1This file describes the use for each entry of the
2content/base/ships/<race>/<ship>.txt files.
3
4
5Entry #0:
6	Battle group name
7	Used in uppercase on the "debris scavanged" message after destroying
8	a battle group in the full game, from UninitEncounter().
9
10Entry #1:
11	Race name
12	Displayed on the starmap, from DrawStarMap() (and GetSphereRect()).
13	Used in combat (both in the full game and in SuperMelee) as the
14	name of the race, from InitShipStatus().
15
16Entry #2:
17	Abbreviated race name.
18	Used when sorting the races in LoadMasterShipList().
19
20Entry #3:
21	Ship name.
22	Unused (?)
23
24Entry #4:
25	Abbreviated ship name.
26	Unused (?)
27
28Entry #5 (NAME_OFFSET) through #20 (NAME_OFFSET + NUM_CAPTAINS_NAMES - 1):
29	The names of the captains of the ships of this race, as displayed
30	during combat.
31
32
33For some races, some plot-specific captain names follow:
34Shofixti:
35	- Entry #21: Tanaka
36	- Entry #22: Katana
37Spathi:
38	- Entry #21: Fwiffo
39
40
41Note that the race/ship name combinations shown when adding a ship to your
42fleet in the shipyard are actually images (lbm/shipyard.3.png through
43shipyard.23.png). They are displayed from DrawRaceStrings().
44
45
46