1 /* 2 This file is part of Warzone 2100. 3 Copyright (C) 1999-2004 Eidos Interactive 4 Copyright (C) 2005-2020 Warzone 2100 Project 5 6 Warzone 2100 is free software; you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation; either version 2 of the License, or 9 (at your option) any later version. 10 11 Warzone 2100 is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with Warzone 2100; if not, write to the Free Software 18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 19 */ 20 /***************************************************************************/ 21 /* 22 * pieMode.h 23 * 24 * renderer control for pumpkin library functions. 25 * 26 */ 27 /***************************************************************************/ 28 29 #ifndef _pieMode_h 30 #define _pieMode_h 31 32 /***************************************************************************/ 33 34 #include "lib/framework/frame.h" 35 #include "ivisdef.h" 36 37 /***************************************************************************/ 38 /* 39 * Global Definitions 40 */ 41 /***************************************************************************/ 42 #define CLEAR_OFF_AND_NO_BUFFER_DOWNLOAD 0x01 43 #define CLEAR_BLACK 0x02 44 #define CLEAR_SHADOW 0x04 45 46 extern iSurface rendSurface; 47 48 /***************************************************************************/ 49 /* 50 * Global ProtoTypes 51 */ 52 /***************************************************************************/ 53 bool pie_Initialise(); 54 void pie_ShutDown(); 55 void pie_ScreenFlip(int ClearMode); 56 void pie_UpdateSurfaceGeometry(); 57 UDWORD pie_GetResScalingFactor(); 58 59 #endif 60