("</li><li>") +
27          qsTr("Space or Enter: flip the selected card") + ("</li></ul>")
28  credit: ""
29  section: "discovery memory music"
30  createdInVersion: 0
31}
32