1 #ifndef CONNECTED_LAYER_H
2 #define CONNECTED_LAYER_H
3 
4 #include "activations.h"
5 #include "layer.h"
6 #include "network.h"
7 
8 typedef layer connected_layer;
9 
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13 connected_layer make_connected_layer(int batch, int steps, int inputs, int outputs, ACTIVATION activation, int batch_normalize);
14 size_t get_connected_workspace_size(layer l);
15 
16 void forward_connected_layer(connected_layer layer, network_state state);
17 void backward_connected_layer(connected_layer layer, network_state state);
18 void update_connected_layer(connected_layer layer, int batch, float learning_rate, float momentum, float decay);
19 void denormalize_connected_layer(layer l);
20 void statistics_connected_layer(layer l);
21 
22 #ifdef GPU
23 void forward_connected_layer_gpu(connected_layer layer, network_state state);
24 void backward_connected_layer_gpu(connected_layer layer, network_state state);
25 void update_connected_layer_gpu(connected_layer layer, int batch, float learning_rate, float momentum, float decay, float loss_scale);
26 void push_connected_layer(connected_layer layer);
27 void pull_connected_layer(connected_layer layer);
28 #endif
29 
30 #ifdef __cplusplus
31 }
32 #endif
33 
34 #endif
35