1 /**************************************************************************\ 2 * Copyright (c) Kongsberg Oil & Gas Technologies AS 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * Redistributions of source code must retain the above copyright notice, 10 * this list of conditions and the following disclaimer. 11 * 12 * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * Neither the name of the copyright holder nor the names of its 17 * contributors may be used to endorse or promote products derived from 18 * this software without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 22 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 23 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 24 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 25 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 26 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 30 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 \**************************************************************************/ 32 33 #ifndef COIN_INTERNAL 34 #error this is a private header file 35 #endif /* !COIN_INTERNAL */ 36 37 #ifndef SO_SPOTLIGHTDRAGGER_IV_H 38 #define SO_SPOTLIGHTDRAGGER_IV_H 39 40 static const char SPOTLIGHTDRAGGER_draggergeometry[] = 41 "#Inventor V2.1 ascii\n" 42 "\n" 43 "\n" 44 "DEF SPOTLIGHT_INACTIVE_MATERIAL Material { diffuseColor 0.5 0.5 0.5 emissiveColor 0.5 0.5 0.5 }\n" 45 "DEF SPOTLIGHT_ACTIVE_MATERIAL Material { diffuseColor 0.5 0.5 0 emissiveColor 0.5 0.5 0 }\n" 46 "\n" 47 "\n" 48 "\n" 49 "\n" 50 "DEF spotLightOverallMaterial Material { diffuseColor 0.5 0.5 0.5 emissiveColor 0.5 0.5 0.5 }\n" 51 "\n" 52 "\n" 53 "DEF SPOTLIGHT_ARROW Separator {\n" 54 "\n" 55 " Rotation { rotation 1 0 0 -1.57 }\n" 56 "\n" 57 " Coordinate3 { point [ 0 0 0, 0 9 0 ] }\n" 58 " IndexedLineSet { coordIndex [ 0, 1, -1 ] }\n" 59 " Translation { translation 0 10 0 }\n" 60 " Cone { }\n" 61 " Translation { translation 0 -11 0 }\n" 62 " Cone { bottomRadius 0.1 }\n" 63 "}\n" 64 "\n" 65 "DEF spotLightRotatorRotator Separator {\n" 66 " USE SPOTLIGHT_INACTIVE_MATERIAL\n" 67 " USE SPOTLIGHT_ARROW\n" 68 "}\n" 69 "DEF spotLightRotatorRotatorActive Separator {\n" 70 " USE SPOTLIGHT_ACTIVE_MATERIAL\n" 71 " USE SPOTLIGHT_ARROW\n" 72 "}\n" 73 "\n" 74 "DEF spotLightRotatorFeedback Separator { }\n" 75 "DEF spotLightRotatorFeedbackActive Separator { }\n" 76 "\n" 77 "\n" 78 "DEF SPOTLIGHT_TRANSLATE_AXIS Group {\n" 79 " Rotation { rotation 0 0 1 1.57 }\n" 80 " Cylinder { height 3.0 radius 0.2 }\n" 81 "}\n" 82 "\n" 83 "DEF spotLightTranslatorLineTranslator Separator {\n" 84 " USE SPOTLIGHT_INACTIVE_MATERIAL\n" 85 " USE SPOTLIGHT_TRANSLATE_AXIS\n" 86 "}\n" 87 "DEF spotLightTranslatorLineTranslatorActive Separator {\n" 88 " USE SPOTLIGHT_ACTIVE_MATERIAL\n" 89 " USE SPOTLIGHT_TRANSLATE_AXIS\n" 90 "}\n" 91 "\n" 92 "DEF spotLightTranslatorPlaneTranslator Separator {\n" 93 " USE SPOTLIGHT_INACTIVE_MATERIAL\n" 94 " Sphere { }\n" 95 "}\n" 96 "DEF spotLightTranslatorPlaneTranslatorActive Separator {\n" 97 " USE SPOTLIGHT_ACTIVE_MATERIAL\n" 98 " Sphere { }\n" 99 "}\n" 100 "\n" 101 "\n" 102 "DEF SPOTLIGHT_CONEANGLE Separator {\n" 103 " Rotation { rotation 1 0 0 1.57 }\n" 104 " ShapeHints { vertexOrdering UNKNOWN_ORDERING }\n" 105 " Cone { parts SIDES bottomRadius 2.0 }\n" 106 "}\n" 107 "\n" 108 "DEF spotLightBeam Separator {\n" 109 " USE SPOTLIGHT_INACTIVE_MATERIAL\n" 110 " DrawStyle { style LINES lineWidth 2 }\n" 111 " USE SPOTLIGHT_CONEANGLE\n" 112 "}\n" 113 "DEF spotLightBeamActive Separator {\n" 114 " USE SPOTLIGHT_ACTIVE_MATERIAL\n" 115 " DrawStyle { style LINES lineWidth 3 }\n" 116 " USE SPOTLIGHT_CONEANGLE\n" 117 "}\n" 118 "\n" 119 "DEF spotLightBeamPlacement Translation { translation 0 0 -1.5 }\n"; 120 121 #endif /* ! SO_SPOTLIGHTDRAGGER_IV_H */ 122