1 /** 2 * @file 3 * @brief Functions to handle speaking monsters 4 **/ 5 6 #pragma once 7 8 #include "mpr.h" 9 10 void maybe_mons_speaks(monster* mons); 11 bool mons_speaks(monster* mons); 12 bool mons_speaks_msg(monster* mons, const string &msg, 13 const msg_channel_type def_chan = MSGCH_TALK, 14 const bool silence = false); 15 bool invalid_msg(const monster &mon, string msg); 16