1 // -*- C++ -*-
2 /**
3  * \file Inset.h
4  * This file is part of LyX, the document processor.
5  * Licence details can be found in the file COPYING.
6  *
7  * \author Alejandro Aguilar Sierra
8  * \author Jürgen Vigna
9  * \author Lars Gullik Bjønnes
10  * \author Matthias Ettrich
11  *
12  * Full author contact details are available in file CREDITS.
13  */
14 
15 #ifndef INSETBASE_H
16 #define INSETBASE_H
17 
18 #include "ColorCode.h"
19 #include "InsetCode.h"
20 #include "InsetLayout.h"
21 #include "LayoutEnums.h"
22 #include "OutputEnums.h"
23 
24 #include "support/strfwd.h"
25 #include "support/types.h"
26 #include "support/FileNameList.h"
27 
28 #include <climits>
29 
30 
31 namespace lyx {
32 
33 class BiblioInfo;
34 class Buffer;
35 class BufferView;
36 class Change;
37 class CompletionList;
38 class Cursor;
39 class CursorSlice;
40 class Dimension;
41 class DocIterator;
42 class Encoding;
43 class FuncRequest;
44 class FuncStatus;
45 class InsetArgument;
46 class InsetCollapsible;
47 class InsetCommand;
48 class InsetIterator;
49 class InsetLayout;
50 class InsetList;
51 class InsetMath;
52 class InsetTabular;
53 class InsetText;
54 class LaTeXFeatures;
55 class Lexer;
56 class MathAtom;
57 class MetricsInfo;
58 class OutputParams;
59 class PainterInfo;
60 class ParConstIterator;
61 class ParIterator;
62 class Text;
63 class TocBackend;
64 class TocList;
65 class XHTMLStream;
66 class otexstream;
67 
68 namespace graphics { class PreviewLoader; }
69 
70 
71 /// returns the InsetCode corresponding to the \c name.
72 /// Eg, insetCode("branch") == BRANCH_CODE
73 InsetCode insetCode(std::string const & name);
74 /// returns the Inset name corresponding to the \c InsetCode.
75 /// Eg, insetName(BRANCH_CODE) == "branch"
76 std::string insetName(InsetCode);
77 /// returns the Inset name corresponding to the \c InsetCode.
78 /// Eg, insetDisplayName(BRANCH_CODE) == _("Branch")
79 docstring insetDisplayName(InsetCode);
80 ///
81 static int const TOC_ENTRY_LENGTH = 120;
82 
83 /// Common base class to all insets
84 
85 // Do not add _any_ (non-static) data members as this would inflate
86 // everything storing large quantities of insets. Mathed e.g. would
87 // suffer.
88 
89 class Inset {
90 public:
91 	///
92 	enum EntryDirection {
93 		ENTRY_DIRECTION_IGNORE,
94 		ENTRY_DIRECTION_RIGHT,
95 		ENTRY_DIRECTION_LEFT
96 	};
97 	///
98 	typedef ptrdiff_t  difference_type;
99 	/// short of anything else reasonable
100 	typedef size_t     size_type;
101 	/// type for cell indices
102 	typedef size_t     idx_type;
103 	/// type for cursor positions
104 	typedef ptrdiff_t  pos_type;
105 	/// type for row numbers
106 	typedef size_t     row_type;
107 	/// type for column numbers
108 	typedef size_t     col_type;
109 
110 	/// virtual base class destructor
~Inset()111 	virtual ~Inset() {}
112 
113 	/// change associated Buffer
114 	virtual void setBuffer(Buffer & buffer);
115 	/// reset associated Buffer to null value
116 	virtual void resetBuffer();
117 	/// retrieve associated Buffer
118 	Buffer & buffer();
119 	Buffer const & buffer() const;
120 	/// Returns true if buffer_ actually points to a Buffer that has
121 	/// been loaded into LyX and is still open. Note that this will
122 	/// always return false for cloned Buffers. If you want to allow
123 	/// for the case of cloned Buffers, use isBufferValid().
124 	bool isBufferLoaded() const;
125 	/// Returns true if this is a loaded buffer or a cloned buffer.
126 	bool isBufferValid() const;
127 
128 	/// initialize view for this inset.
129 	/**
130 	  * This is typically used after this inset is created interactively.
131 	  * Intented purpose is to sanitize internal state with regard to current
132 	  * Buffer.
133 	  **/
initView()134 	virtual void initView() {}
135 	/// \return true if this inset is labeled.
isLabeled()136 	virtual bool isLabeled() const { return false; }
137 
138 	/// identification as math inset
asInsetMath()139 	virtual InsetMath * asInsetMath() { return 0; }
140 	/// identification as math inset
asInsetMath()141 	virtual InsetMath const * asInsetMath() const { return 0; }
142 	/// true for 'math' math inset, but not for e.g. mbox
inMathed()143 	virtual bool inMathed() const { return false; }
144 	/// is this inset based on the InsetText class?
asInsetText()145 	virtual InsetText * asInsetText() { return 0; }
146 	/// is this inset based on the InsetText class?
asInsetText()147 	virtual InsetText const * asInsetText() const { return 0; }
148 	/// is this inset based on the InsetCollapsible class?
asInsetCollapsible()149 	virtual InsetCollapsible * asInsetCollapsible() { return 0; }
150 	/// is this inset based on the InsetCollapsible class?
asInsetCollapsible()151 	virtual InsetCollapsible const * asInsetCollapsible() const { return 0; }
152 	/// is this inset based on the InsetTabular class?
asInsetTabular()153 	virtual InsetTabular * asInsetTabular() { return 0; }
154 	/// is this inset based on the InsetTabular class?
asInsetTabular()155 	virtual InsetTabular const * asInsetTabular() const { return 0; }
156 	/// is this inset based on the InsetCommand class?
asInsetCommand()157 	virtual InsetCommand * asInsetCommand() { return 0; }
158 	/// is this inset based on the InsetCommand class?
asInsetCommand()159 	virtual InsetCommand const * asInsetCommand() const { return 0; }
160 	/// is this inset based on the InsetArgument class?
asInsetArgument()161 	virtual InsetArgument const * asInsetArgument() const { return nullptr; }
162 
163 	/// the real dispatcher
164 	void dispatch(Cursor & cur, FuncRequest & cmd);
165 	/**
166 	 * \returns true if this function made a definitive decision on
167 	 * whether the inset wants to handle the request \p cmd or not.
168 	 * The result of this decision is put into \p status.
169 	 *
170 	 * Every request that is enabled in this method needs to be handled
171 	 * in doDispatch(). Normally we have a 1:1 relationship between the
172 	 * requests handled in getStatus() and doDispatch(), but there are
173 	 * some exceptions:
174 	 * - A request that is disabled in getStatus() does not need to
175 	 *   appear in doDispatch(). It is guaranteed that doDispatch()
176 	 *   is never called with this request.
177 	 * - A few requests are en- or disabled in Inset::getStatus().
178 	 *   These need to be handled in the doDispatch() methods of the
179 	 *   derived insets, since Inset::doDispatch() has not enough
180 	 *   information to handle them.
181 	 * - LFUN_MOUSE_* need not to be handled in getStatus(), because these
182 	 *   are dispatched directly
183 	 */
184 	virtual bool getStatus(Cursor & cur, FuncRequest const & cmd,
185 		FuncStatus & status) const;
186 
187 	/// cursor enters
188 	virtual void edit(Cursor & cur, bool front,
189 		EntryDirection entry_from = ENTRY_DIRECTION_IGNORE);
190 	/// sets cursor recursively descending into nested editable insets
191 	/**
192 	\return the inset pointer if x,y is covering that inset
193 	\param x,y are absolute screen coordinates.
194 	*/
195 	/// Note: this method must preserve the selection status. See:
196 	/// https://www.mail-archive.com/lyx-devel@lists.lyx.org/msg199001.html
197 	virtual Inset * editXY(Cursor & cur, int x, int y);
198 
199 	/// compute the size of the object returned in dim
200 	virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
201 	/// draw inset and update (xo, yo)-cache
202 	virtual void draw(PainterInfo & pi, int x, int y) const = 0;
203 	/// draw inset selection if necessary
drawSelection(PainterInfo &,int,int)204 	virtual void drawSelection(PainterInfo &, int, int) const {}
205 	/// draw inset background if the inset has an own background and a
206 	/// selection is drawn by drawSelection.
207 	virtual void drawBackground(PainterInfo &, int, int) const;
208 	///
209 	virtual bool editing(BufferView const * bv) const;
210 	///
211 	virtual bool showInsetDialog(BufferView *) const;
212 
213 	/// draw two angular markers
214 	virtual void drawMarkers(PainterInfo & pi, int x, int y) const;
215 	/// add space for markers
216 	void metricsMarkers(Dimension & dim, int framesize = 1) const;
217 	/// add space for markers
218 	void metricsMarkers2(Dimension & dim, int framesize = 1) const;
219 	/// draw inset decoration if necessary.
220 	/// This can use \c drawMarkers() for example.
drawDecoration(PainterInfo &,int,int)221 	virtual void drawDecoration(PainterInfo &, int, int) const {}
222 
223 	/// last metrics computed for the inset
224 	Dimension const dimension(BufferView const &) const;
225 	/// last drawn position for 'important' insets
226 	int xo(BufferView const & bv) const;
227 	/// last drawn position for 'important' insets
228 	int yo(BufferView const & bv) const;
229 	/// do we cover screen position x/y?
230 	bool covers(BufferView const & bv, int x, int y) const;
231 	/// get the screen positions of the cursor (see note in Cursor.cpp)
232 	virtual void cursorPos(BufferView const & bv,
233 		CursorSlice const & sl, bool boundary, int & x, int & y) const;
234 
235 	/// Allow multiple blanks
236 	virtual bool isFreeSpacing() const;
237 	/// Don't eliminate empty paragraphs
238 	virtual bool allowEmpty() const;
239 	/// Force inset into LTR environment if surroundings are RTL
240 	virtual bool forceLTR(OutputParams const &) const;
241 	/// whether to include this inset in the strings generated for the TOC
242 	virtual bool isInToc() const;
243 
244 	/// Where should we go when we press the up or down cursor key?
245 	virtual bool idxUpDown(Cursor & cur, bool up) const;
246 	/// Move one cell backwards
idxBackward(Cursor &)247 	virtual bool idxBackward(Cursor &) const { return false; }
248 	/// Move one cell forward
idxForward(Cursor &)249 	virtual bool idxForward(Cursor &) const { return false; }
250 
251 	/// Move to the next cell
idxNext(Cursor &)252 	virtual bool idxNext(Cursor &) const { return false; }
253 	/// Move to the previous cell
idxPrev(Cursor &)254 	virtual bool idxPrev(Cursor &) const { return false; }
255 
256 	/// Target pos when we enter the inset while moving forward
idxFirst(Cursor &)257 	virtual bool idxFirst(Cursor &) const { return false; }
258 	/// Target pos when we enter the inset while moving backwards
idxLast(Cursor &)259 	virtual bool idxLast(Cursor &) const { return false; }
260 
261 	/// Delete a cell and move cursor
idxDelete(idx_type &)262 	virtual bool idxDelete(idx_type &) { return false; }
263 	/// pulls cell after pressing erase
idxGlue(idx_type)264 	virtual void idxGlue(idx_type) {}
265 	/// returns list of cell indices that are "between" from and to for
266 	/// selection purposes
267 	virtual bool idxBetween(idx_type idx, idx_type from, idx_type to) const;
268 
269 	/// to which column belongs a cell with a given index?
col(idx_type)270 	virtual col_type col(idx_type) const { return 0; }
271 	/// to which row belongs a cell with a given index?
row(idx_type)272 	virtual row_type row(idx_type) const { return 0; }
273 	/// cell index corresponding to row and column;
274 	virtual idx_type index(row_type row, col_type col) const;
275 	/// number of embedded cells
nargs()276 	virtual size_t nargs() const { return 0; }
277 	/// number of rows in gridlike structures
nrows()278 	virtual size_t nrows() const { return 0; }
279 	/// number of columns in gridlike structures
ncols()280 	virtual size_t ncols() const { return 0; }
281 	/// Is called when the cursor leaves this inset.
282 	/// Returns true if cursor is now invalid, e.g. if former
283 	/// insets in higher cursor slices of \c old do not exist
284 	/// anymore.
285 	/// \c old is the old cursor, the last slice points to this.
286 	/// \c cur is the new cursor. Use the update flags to cause a redraw.
notifyCursorLeaves(Cursor const &,Cursor &)287 	virtual bool notifyCursorLeaves(Cursor const & /*old*/, Cursor & /*cur*/)
288 		{ return false; }
289 	/// Is called when the cursor enters this inset.
290 	/// Returns true if cursor is now invalid, e.g. if former
291 	/// insets in higher cursor slices of \c old do not exist
292 	/// anymore.
293 	/// \c cur is the new cursor, some slice points to this. Use the update
294 	/// flags to cause a redraw.
notifyCursorEnters(Cursor &)295 	virtual bool notifyCursorEnters(Cursor & /*cur*/)
296 		{ return false; }
297 	/// is called when the mouse enters or leaves this inset
298 	/// return true if this inset needs a repaint
setMouseHover(BufferView const *,bool)299 	virtual bool setMouseHover(BufferView const *, bool) const
300 		{ return false; }
301 	/// return true if this inset is hovered (under mouse)
302 	/// This is by now only used by mathed to draw corners
303 	/// (Inset::drawMarkers() and Inset::drawMarkers2()).
304 	/// Other insets do not have to redefine this function to
305 	/// return the correct status of mouseHovered.
mouseHovered(BufferView const *)306 	virtual bool mouseHovered(BufferView const *) const { return false; }
307 
308 	/// request "external features"
validate(LaTeXFeatures &)309 	virtual void validate(LaTeXFeatures &) const {}
310 
311 	/// Validate LFUN_INSET_MODIFY argument.
validateModifyArgument(docstring const &)312 	virtual bool validateModifyArgument(docstring const &) const { return true; }
313 
314 	/// describe content if cursor inside
infoize(odocstream &)315 	virtual void infoize(odocstream &) const {}
316 	/// describe content if cursor behind
infoize2(odocstream &)317 	virtual void infoize2(odocstream &) const {}
318 
319 	enum { PLAINTEXT_NEWLINE = 10000 };
320 
321 	/// plain text output in ucs4 encoding
322 	/// return the number of characters; in case of multiple lines of
323 	/// output, add PLAINTEXT_NEWLINE to the number of chars in the last line
324 	virtual int plaintext(odocstringstream &, OutputParams const &,
325 	                      size_t max_length = INT_MAX) const = 0;
326 	/// docbook output
327 	virtual int docbook(odocstream & os, OutputParams const &) const;
328 	/// XHTML output
329 	/// the inset is expected to write XHTML to the XHTMLStream
330 	/// \return any "deferred" material that should be written outside the
331 	/// normal stream, and which will in fact be written after the current
332 	/// paragraph closes. this is appropriate e.g. for floats.
333 	virtual docstring xhtml(XHTMLStream & xs, OutputParams const &) const;
334 
335 	/// Writes a string representation of the inset to the odocstream.
336 	/// This one should be called when you want the whole contents of
337 	/// the inset.
toString(odocstream &)338 	virtual void toString(odocstream &) const {}
339 	/// Appends a potentially abbreviated version of the inset to
340 	/// \param str. Intended for use by the TOC.
341 	virtual void forOutliner(docstring & str,
342 							 size_t const maxlen = TOC_ENTRY_LENGTH,
343 							 bool const shorten = true) const;
344 
345 	/// Can a cursor be put in there ?
346 	/// Forced to false for insets that have hidden contents, like
347 	/// InsetMathCommand and InsetInfo.
isActive()348 	virtual bool isActive() const { return nargs() > 0; }
349 	/// can the contents of the inset be edited on screen ?
350 	// equivalent to isActive except for closed InsetCollapsible
351 	virtual bool editable() const;
352 	/// has the Inset settings that can be modified in a dialog ?
353 	virtual bool hasSettings() const;
354 	/// can we go further down on mouse click?
355 	/// true for InsetCaption, InsetCollapsibles (not ButtonOnly), InsetTabular
descendable(BufferView const &)356 	virtual bool descendable(BufferView const &) const { return false; }
357 	/// can we click at the specified position ?
clickable(BufferView const &,int,int)358 	virtual bool clickable(BufferView const &, int, int) const { return false; }
359 	/// Move one cell backwards
allowsCaptionVariation(std::string const &)360 	virtual bool allowsCaptionVariation(std::string const &) const { return false; }
361 	// true for insets that have a table structure (InsetMathGrid, InsetTabular)
isTable()362 	virtual bool isTable() const { return false; }
363 
364 	/// does this contain text that can be change track marked in DVI?
canTrackChanges()365 	virtual bool canTrackChanges() const { return false; }
366 	/// Will this inset paint its own change tracking status (in the parent
367 	/// paragraph) or will it let RowPainter handle it?
canPaintChange(BufferView const &)368 	virtual bool canPaintChange(BufferView const &) const { return false; }
369 	/// return true if the inset should be removed automatically
370 	virtual bool autoDelete() const;
371 
372 	/// Returns true if the inset supports completions.
completionSupported(Cursor const &)373 	virtual bool completionSupported(Cursor const &) const { return false; }
374 	/// Returns true if the inset supports inline completions at the
375 	/// cursor position. In this case the completion might be stored
376 	/// in the BufferView's inlineCompletion property.
inlineCompletionSupported(Cursor const &)377 	virtual bool inlineCompletionSupported(Cursor const & /*cur*/) const
378 		{ return false; }
379 	/// Return true if the inline completion should be automatic.
automaticInlineCompletion()380 	virtual bool automaticInlineCompletion() const { return true; }
381 	/// Return true if the popup completion should be automatic.
automaticPopupCompletion()382 	virtual bool automaticPopupCompletion() const { return true; }
383 	/// Return true if the cursor should indicate a completion.
showCompletionCursor()384 	virtual bool showCompletionCursor() const { return true; }
385 	/// Returns completion suggestions at cursor position. Return an
386 	/// null pointer if no completion is a available or possible.
387 	/// The caller is responsible to free the returned object!
createCompletionList(Cursor const &)388 	virtual CompletionList const * createCompletionList(Cursor const &) const
389 		{ return 0; }
390 	/// Returns the completion prefix to filter the suggestions for completion.
391 	/// This is only called if completionList returned a non-null list.
392 	virtual docstring completionPrefix(Cursor const &) const;
393 	/// Do a completion at the cursor position. Return true on success.
394 	/// The completion does not contain the prefix. If finished is true, the
395 	/// completion is final. If finished is false, completion might only be
396 	/// a partial completion.
insertCompletion(Cursor &,docstring const &,bool)397 	virtual bool insertCompletion(Cursor & /*cur*/,
398 		docstring const & /*completion*/, bool /*finished*/)
399 		{ return false; }
400 	/// Get the completion inset position and size
completionPosAndDim(Cursor const &,int &,int &,Dimension &)401 	virtual void completionPosAndDim(Cursor const &, int & /*x*/, int & /*y*/,
402 		Dimension & /*dim*/) const {}
403 
404 	/// returns true if the inset can hold an inset of given type
insetAllowed(InsetCode)405 	virtual bool insetAllowed(InsetCode) const { return false; }
406 	/// should this inset use the empty layout by default rather than
407 	/// the standard layout? (default: only if that is forced.)
usePlainLayout()408 	virtual bool usePlainLayout() const { return forcePlainLayout(); }
409 	/// if this inset has paragraphs should they be forced to use the
410 	/// empty layout?
411 	virtual bool forcePlainLayout(idx_type = 0) const { return false; }
412 	/// if this inset has paragraphs should the user be allowed to
413 	/// customize alignment, etc?
414 	virtual bool allowParagraphCustomization(idx_type = 0) const
415 		{ return true; }
416 	/// Is the width forced to some value?
hasFixedWidth()417 	virtual bool hasFixedWidth() const { return false; }
418 	/// if this inset has paragraphs should they be forced to use a
419 	/// local font language switch?
forceLocalFontSwitch()420 	virtual bool forceLocalFontSwitch() const { return false; }
421 	/// Does the inset force a specific encoding?
forcedEncoding(Encoding const *,Encoding const *)422 	virtual Encoding const * forcedEncoding(Encoding const *, Encoding const *) const
423 	{ return 0; }
424 
425 
426 	/// Is the content of this inset part of the output document?
producesOutput()427 	virtual bool producesOutput() const { return true; }
428 	/// Is the content of this inset part of the immediate (visible) text sequence?
isPartOfTextSequence()429 	virtual bool isPartOfTextSequence() const { return producesOutput(); }
430 
431 	/// \return Tool tip for this inset.
432 	/// This default implementation returns an empty string. This can be
433 	/// either plain text or Qt html, and formatToolTip will be called
434 	/// on it before display in both cases.
435 	virtual docstring toolTip(BufferView const & bv, int x, int y) const;
436 
437 	/// \return Context menu identifier. This function determines
438 	/// whose Inset's menu should be shown for the given position.
439 	virtual std::string contextMenu(BufferView const & bv, int x, int y) const;
440 
441 	/// \return Context menu identifier for this inset.
442 	/// This default implementation returns an empty string.
443 	virtual std::string contextMenuName() const;
444 
445 
446 	virtual docstring layoutName() const;
447 	///
448 	virtual InsetLayout const & getLayout() const;
449 	///
isPassThru()450 	virtual bool isPassThru() const { return getLayout().isPassThru(); }
451 	/// Is this inset's layout defined in the document's textclass?
452 	bool undefined() const;
453 	/// should this inset be handled like a normal character?
454 	/// (a character can be a letter or punctuation)
isChar()455 	virtual bool isChar() const { return false; }
456 	/// is this equivalent to a letter?
457 	/// (a letter is a character that is considered part of a word)
isLetter()458 	virtual bool isLetter() const { return false; }
459 	/// is this equivalent to a space (which is BTW different from
460 	/// a line separator)?
isSpace()461 	virtual bool isSpace() const { return false; }
462 	/// does this inset try to use all available space (like \\hfill does)?
isHfill()463 	virtual bool isHfill() const { return false; }
464 
465 	enum DisplayType {
466 		Inline = 0,
467 		AlignLeft,
468 		AlignCenter,
469 		AlignRight
470 	};
471 
472 	/// should we have a non-filled line before this inset?
display()473 	virtual DisplayType display() const { return Inline; }
474 	/// indentation before this inset (only needed for displayed hull insets with fleqn option)
indent(BufferView const &)475 	virtual int indent(BufferView const &) const { return 0; }
476 	///
contentAlignment()477 	virtual LyXAlignment contentAlignment() const { return LYX_ALIGN_NONE; }
478 	/// should we break lines after this inset?
isLineSeparator()479 	virtual bool isLineSeparator() const { return false; }
480 	/// should paragraph indendation be omitted in any case?
neverIndent()481 	virtual bool neverIndent() const { return false; }
482 	/// dumps content to lyxerr
483 	virtual void dump() const;
484 	/// write inset in .lyx format
write(std::ostream &)485 	virtual void write(std::ostream &) const {}
486 	/// read inset in .lyx format
read(Lexer &)487 	virtual void read(Lexer &) {}
488 	/** Export the inset to LaTeX.
489 	 *  Don't use a temporary stringstream if the final output is
490 	 *  supposed to go to a file.
491 	 *  \sa Buffer::writeLaTeXSource for the reason.
492 	 */
latex(otexstream &,OutputParams const &)493 	virtual void latex(otexstream &, OutputParams const &) const {}
494 	/// returns true to override begin and end inset in file
495 	virtual bool directWrite() const;
496 	///
allowSpellCheck()497 	virtual bool allowSpellCheck() const { return false; }
498 
499 	/// if this insets owns text cells (e.g. InsetText) return cell num
getText(int)500 	virtual Text * getText(int /*num*/) const { return 0; }
501 
502 	/** Adds a LaTeX snippet to the Preview Loader for transformation
503 	 *  into a bitmap image. Does not start the laoding process.
504 	 *
505 	 *  Most insets have no interest in this capability, so the method
506 	 *  defaults to empty.
507 	 */
addPreview(DocIterator const &,graphics::PreviewLoader &)508 	virtual void addPreview(DocIterator const &,
509 		graphics::PreviewLoader &) const {}
510 
511 	/** Classifies the unicode characters appearing in a math inset
512 	 *  depending on whether they are to be translated as latex
513 	 *  math/text commands or used as math symbols without translation.
514 	 *
515 	 *  Only math insets have interest in this classification, so the
516 	 *  method defaults to empty.
517 	 */
initUnicodeMath()518 	virtual void initUnicodeMath() const {}
519 
520 	/// Add an entry to the TocList
521 	/// Pass a DocIterator that points at the paragraph containing
522 	/// the inset
523 	///
524 	/// \param output_active : is the inset active or is it in an inactive
525 	/// branch or a note?
526 	///
527 	/// \param utype : is the toc being generated for use by the output
528 	/// routines?
529 	///
530 	/// \param tocbackend : where to add the toc information.
addToToc(DocIterator const &,bool,UpdateType,TocBackend &)531 	virtual void addToToc(DocIterator const & /* di */,
532 						  bool /* output_active */,
533 	                      UpdateType /* utype*/,
534 	                      TocBackend & /* tocbackend */) const {}
535 	/// Collect BibTeX information
collectBibKeys(InsetIterator const &,support::FileNameList &)536 	virtual void collectBibKeys(InsetIterator const &, support::FileNameList &) const {}
537 	/// Update the counters of this inset and of its contents.
538 	/// The boolean indicates whether we are preparing for output, e.g.,
539 	/// of XHTML.
updateBuffer(ParIterator const &,UpdateType)540 	virtual void updateBuffer(ParIterator const &, UpdateType) {}
541 
542 	/// Updates the inset's dialog
543 	virtual Buffer const * updateFrontend() const;
544 
545 public:
546 	/// returns LyX code associated with the inset. Used for TOC, ...)
lyxCode()547 	virtual InsetCode lyxCode() const { return NO_CODE; }
548 
549 	///
550 	enum mode_type {UNDECIDED_MODE, TEXT_MODE, MATH_MODE};
551 	/// return text or mathmode if that is possible to determine
currentMode()552 	virtual mode_type currentMode() const { return UNDECIDED_MODE; }
553 	/// returns whether changing mode during latex export is forbidden
lockedMode()554 	virtual bool lockedMode() const { return false; }
555 	/// returns whether only ascii chars are allowed during latex export
asciiOnly()556 	virtual bool asciiOnly() const { return false; }
557 	/// returns whether this inset is allowed in other insets of given mode
allowedIn(mode_type)558 	virtual bool allowedIn(mode_type) const { return true; }
559 	/**
560 	 * The font is inherited from the parent for LaTeX export if this
561 	 * method returns true. No open font changes are closed in front of
562 	 * the inset for LaTeX export, and the font is inherited for all other
563 	 * exports as well as on screen.
564 	 * If this method returns false all open font changes are closed in
565 	 * front of the inset for LaTeX export. The default font is used
566 	 * inside the inset for all exports and on screen.
567 	 */
inheritFont()568 	virtual bool inheritFont() const { return true; }
569 	/**
570 	 * If this method returns true all explicitly set font attributes
571 	 * are reset during editing operations.
572 	 * For copy/paste operations the language is never changed, since
573 	 * the language of a given text never changes if the text is
574 	 * formatted differently, while other font attribues like size may
575 	 * need to change if the text is copied from one environment to
576 	 * another one.
577 	 * If this method returns false no font attribute is reset.
578 	 * The default implementation returns true if the resetFont layout
579 	 * tag is set and otherwise the negation of inheritFont(),
580 	 * since inherited inset font attributes do not need to be changed,
581 	 * and non-inherited ones need to be set explicitly.
582 	 */
583 	virtual bool resetFontEdit() const;
584 
585 	/// set the change for the entire inset
setChange(Change const &)586 	virtual void setChange(Change const &) {}
587 	/// accept the changes within the inset
acceptChanges()588 	virtual void acceptChanges() {}
589 	/// reject the changes within the inset
rejectChanges()590 	virtual void rejectChanges() {}
591 
592 	///
593 	virtual ColorCode backgroundColor(PainterInfo const &) const;
594 	///
595 	virtual ColorCode labelColor() const;
596 	//
597 	enum { TEXT_TO_INSET_OFFSET = 4 };
598 
599 	/// Determine the action of backspace and delete: do we select instead of
600 	/// deleting if not already selected?
confirmDeletion()601 	virtual bool confirmDeletion() const { return false; }
602 
603 protected:
604 	/// Constructors
Inset(Buffer * buf)605 	Inset(Buffer * buf) : buffer_(buf) {}
Inset(Inset const &)606 	Inset(Inset const &) : buffer_(0) {}
607 
608 	/// replicate ourselves
609 	friend class InsetList;
610 	friend class MathAtom;
611 	virtual Inset * clone() const = 0;
612 
613 	/** The real dispatcher.
614 	 *  Gets normally called from Cursor::dispatch(). Cursor::dispatch()
615 	 *  assumes the common case of 'LFUN handled, need update'.
616 	 *  This has to be overriden by calling Cursor::undispatched() or
617 	 *  Cursor::noScreenUpdate() if appropriate.
618 	 *  If you need to call the dispatch method of some inset directly
619 	 *  you may have to explicitly request an update at that place. Don't
620 	 *  do it in doDispatch(), since that causes nested updates when
621 	 *  called from Cursor::dispatch(), and these can lead to crashes.
622 	 *  \sa getStatus
623 	 */
624 	virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
625 
626 	Buffer * buffer_;
627 };
628 
629 } // namespace lyx
630 
631 #endif
632