1 #pragma once
2 
3 #include "util.h"
4 
5 RICH_ENUM(ItemClass,
6   WEAPON,
7   RANGED_WEAPON,
8   ARMOR,
9   SCROLL,
10   POTION,
11   BOOK,
12   AMULET,
13   RING,
14   TOOL,
15   OTHER,
16   GOLD,
17   FOOD,
18   CORPSE
19 );
20 
21