1 #ifndef label_h
2 #define label_h
3 
4 #include "../simobj.h"
5 #include "../display/simimg.h"
6 
7 class label_t : public obj_t
8 {
9 public:
10 	label_t(loadsave_t *file);
11 	label_t(koord3d pos, player_t *player, const char *text);
12 	~label_t();
13 
14 	void finish_rd() OVERRIDE;
15 
16 	void show_info() OVERRIDE;
17 
get_typ()18 	typ get_typ() const OVERRIDE { return obj_t::label; }
19 
20 	image_id get_image() const OVERRIDE;
21 };
22 
23 #endif
24