1This file describes the use for each entry of the 2content/base/ships/<race>/<ship>.txt files. 3 4 5Entry #0: 6 Battle group name 7 Used in uppercase on the "debris scavanged" message after destroying 8 a battle group in the full game, from UninitEncounter(). 9 10Entry #1: 11 Race name 12 Displayed on the starmap, from DrawStarMap() (and GetSphereRect()). 13 Used in combat (both in the full game and in SuperMelee) as the 14 name of the race, from InitShipStatus(). 15 16Entry #2: 17 Abbreviated race name. 18 Used when sorting the races in LoadMasterShipList(). 19 20Entry #3: 21 Ship name. 22 Unused (?) 23 24Entry #4: 25 Abbreviated ship name. 26 Unused (?) 27 28Entry #5 (NAME_OFFSET) through #20 (NAME_OFFSET + NUM_CAPTAINS_NAMES - 1): 29 The names of the captains of the ships of this race, as displayed 30 during combat. 31 32 33For some races, some plot-specific captain names follow: 34Shofixti: 35 - Entry #21: Tanaka 36 - Entry #22: Katana 37Spathi: 38 - Entry #21: Fwiffo 39 40 41Note that the race/ship name combinations shown when adding a ship to your 42fleet in the shipyard are actually images (lbm/shipyard.3.png through 43shipyard.23.png). They are displayed from DrawRaceStrings(). 44 45 46