1 /***************************************************************************** 2 * $LastChangedDate: 2009-11-22 22:39:11 -0500 (Sun, 22 Nov 2009) $ 3 * @file 4 * @author Jim E. Brooks http://www.palomino3d.org 5 * @brief Object definitions. 6 * THESE ARE GLOBALS! TRY TO USE ONLY BASIC COMPILE-TIME CONSTANTS. 7 *//* 8 * LEGAL: COPYRIGHT (C) 2007 JIM E. BROOKS 9 * THIS SOURCE CODE IS RELEASED UNDER THE TERMS 10 * OF THE GNU GENERAL PUBLIC LICENSE VERSION 2 (GPL 2). 11 *****************************************************************************/ 12 13 #ifndef OBJECT_DEFS_HH 14 #define OBJECT_DEFS_HH 1 15 16 namespace object { 17 namespace defs { 18 19 const Milliseconds DYNA_TICK_FREQ( base::defs::DEFAULT_TICK_FREQ ); ///< affects frequency of animation, collision-detection 20 21 } // namespace defs 22 } // namespace object 23 24 #endif // OBJECT_DEFS_HH 25