1/* GCompris - ActivityInfo.qml 2 * 3 * SPDX-FileCopyrightText: 2015 JB BUTET <ashashiwa@gmail.com> 4 * 5 * SPDX-License-Identifier: GPL-3.0-or-later 6 */ 7import GCompris 1.0 8 9ActivityInfo { 10 name: "memory-sound/MemorySound.qml" 11 difficulty: 2 12 icon: "memory-sound/memory-sound.svg" 13 author: "JB BUTET <ashashiwa@gmail.com>" 14 //: Activity title 15 title: qsTr("Audio memory game") 16 //: Help title 17 description: qsTr("Flip the cards to match the sound pairs.") 18// intro: "Click on an audio card and find its double." 19 //: Help goal 20 goal: qsTr("Train your audio memory.") 21 //: Help prerequisite 22 prerequisite: "" 23 //: Help manual 24 manual: qsTr("Each card plays a sound when you flip it, and each card has a twin with exactly the same sound. Click on a card to hear its hidden sound, and try to match the twins. You can only flip two cards at once, so you need to remember where a sound is, while you search for its twin. When you flip the twins, they both disappear.") + ("<br><br>") + 25 qsTr("<b>Keyboard controls:</b>") + ("<ul><li>") + 26 qsTr("Arrows: navigate") + ("</li><li>") + 27 qsTr("Space or Enter: flip the selected card") + ("</li></ul>") 28 credit: "" 29 section: "discovery memory music" 30 createdInVersion: 0 31} 32