1 #ifndef label_h 2 #define label_h 3 4 #include "../simobj.h" 5 #include "../display/simimg.h" 6 7 class label_t : public obj_t 8 { 9 public: 10 label_t(loadsave_t *file); 11 label_t(koord3d pos, player_t *player, const char *text); 12 ~label_t(); 13 14 void finish_rd() OVERRIDE; 15 16 void show_info() OVERRIDE; 17 get_typ()18 typ get_typ() const OVERRIDE { return obj_t::label; } 19 20 image_id get_image() const OVERRIDE; 21 }; 22 23 #endif 24