1 /* 2 * Copyright 2010 Christian Costa 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 */ 18 19 #include "d3dx9.h" 20 21 #ifndef __D3DX9SHAPE_H__ 22 #define __D3DX9SHAPE_H__ 23 24 #ifdef __cplusplus 25 extern "C" { 26 #endif 27 28 HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height, 29 float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); 30 HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2, 31 float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); 32 HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh, 33 ID3DXBuffer **adjacency); 34 HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices, 35 UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); 36 HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device, 37 struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); 38 HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation, 39 float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); 40 HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation, 41 FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); 42 HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device, 43 float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency); 44 #define D3DXCreateText WINELIB_NAME_AW(D3DXCreateText) 45 46 #ifdef __cplusplus 47 } 48 #endif 49 50 #endif /* __D3DX9SHAPE_H__ */ 51