1#Inventor V2.1 ascii 2 3# Check all aspects of SoCone rendering. 4# 5# State change nodes which does not influence Cone rendering: 6# SoNormal, SoNormalBinding, SoShapeHints 7# 8# 19990414 mortene 9 10Separator { 11 # (ROW 0) Check cone on its own. 12 Separator { 13 Cone { } 14 15 Translation { translation +2 0 0 } 16 Cone { parts SIDES } 17 18 Translation { translation +2 0 0 } 19 Cone { parts BOTTOM } 20 21 Translation { translation +2 0 0 } 22 Cone { bottomRadius 1.5 } 23 24 Translation { translation +2 0 0 } 25 Cone { height 4 } 26 } 27 28 # (ROW 1) With different LightModel settings. 29 Translation { translation 0 +4 0 } 30 Separator { 31 LightModel { model BASE_COLOR } 32 Cone { } 33 34 Translation { translation +2 0 0 } 35 LightModel { model PHONG } 36 Cone { } 37 } 38 39 # (ROW 2) With different DrawStyle settings. 40 Translation { translation 0 +4 0 } 41 Separator { 42 Translation { translation +2 0 0 } 43 DrawStyle { style INVISIBLE } 44 Cone { } 45 46 Translation { translation +2 0 0 } 47 DrawStyle { style LINES } 48 Cone { } 49 50 Translation { translation +2 0 0 } 51 DrawStyle { style LINES lineWidth 1 } 52 Cone { } 53 54 Translation { translation +2 0 0 } 55 DrawStyle { style LINES lineWidth 2 } 56 Cone { } 57 58 Translation { translation +2 0 0 } 59 DrawStyle { style LINES lineWidth 4 } 60 Cone { } 61 62 Translation { translation +2 0 0 } 63 DrawStyle { style LINES lineWidth 2 linePattern 0x0180 } 64 Cone { } 65 66 Translation { translation +2 0 0 } 67 DrawStyle { style POINTS } 68 Cone { } 69 70 Translation { translation +2 0 0 } 71 DrawStyle { style POINTS pointSize 3 } 72 Cone { } 73 74 Translation { translation +2 0 0 } 75 DrawStyle { style FILLED } 76 Cone { } 77 } 78 79 # (ROW 3) With different MaterialBinding settings. 80 Translation { translation 0 +4 0 } 81 Separator { 82 Material { diffuseColor [ 0.8 0.8 0, 0.8 0.0 0.8 ] } 83 84 Cone { } 85 86 Translation { translation +2 0 0 } 87 MaterialBinding { value OVERALL } 88 Cone { } 89 90 Translation { translation +2 0 0 } 91 MaterialBinding { value PER_PART } 92 Cone { } 93 94 Translation { translation +2 0 0 } 95 MaterialBinding { value PER_PART_INDEXED } 96 Cone { } 97 98 Translation { translation +2 0 0 } 99 MaterialBinding { value PER_FACE } 100 Cone { } 101 102 Translation { translation +2 0 0 } 103 MaterialBinding { value PER_FACE_INDEXED } 104 Cone { } 105 106 Translation { translation +2 0 0 } 107 MaterialBinding { value PER_VERTEX } 108 Cone { } 109 110 Translation { translation +2 0 0 } 111 MaterialBinding { value PER_VERTEX_INDEXED } 112 Cone { } 113 } 114 115 # (ROW 4) Test how Cone is affected by Complexity. 116 Translation { translation 0 +4 0 } 117 Separator { 118 Complexity { type BOUNDING_BOX } 119 Cone { } 120 121 Translation { translation +2 0 0 } 122 Complexity { type OBJECT_SPACE value 1.0 } 123 Cone { } 124 125 Translation { translation +2 0 0 } 126 Complexity { type OBJECT_SPACE value 0.8 } 127 Cone { } 128 129 Translation { translation +2 0 0 } 130 Complexity { type OBJECT_SPACE value 0.6 } 131 Cone { } 132 133 Translation { translation +2 0 0 } 134 Complexity { type OBJECT_SPACE value 0.4 } 135 Cone { } 136 137 Translation { translation +2 0 0 } 138 Complexity { type OBJECT_SPACE value 0.2 } 139 Cone { } 140 141 Translation { translation +2 0 0 } 142 Complexity { type OBJECT_SPACE value 0.0 } 143 Cone { } 144 } 145 146 # (ROW 5) Test how Cone is affected by texturemapping. 147 Translation { translation 0 +4 0 } 148 Separator { 149 Texture2 { 150 image 8 6 3 151 0xff000000 0xff000000 0x00000000 0x00000000 0xff00ff00 0xff00ff00 152 0xff000000 0xff000000 0x00000000 0x00000000 0xff00ff00 0xff00ff00 153 0xff000000 0xff000000 0x00000000 0x00000000 0xff00ff00 0xff00ff00 154 0x00000000 0x00000000 0x00000000 0x00000000 0x00000000 0x00000000 155 0x00000000 0x00000000 0x00000000 0x00000000 0x00000000 0x00000000 156 0xffff0000 0xffff0000 0x00000000 0x00000000 0xffffff00 0xffffff00 157 0xffff0000 0xffff0000 0x00000000 0x00000000 0xffffff00 0xffffff00 158 0xffff0000 0xffff0000 0x00000000 0x00000000 0xffffff00 0xffffff00 159 } 160 161 Cone { } 162 } 163 164 # (ROW 6) Ignore flags on the fields. 165 Translation { translation 0 +4 0 } 166 Separator { 167 Cone { parts BOTTOM ~ } 168 169 Translation { translation +2 0 0 } 170 Cone { bottomRadius 0.5 ~ } 171 172 Translation { translation +2 0 0 } 173 Cone { height 0.5 ~ } 174 } 175} 176