xref: /original-bsd/games/hack/def.permonst.h (revision aa3ab439)
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* def.permonst.h - version 1.0.2 */
3 
4 struct permonst {
5 	char *mname,mlet;
6 	schar mlevel,mmove,ac,damn,damd;
7 	unsigned pxlth;
8 };
9 
10 extern struct permonst mons[];
11 #define PM_ACID_BLOB	&mons[7]
12 #define	PM_ZOMBIE	&mons[13]
13 #define	PM_PIERCER	&mons[17]
14 #define	PM_KILLER_BEE	&mons[26]
15 #define	PM_WRAITH	&mons[33]
16 #define	PM_MIMIC	&mons[37]
17 #define	PM_VAMPIRE	&mons[43]
18 #define	PM_CHAMELEON	&mons[47]
19 #define	PM_DEMON	&mons[54]
20 #define	PM_MINOTAUR	&mons[55]	/* last in mons array */
21 #define	PM_SHK		&mons[56]	/* very last */
22 #define	PM_GHOST	&pm_ghost
23 #define	PM_EEL		&pm_eel
24 #define	PM_WIZARD	&pm_wizard
25 #define	CMNUM		55		/* number of common monsters */
26