1 #ifndef HAMMERTOOL_H 2 #define HAMMERTOOL_H 3 4 #include "gametools.h" 5 6 class HammerTool : public GameTool 7 { 8 Q_OBJECT 9 public: 10 HammerTool(int x, int y, int score); ~HammerTool()11 virtual ~HammerTool() {} 12 13 ToolAction checkItemState(int row, int col); 14 bool checkItemClick(int row, int col); 15 }; 16 17 #endif // HAMMERTOOL_H 18