1 /* 2 * DirectX 10 GUID definitions 3 * 4 * Copyright 2000 Alexandre Julliard 5 * Copyright 2000 Francois Gouget 6 * Copyright 2003 Raphael Junqueira 7 * 8 * This library is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU Lesser General Public 10 * License as published by the Free Software Foundation; either 11 * version 2.1 of the License, or (at your option) any later version. 12 * 13 * This library is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * Lesser General Public License for more details. 17 * 18 * You should have received a copy of the GNU Lesser General Public 19 * License along with this library; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 21 */ 22 23 #include <stdarg.h> 24 25 #include "windef.h" 26 #include "winbase.h" 27 #include "wingdi.h" 28 #include "winuser.h" 29 30 #include "objbase.h" 31 #include "olectl.h" 32 #include "initguid.h" 33 34 #if 0 35 #include "d3d10_1.h" 36 #include "d3d11.h" 37 #include "d3d10_1shader.h" 38 #endif 39 40 #include "d3d11shader.h" 41