xref: /reactos/sdk/include/dxsdk/d3dx9shape.h (revision c2c66aff)
1 /*
2  * Copyright 2010 Christian Costa
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18 
19 #include "d3dx9.h"
20 
21 #ifndef __D3DX9SHAPE_H__
22 #define __D3DX9SHAPE_H__
23 
24 #ifdef __cplusplus
25 extern "C" {
26 #endif
27 
28 HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height,
29         float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
30 HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2,
31         float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
32 HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh,
33         ID3DXBuffer **adjacency);
34 HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices,
35         UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
36 HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device,
37         struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
38 HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation,
39         float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics);
40 HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation,
41         FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics);
42 HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device,
43         float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency);
44 #define D3DXCreateText WINELIB_NAME_AW(D3DXCreateText)
45 
46 #ifdef __cplusplus
47 }
48 #endif
49 
50 #endif /* __D3DX9SHAPE_H__ */
51