1 /*****************************************************************************
2  * $LastChangedDate: 2009-11-22 22:39:11 -0500 (Sun, 22 Nov 2009) $
3  * @file
4  * @author  Jim E. Brooks  http://www.palomino3d.org
5  * @brief   Object definitions.
6  *          THESE ARE GLOBALS!  TRY TO USE ONLY BASIC COMPILE-TIME CONSTANTS.
7  *//*
8  * LEGAL:   COPYRIGHT (C) 2007 JIM E. BROOKS
9  *          THIS SOURCE CODE IS RELEASED UNDER THE TERMS
10  *          OF THE GNU GENERAL PUBLIC LICENSE VERSION 2 (GPL 2).
11  *****************************************************************************/
12 
13 #ifndef OBJECT_DEFS_HH
14 #define OBJECT_DEFS_HH 1
15 
16 namespace object {
17 namespace defs {
18 
19 const Milliseconds DYNA_TICK_FREQ( base::defs::DEFAULT_TICK_FREQ );  ///< affects frequency of animation, collision-detection
20 
21 } // namespace defs
22 } // namespace object
23 
24 #endif // OBJECT_DEFS_HH
25