1 /**
2  * @file
3  * @brief Functions to handle speaking monsters
4 **/
5 
6 #pragma once
7 
8 #include "mpr.h"
9 
10 void maybe_mons_speaks(monster* mons);
11 bool mons_speaks(monster* mons);
12 bool mons_speaks_msg(monster* mons, const string &msg,
13                      const msg_channel_type def_chan = MSGCH_TALK,
14                      const bool silence = false);
15 bool invalid_msg(const monster &mon, string msg);
16