1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 2 /* def.permonst.h - version 1.0.2 */ 3 4 struct permonst { 5 char *mname,mlet; 6 schar mlevel,mmove,ac,damn,damd; 7 unsigned pxlth; 8 }; 9 10 extern struct permonst mons[]; 11 #define PM_ACID_BLOB &mons[7] 12 #define PM_ZOMBIE &mons[13] 13 #define PM_PIERCER &mons[17] 14 #define PM_KILLER_BEE &mons[26] 15 #define PM_WRAITH &mons[33] 16 #define PM_MIMIC &mons[37] 17 #define PM_VAMPIRE &mons[43] 18 #define PM_CHAMELEON &mons[47] 19 #define PM_DEMON &mons[54] 20 #define PM_MINOTAUR &mons[55] /* last in mons array */ 21 #define PM_SHK &mons[56] /* very last */ 22 #define PM_GHOST &pm_ghost 23 #define PM_EEL &pm_eel 24 #define PM_WIZARD &pm_wizard 25 #define CMNUM 55 /* number of common monsters */ 26