1 /* Internal interfaces for the Windows code
2    Copyright (C) 1995-2021 Free Software Foundation, Inc.
3 
4    This file is part of GDB.
5 
6    This program is free software; you can redistribute it and/or modify
7    it under the terms of the GNU General Public License as published by
8    the Free Software Foundation; either version 3 of the License, or
9    (at your option) any later version.
10 
11    This program is distributed in the hope that it will be useful,
12    but WITHOUT ANY WARRANTY; without even the implied warranty of
13    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14    GNU General Public License for more details.
15 
16    You should have received a copy of the GNU General Public License
17    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
18 
19 #ifndef NAT_WINDOWS_NAT_H
20 #define NAT_WINDOWS_NAT_H
21 
22 #include <windows.h>
23 #include <psapi.h>
24 #include <vector>
25 
26 #include "gdbsupport/gdb_optional.h"
27 #include "target/waitstatus.h"
28 
29 #define STATUS_WX86_BREAKPOINT 0x4000001F
30 #define STATUS_WX86_SINGLE_STEP 0x4000001E
31 
32 namespace windows_nat
33 {
34 
35 /* Thread information structure used to track extra information about
36    each thread.  */
37 struct windows_thread_info
38 {
windows_thread_infowindows_thread_info39   windows_thread_info (DWORD tid_, HANDLE h_, CORE_ADDR tlb)
40     : tid (tid_),
41       h (h_),
42       thread_local_base (tlb)
43   {
44   }
45 
46   ~windows_thread_info ();
47 
48   DISABLE_COPY_AND_ASSIGN (windows_thread_info);
49 
50   /* Ensure that this thread has been suspended.  */
51   void suspend ();
52 
53   /* Resume the thread if it has been suspended.  */
54   void resume ();
55 
56   /* The Win32 thread identifier.  */
57   DWORD tid;
58 
59   /* The handle to the thread.  */
60   HANDLE h;
61 
62   /* Thread Information Block address.  */
63   CORE_ADDR thread_local_base;
64 
65   /* This keeps track of whether SuspendThread was called on this
66      thread.  -1 means there was a failure or that the thread was
67      explicitly not suspended, 1 means it was called, and 0 means it
68      was not.  */
69   int suspended = 0;
70 
71   /* The context of the thread, including any manipulations.  */
72   union
73   {
74     CONTEXT context {};
75 #ifdef __x86_64__
76     WOW64_CONTEXT wow64_context;
77 #endif
78   };
79 
80   /* Whether debug registers changed since we last set CONTEXT back to
81      the thread.  */
82   bool debug_registers_changed = false;
83 
84   /* Nonzero if CONTEXT is invalidated and must be re-read from the
85      inferior thread.  */
86   bool reload_context = false;
87 
88   /* True if this thread is currently stopped at a software
89      breakpoint.  This is used to offset the PC when needed.  */
90   bool stopped_at_software_breakpoint = false;
91 
92   /* True if we've adjusted the PC after hitting a software
93      breakpoint, false otherwise.  This lets us avoid multiple
94      adjustments if the registers are read multiple times.  */
95   bool pc_adjusted = false;
96 
97   /* The name of the thread, allocated by xmalloc.  */
98   gdb::unique_xmalloc_ptr<char> name;
99 };
100 
101 
102 /* Possible values to pass to 'thread_rec'.  */
103 enum thread_disposition_type
104 {
105   /* Do not invalidate the thread's context, and do not suspend the
106      thread.  */
107   DONT_INVALIDATE_CONTEXT,
108   /* Invalidate the context, but do not suspend the thread.  */
109   DONT_SUSPEND,
110   /* Invalidate the context and suspend the thread.  */
111   INVALIDATE_CONTEXT
112 };
113 
114 /* Find a thread record given a thread id.  THREAD_DISPOSITION
115    controls whether the thread is suspended, and whether the context
116    is invalidated.
117 
118    This function must be supplied by the embedding application.  */
119 extern windows_thread_info *thread_rec (ptid_t ptid,
120 					thread_disposition_type disposition);
121 
122 
123 /* Handle OUTPUT_DEBUG_STRING_EVENT from child process.  Updates
124    OURSTATUS and returns the thread id if this represents a thread
125    change (this is specific to Cygwin), otherwise 0.
126 
127    Cygwin prepends its messages with a "cygwin:".  Interpret this as
128    a Cygwin signal.  Otherwise just print the string as a warning.
129 
130    This function must be supplied by the embedding application.  */
131 extern int handle_output_debug_string (struct target_waitstatus *ourstatus);
132 
133 /* Handle a DLL load event.
134 
135    This function assumes that the current event did not occur during
136    inferior initialization.
137 
138    DLL_NAME is the name of the library.  BASE is the base load
139    address.
140 
141    This function must be supplied by the embedding application.  */
142 
143 extern void handle_load_dll (const char *dll_name, LPVOID base);
144 
145 /* Handle a DLL unload event.
146 
147    This function assumes that this event did not occur during inferior
148    initialization.
149 
150    This function must be supplied by the embedding application.  */
151 
152 extern void handle_unload_dll ();
153 
154 /* Handle MS_VC_EXCEPTION when processing a stop.  MS_VC_EXCEPTION is
155    somewhat undocumented but is used to tell the debugger the name of
156    a thread.
157 
158    Return true if the exception was handled; return false otherwise.
159 
160    This function must be supplied by the embedding application.  */
161 
162 extern bool handle_ms_vc_exception (const EXCEPTION_RECORD *rec);
163 
164 /* When EXCEPTION_ACCESS_VIOLATION is processed, we give the embedding
165    application a chance to change it to be considered "unhandled".
166    This function must be supplied by the embedding application.  If it
167    returns true, then the exception is "unhandled".  */
168 
169 extern bool handle_access_violation (const EXCEPTION_RECORD *rec);
170 
171 
172 /* Currently executing process */
173 extern HANDLE current_process_handle;
174 extern DWORD current_process_id;
175 extern DWORD main_thread_id;
176 extern enum gdb_signal last_sig;
177 
178 /* The current debug event from WaitForDebugEvent or from a pending
179    stop.  */
180 extern DEBUG_EVENT current_event;
181 
182 /* The ID of the thread for which we anticipate a stop event.
183    Normally this is -1, meaning we'll accept an event in any
184    thread.  */
185 extern DWORD desired_stop_thread_id;
186 
187 /* A single pending stop.  See "pending_stops" for more
188    information.  */
189 struct pending_stop
190 {
191   /* The thread id.  */
192   DWORD thread_id;
193 
194   /* The target waitstatus we computed.  */
195   target_waitstatus status;
196 
197   /* The event.  A few fields of this can be referenced after a stop,
198      and it seemed simplest to store the entire event.  */
199   DEBUG_EVENT event;
200 };
201 
202 /* A vector of pending stops.  Sometimes, Windows will report a stop
203    on a thread that has been ostensibly suspended.  We believe what
204    happens here is that two threads hit a breakpoint simultaneously,
205    and the Windows kernel queues the stop events.  However, this can
206    result in the strange effect of trying to single step thread A --
207    leaving all other threads suspended -- and then seeing a stop in
208    thread B.  To handle this scenario, we queue all such "pending"
209    stops here, and then process them once the step has completed.  See
210    PR gdb/22992.  */
211 extern std::vector<pending_stop> pending_stops;
212 
213 /* Contents of $_siginfo */
214 extern EXCEPTION_RECORD siginfo_er;
215 
216 #ifdef __x86_64__
217 /* The target is a WOW64 process */
218 extern bool wow64_process;
219 /* Ignore first breakpoint exception of WOW64 process */
220 extern bool ignore_first_breakpoint;
221 #endif
222 
223 typedef enum
224 {
225   HANDLE_EXCEPTION_UNHANDLED = 0,
226   HANDLE_EXCEPTION_HANDLED,
227   HANDLE_EXCEPTION_IGNORED
228 } handle_exception_result;
229 
230 extern handle_exception_result handle_exception
231   (struct target_waitstatus *ourstatus, bool debug_exceptions);
232 
233 /* Call to indicate that a DLL was loaded.  */
234 
235 extern void dll_loaded_event ();
236 
237 /* Iterate over all DLLs currently mapped by our inferior, and
238    add them to our list of solibs.  */
239 
240 extern void windows_add_all_dlls ();
241 
242 /* Return true if there is a pending stop matching
243    desired_stop_thread_id.  If DEBUG_EVENTS is true, logging will be
244    enabled.  */
245 
246 extern bool matching_pending_stop (bool debug_events);
247 
248 /* See if a pending stop matches DESIRED_STOP_THREAD_ID.  If so,
249    remove it from the list of pending stops, set 'current_event', and
250    return it.  Otherwise, return an empty optional.  */
251 
252 extern gdb::optional<pending_stop> fetch_pending_stop (bool debug_events);
253 
254 /* A simple wrapper for ContinueDebugEvent that continues the last
255    waited-for event.  If DEBUG_EVENTS is true, logging will be
256    enabled.  */
257 
258 extern BOOL continue_last_debug_event (DWORD continue_status,
259 				       bool debug_events);
260 
261 /* A simple wrapper for WaitForDebugEvent that also sets the internal
262    'last_wait_event' on success.  */
263 
264 extern BOOL wait_for_debug_event (DEBUG_EVENT *event, DWORD timeout);
265 
266 #define AdjustTokenPrivileges		dyn_AdjustTokenPrivileges
267 #define DebugActiveProcessStop		dyn_DebugActiveProcessStop
268 #define DebugBreakProcess		dyn_DebugBreakProcess
269 #define DebugSetProcessKillOnExit	dyn_DebugSetProcessKillOnExit
270 #define EnumProcessModules		dyn_EnumProcessModules
271 #define EnumProcessModulesEx		dyn_EnumProcessModulesEx
272 #define GetModuleInformation		dyn_GetModuleInformation
273 #define GetModuleFileNameExA		dyn_GetModuleFileNameExA
274 #define GetModuleFileNameExW		dyn_GetModuleFileNameExW
275 #define LookupPrivilegeValueA		dyn_LookupPrivilegeValueA
276 #define OpenProcessToken		dyn_OpenProcessToken
277 #define GetConsoleFontSize		dyn_GetConsoleFontSize
278 #define GetCurrentConsoleFont		dyn_GetCurrentConsoleFont
279 #define Wow64SuspendThread		dyn_Wow64SuspendThread
280 #define Wow64GetThreadContext		dyn_Wow64GetThreadContext
281 #define Wow64SetThreadContext		dyn_Wow64SetThreadContext
282 #define Wow64GetThreadSelectorEntry	dyn_Wow64GetThreadSelectorEntry
283 #define GenerateConsoleCtrlEvent	dyn_GenerateConsoleCtrlEvent
284 
285 typedef BOOL WINAPI (AdjustTokenPrivileges_ftype) (HANDLE, BOOL,
286 						   PTOKEN_PRIVILEGES,
287 						   DWORD, PTOKEN_PRIVILEGES,
288 						   PDWORD);
289 extern AdjustTokenPrivileges_ftype *AdjustTokenPrivileges;
290 
291 typedef BOOL WINAPI (DebugActiveProcessStop_ftype) (DWORD);
292 extern DebugActiveProcessStop_ftype *DebugActiveProcessStop;
293 
294 typedef BOOL WINAPI (DebugBreakProcess_ftype) (HANDLE);
295 extern DebugBreakProcess_ftype *DebugBreakProcess;
296 
297 typedef BOOL WINAPI (DebugSetProcessKillOnExit_ftype) (BOOL);
298 extern DebugSetProcessKillOnExit_ftype *DebugSetProcessKillOnExit;
299 
300 typedef BOOL WINAPI (EnumProcessModules_ftype) (HANDLE, HMODULE *, DWORD,
301 						LPDWORD);
302 extern EnumProcessModules_ftype *EnumProcessModules;
303 
304 #ifdef __x86_64__
305 typedef BOOL WINAPI (EnumProcessModulesEx_ftype) (HANDLE, HMODULE *, DWORD,
306 						  LPDWORD, DWORD);
307 extern EnumProcessModulesEx_ftype *EnumProcessModulesEx;
308 #endif
309 
310 typedef BOOL WINAPI (GetModuleInformation_ftype) (HANDLE, HMODULE,
311 						  LPMODULEINFO, DWORD);
312 extern GetModuleInformation_ftype *GetModuleInformation;
313 
314 typedef DWORD WINAPI (GetModuleFileNameExA_ftype) (HANDLE, HMODULE, LPSTR,
315 						  DWORD);
316 extern GetModuleFileNameExA_ftype *GetModuleFileNameExA;
317 
318 typedef DWORD WINAPI (GetModuleFileNameExW_ftype) (HANDLE, HMODULE,
319 						   LPWSTR, DWORD);
320 extern GetModuleFileNameExW_ftype *GetModuleFileNameExW;
321 
322 typedef BOOL WINAPI (LookupPrivilegeValueA_ftype) (LPCSTR, LPCSTR, PLUID);
323 extern LookupPrivilegeValueA_ftype *LookupPrivilegeValueA;
324 
325 typedef BOOL WINAPI (OpenProcessToken_ftype) (HANDLE, DWORD, PHANDLE);
326 extern OpenProcessToken_ftype *OpenProcessToken;
327 
328 typedef BOOL WINAPI (GetCurrentConsoleFont_ftype) (HANDLE, BOOL,
329 						   CONSOLE_FONT_INFO *);
330 extern GetCurrentConsoleFont_ftype *GetCurrentConsoleFont;
331 
332 typedef COORD WINAPI (GetConsoleFontSize_ftype) (HANDLE, DWORD);
333 extern GetConsoleFontSize_ftype *GetConsoleFontSize;
334 
335 #ifdef __x86_64__
336 typedef DWORD WINAPI (Wow64SuspendThread_ftype) (HANDLE);
337 extern Wow64SuspendThread_ftype *Wow64SuspendThread;
338 
339 typedef BOOL WINAPI (Wow64GetThreadContext_ftype) (HANDLE, PWOW64_CONTEXT);
340 extern Wow64GetThreadContext_ftype *Wow64GetThreadContext;
341 
342 typedef BOOL WINAPI (Wow64SetThreadContext_ftype) (HANDLE,
343 						   const WOW64_CONTEXT *);
344 extern Wow64SetThreadContext_ftype *Wow64SetThreadContext;
345 
346 typedef BOOL WINAPI (Wow64GetThreadSelectorEntry_ftype) (HANDLE, DWORD,
347 							 PLDT_ENTRY);
348 extern Wow64GetThreadSelectorEntry_ftype *Wow64GetThreadSelectorEntry;
349 #endif
350 
351 typedef BOOL WINAPI (GenerateConsoleCtrlEvent_ftype) (DWORD, DWORD);
352 extern GenerateConsoleCtrlEvent_ftype *GenerateConsoleCtrlEvent;
353 
354 /* Load any functions which may not be available in ancient versions
355    of Windows.  */
356 
357 extern bool initialize_loadable ();
358 
359 }
360 
361 #endif
362