1 /** 2 * \file list-tvals.h 3 * \brief List of object base types 4 */ 5 /* string name min randarts */ 6 TV(NULL, "none", 0) 7 TV(CHEST, "chest", 0) 8 TV(SHOT, "shot", 0) 9 TV(ARROW, "arrow", 0) 10 TV(BOLT, "bolt", 0) 11 TV(BOW, "bow", 4) 12 TV(DIGGING, "digger", 0) 13 TV(HAFTED, "hafted", 5) 14 TV(POLEARM, "polearm", 5) 15 TV(SWORD, "sword", 5) 16 TV(BOOTS, "boots", 4) 17 TV(GLOVES, "gloves", 4) 18 TV(HELM, "helm", 3) 19 TV(CROWN, "crown", 1) 20 TV(SHIELD, "shield", 4) 21 TV(CLOAK, "cloak", 4) 22 TV(SOFT_ARMOR, "soft armor", 2) 23 TV(HARD_ARMOR, "hard armor", 2) 24 TV(DRAG_ARMOR, "dragon armor", 1) 25 TV(LIGHT, "light", 3) 26 TV(AMULET, "amulet", 3) 27 TV(RING, "ring", 3) 28 TV(STAFF, "staff", 0) 29 TV(WAND, "wand", 0) 30 TV(ROD, "rod", 0) 31 TV(SCROLL, "scroll", 0) 32 TV(POTION, "potion", 0) 33 TV(FLASK, "flask", 0) 34 TV(FOOD, "food", 0) 35 TV(MUSHROOM, "mushroom", 0) 36 TV(MAGIC_BOOK, "magic book", 0) 37 TV(PRAYER_BOOK, "prayer book", 0) 38 TV(NATURE_BOOK, "nature book", 0) 39 TV(SHADOW_BOOK, "shadow book", 0) 40 TV(OTHER_BOOK, "other book", 0) 41 TV(GOLD, "gold", 0) 42