1 #pragma once 2 3 #include "util.h" 4 5 RICH_ENUM(ItemClass, 6 WEAPON, 7 RANGED_WEAPON, 8 ARMOR, 9 SCROLL, 10 POTION, 11 BOOK, 12 AMULET, 13 RING, 14 TOOL, 15 OTHER, 16 GOLD, 17 FOOD, 18 CORPSE 19 ); 20 21