1=head1 NAME
2
3perlfaq3 - Programming Tools
4
5=head1 VERSION
6
7version 5.20210520
8
9=head1 DESCRIPTION
10
11This section of the FAQ answers questions related to programmer tools
12and programming support.
13
14=head2 How do I do (anything)?
15
16Have you looked at CPAN (see L<perlfaq2>)? The chances are that
17someone has already written a module that can solve your problem.
18Have you read the appropriate manpages? Here's a brief index:
19
20=over 4
21
22=item Basics
23
24=over 4
25
26=item L<perldata> - Perl data types
27
28=item L<perlvar> - Perl pre-defined variables
29
30=item L<perlsyn> - Perl syntax
31
32=item L<perlop> - Perl operators and precedence
33
34=item L<perlsub> - Perl subroutines
35
36=back
37
38
39=item Execution
40
41=over 4
42
43=item L<perlrun> - how to execute the Perl interpreter
44
45=item L<perldebug> - Perl debugging
46
47=back
48
49
50=item Functions
51
52=over 4
53
54=item L<perlfunc> - Perl builtin functions
55
56=back
57
58=item Objects
59
60=over 4
61
62=item L<perlref> - Perl references and nested data structures
63
64=item L<perlmod> - Perl modules (packages and symbol tables)
65
66=item L<perlobj> - Perl objects
67
68=item L<perltie> - how to hide an object class in a simple variable
69
70=back
71
72
73=item Data Structures
74
75=over 4
76
77=item L<perlref> - Perl references and nested data structures
78
79=item L<perllol> - Manipulating arrays of arrays in Perl
80
81=item L<perldsc> - Perl Data Structures Cookbook
82
83=back
84
85=item Modules
86
87=over 4
88
89=item L<perlmod> - Perl modules (packages and symbol tables)
90
91=item L<perlmodlib> - constructing new Perl modules and finding existing ones
92
93=back
94
95
96=item Regexes
97
98=over 4
99
100=item L<perlre> - Perl regular expressions
101
102=item L<perlfunc> - Perl builtin functions>
103
104=item L<perlop> - Perl operators and precedence
105
106=item L<perllocale> - Perl locale handling (internationalization and localization)
107
108=back
109
110
111=item Moving to perl5
112
113=over 4
114
115=item L<perltrap> - Perl traps for the unwary
116
117=item L<perl>
118
119=back
120
121
122=item Linking with C
123
124=over 4
125
126=item L<perlxstut> - Tutorial for writing XSUBs
127
128=item L<perlxs> - XS language reference manual
129
130=item L<perlcall> - Perl calling conventions from C
131
132=item L<perlguts> - Introduction to the Perl API
133
134=item L<perlembed> - how to embed perl in your C program
135
136=back
137
138=item Various
139
140L<http://www.cpan.org/misc/olddoc/FMTEYEWTK.tgz>
141(not a man-page but still useful, a collection of various essays on
142Perl techniques)
143
144=back
145
146A crude table of contents for the Perl manpage set is found in L<perltoc>.
147
148=head2 How can I use Perl interactively?
149
150The typical approach uses the Perl debugger, described in the
151L<perldebug(1)> manpage, on an "empty" program, like this:
152
153    perl -de 42
154
155Now just type in any legal Perl code, and it will be immediately
156evaluated. You can also examine the symbol table, get stack
157backtraces, check variable values, set breakpoints, and other
158operations typically found in symbolic debuggers.
159
160You can also use L<Devel::REPL> which is an interactive shell for Perl,
161commonly known as a REPL - Read, Evaluate, Print, Loop. It provides
162various handy features.
163
164=head2 How do I find which modules are installed on my system?
165
166From the command line, you can use the C<cpan> command's C<-l> switch:
167
168    $ cpan -l
169
170You can also use C<cpan>'s C<-a> switch to create an autobundle file
171that C<CPAN.pm> understands and can use to re-install every module:
172
173    $ cpan -a
174
175Inside a Perl program, you can use the L<ExtUtils::Installed> module to
176show all installed distributions, although it can take awhile to do
177its magic. The standard library which comes with Perl just shows up
178as "Perl" (although you can get those with L<Module::CoreList>).
179
180    use ExtUtils::Installed;
181
182    my $inst    = ExtUtils::Installed->new();
183    my @modules = $inst->modules();
184
185If you want a list of all of the Perl module filenames, you
186can use L<File::Find::Rule>:
187
188    use File::Find::Rule;
189
190    my @files = File::Find::Rule->
191        extras({follow => 1})->
192        file()->
193        name( '*.pm' )->
194        in( @INC )
195        ;
196
197If you do not have that module, you can do the same thing
198with L<File::Find> which is part of the standard library:
199
200    use File::Find;
201    my @files;
202
203    find(
204        {
205        wanted => sub {
206            push @files, $File::Find::fullname
207            if -f $File::Find::fullname && /\.pm$/
208        },
209        follow => 1,
210        follow_skip => 2,
211        },
212        @INC
213    );
214
215    print join "\n", @files;
216
217If you simply need to check quickly to see if a module is
218available, you can check for its documentation. If you can
219read the documentation the module is most likely installed.
220If you cannot read the documentation, the module might not
221have any (in rare cases):
222
223    $ perldoc Module::Name
224
225You can also try to include the module in a one-liner to see if
226perl finds it:
227
228    $ perl -MModule::Name -e1
229
230(If you don't receive a "Can't locate ... in @INC" error message, then Perl
231found the module name you asked for.)
232
233=head2 How do I debug my Perl programs?
234
235(contributed by brian d foy)
236
237Before you do anything else, you can help yourself by ensuring that
238you let Perl tell you about problem areas in your code. By turning
239on warnings and strictures, you can head off many problems before
240they get too big. You can find out more about these in L<strict>
241and L<warnings>.
242
243    #!/usr/bin/perl
244    use strict;
245    use warnings;
246
247Beyond that, the simplest debugger is the C<print> function. Use it
248to look at values as you run your program:
249
250    print STDERR "The value is [$value]\n";
251
252The L<Data::Dumper> module can pretty-print Perl data structures:
253
254    use Data::Dumper qw( Dumper );
255    print STDERR "The hash is " . Dumper( \%hash ) . "\n";
256
257Perl comes with an interactive debugger, which you can start with the
258C<-d> switch. It's fully explained in L<perldebug>.
259
260If you'd like a graphical user interface and you have L<Tk>, you can use
261C<ptkdb>. It's on CPAN and available for free.
262
263If you need something much more sophisticated and controllable, Leon
264Brocard's L<Devel::ebug> (which you can call with the C<-D> switch as C<-Debug>)
265gives you the programmatic hooks into everything you need to write your
266own (without too much pain and suffering).
267
268You can also use a commercial debugger such as Affrus (Mac OS X), Komodo
269from Activestate (Windows and Mac OS X), or EPIC (most platforms).
270
271=head2 How do I profile my Perl programs?
272
273(contributed by brian d foy, updated Fri Jul 25 12:22:26 PDT 2008)
274
275The C<Devel> namespace has several modules which you can use to
276profile your Perl programs.
277
278The L<Devel::NYTProf> (New York Times Profiler) does both statement
279and subroutine profiling. It's available from CPAN and you also invoke
280it with the C<-d> switch:
281
282    perl -d:NYTProf some_perl.pl
283
284It creates a database of the profile information that you can turn into
285reports. The C<nytprofhtml> command turns the data into an HTML report
286similar to the L<Devel::Cover> report:
287
288    nytprofhtml
289
290You might also be interested in using the L<Benchmark> to
291measure and compare code snippets.
292
293You can read more about profiling in I<Programming Perl>, chapter 20,
294or I<Mastering Perl>, chapter 5.
295
296L<perldebguts> documents creating a custom debugger if you need to
297create a special sort of profiler. brian d foy describes the process
298in I<The Perl Journal>, "Creating a Perl Debugger",
299L<http://www.ddj.com/184404522> , and "Profiling in Perl"
300L<http://www.ddj.com/184404580> .
301
302Perl.com has two interesting articles on profiling: "Profiling Perl",
303by Simon Cozens, L<https://www.perl.com/pub/2004/06/25/profiling.html/>
304and "Debugging and Profiling mod_perl Applications", by Frank Wiles,
305L<http://www.perl.com/pub/a/2006/02/09/debug_mod_perl.html> .
306
307Randal L. Schwartz writes about profiling in "Speeding up Your Perl
308Programs" for I<Unix Review>,
309L<http://www.stonehenge.com/merlyn/UnixReview/col49.html> , and "Profiling
310in Template Toolkit via Overriding" for I<Linux Magazine>,
311L<http://www.stonehenge.com/merlyn/LinuxMag/col75.html> .
312
313=head2 How do I cross-reference my Perl programs?
314
315The L<B::Xref> module can be used to generate cross-reference reports
316for Perl programs.
317
318    perl -MO=Xref[,OPTIONS] scriptname.plx
319
320=head2 Is there a pretty-printer (formatter) for Perl?
321
322L<Perl::Tidy> comes with a perl script L<perltidy> which indents and
323reformats Perl scripts to make them easier to read by trying to follow
324the rules of the L<perlstyle>. If you write Perl, or spend much time reading
325Perl, you will probably find it useful.
326
327Of course, if you simply follow the guidelines in L<perlstyle>,
328you shouldn't need to reformat. The habit of formatting your code
329as you write it will help prevent bugs. Your editor can and should
330help you with this. The perl-mode or newer cperl-mode for emacs
331can provide remarkable amounts of help with most (but not all)
332code, and even less programmable editors can provide significant
333assistance. Tom Christiansen and many other VI users swear by
334the following settings in vi and its clones:
335
336    set ai sw=4
337    map! ^O {^M}^[O^T
338
339Put that in your F<.exrc> file (replacing the caret characters
340with control characters) and away you go. In insert mode, ^T is
341for indenting, ^D is for undenting, and ^O is for blockdenting--as
342it were. A more complete example, with comments, can be found at
343L<http://www.cpan.org/authors/id/T/TO/TOMC/scripts/toms.exrc.gz>
344
345=head2 Is there an IDE or Windows Perl Editor?
346
347Perl programs are just plain text, so any editor will do.
348
349If you're on Unix, you already have an IDE--Unix itself. The Unix
350philosophy is the philosophy of several small tools that each do one
351thing and do it well. It's like a carpenter's toolbox.
352
353If you want an IDE, check the following (in alphabetical order, not
354order of preference):
355
356=over 4
357
358=item Eclipse
359
360L<http://e-p-i-c.sf.net/>
361
362The Eclipse Perl Integration Project integrates Perl
363editing/debugging with Eclipse.
364
365=item Enginsite
366
367L<http://www.enginsite.com/>
368
369Perl Editor by EngInSite is a complete integrated development
370environment (IDE) for creating, testing, and  debugging  Perl scripts;
371the tool runs on Windows 9x/NT/2000/XP or later.
372
373=item IntelliJ IDEA
374
375L<https://plugins.jetbrains.com/plugin/7796>
376
377Camelcade plugin provides Perl5 support in IntelliJ IDEA and other JetBrains IDEs.
378
379=item Kephra
380
381L<http://kephra.sf.net>
382
383GUI editor written in Perl using wxWidgets and Scintilla with lots of smaller features.
384Aims for a UI based on Perl principles like TIMTOWTDI and "easy things should be easy,
385hard things should be possible".
386
387=item Komodo
388
389L<http://www.ActiveState.com/Products/Komodo/>
390
391ActiveState's cross-platform (as of October 2004, that's Windows, Linux,
392and Solaris), multi-language IDE has Perl support, including a regular expression
393debugger and remote debugging.
394
395=item Notepad++
396
397L<http://notepad-plus.sourceforge.net/>
398
399=item Open Perl IDE
400
401L<http://open-perl-ide.sourceforge.net/>
402
403Open Perl IDE is an integrated development environment for writing
404and debugging Perl scripts with ActiveState's ActivePerl distribution
405under Windows 95/98/NT/2000.
406
407=item OptiPerl
408
409L<http://www.optiperl.com/>
410
411OptiPerl is a Windows IDE with simulated CGI environment, including
412debugger and syntax-highlighting editor.
413
414=item Padre
415
416L<http://padre.perlide.org/>
417
418Padre is cross-platform IDE for Perl written in Perl using wxWidgets to provide
419a native look and feel. It's open source under the Artistic License. It
420is one of the newer Perl IDEs.
421
422=item PerlBuilder
423
424L<http://www.solutionsoft.com/perl.htm>
425
426PerlBuilder is an integrated development environment for Windows that
427supports Perl development.
428
429=item visiPerl+
430
431L<http://helpconsulting.net/visiperl/index.html>
432
433From Help Consulting, for Windows.
434
435=item Visual Perl
436
437L<http://www.activestate.com/Products/Visual_Perl/>
438
439Visual Perl is a Visual Studio.NET plug-in from ActiveState.
440
441=item Zeus
442
443L<http://www.zeusedit.com/lookmain.html>
444
445Zeus for Windows is another Win32 multi-language editor/IDE
446that comes with support for Perl.
447
448=back
449
450For editors: if you're on Unix you probably have vi or a vi clone
451already, and possibly an emacs too, so you may not need to download
452anything. In any emacs the cperl-mode (M-x cperl-mode) gives you
453perhaps the best available Perl editing mode in any editor.
454
455If you are using Windows, you can use any editor that lets you work
456with plain text, such as NotePad or WordPad. Word processors, such as
457Microsoft Word or WordPerfect, typically do not work since they insert
458all sorts of behind-the-scenes information, although some allow you to
459save files as "Text Only". You can also download text editors designed
460specifically for programming, such as Textpad (
461L<http://www.textpad.com/> ) and UltraEdit ( L<http://www.ultraedit.com/> ),
462among others.
463
464If you are using MacOS, the same concerns apply. MacPerl (for Classic
465environments) comes with a simple editor. Popular external editors are
466BBEdit ( L<http://www.barebones.com/products/bbedit/> ) or Alpha (
467L<http://www.his.com/~jguyer/Alpha/Alpha8.html> ). MacOS X users can use
468Unix editors as well.
469
470=over 4
471
472=item GNU Emacs
473
474L<http://www.gnu.org/software/emacs/windows/ntemacs.html>
475
476=item MicroEMACS
477
478L<http://www.microemacs.de/>
479
480=item XEmacs
481
482L<http://www.xemacs.org/Download/index.html>
483
484=item Jed
485
486L<http://space.mit.edu/~davis/jed/>
487
488=back
489
490or a vi clone such as
491
492=over 4
493
494=item Vim
495
496L<http://www.vim.org/>
497
498=item Vile
499
500L<http://invisible-island.net/vile/vile.html>
501
502=back
503
504The following are Win32 multilanguage editor/IDEs that support Perl:
505
506=over 4
507
508=item MultiEdit
509
510L<http://www.MultiEdit.com/>
511
512=item SlickEdit
513
514L<http://www.slickedit.com/>
515
516=item ConTEXT
517
518L<http://www.contexteditor.org/>
519
520=back
521
522There is also a toyedit Text widget based editor written in Perl
523that is distributed with the Tk module on CPAN. The ptkdb
524( L<http://ptkdb.sourceforge.net/> ) is a Perl/Tk-based debugger that
525acts as a development environment of sorts. Perl Composer
526( L<http://perlcomposer.sourceforge.net/> ) is an IDE for Perl/Tk
527GUI creation.
528
529In addition to an editor/IDE you might be interested in a more
530powerful shell environment for Win32. Your options include
531
532=over 4
533
534=item bash
535
536from the Cygwin package ( L<http://cygwin.com/> )
537
538=item zsh
539
540L<http://www.zsh.org/>
541
542=back
543
544Cygwin is covered by the GNU General Public
545License (but that shouldn't matter for Perl use). Cygwin
546contains (in addition to the shell) a comprehensive set
547of standard Unix toolkit utilities.
548
549=over 4
550
551=item BBEdit and TextWrangler
552
553are text editors for OS X that have a Perl sensitivity mode
554( L<http://www.barebones.com/> ).
555
556=back
557
558=head2 Where can I get Perl macros for vi?
559
560For a complete version of Tom Christiansen's vi configuration file,
561see L<http://www.cpan.org/authors/id/T/TO/TOMC/scripts/toms.exrc.gz> ,
562the standard benchmark file for vi emulators. The file runs best with nvi,
563the current version of vi out of Berkeley, which incidentally can be built
564with an embedded Perl interpreter--see L<http://www.cpan.org/src/misc/> .
565
566=head2 Where can I get perl-mode or cperl-mode for emacs?
567X<emacs>
568
569Since Emacs version 19 patchlevel 22 or so, there have been both a
570perl-mode.el and support for the Perl debugger built in. These should
571come with the standard Emacs 19 distribution.
572
573Note that the perl-mode of emacs will have fits with C<"main'foo">
574(single quote), and mess up the indentation and highlighting. You
575are probably using C<"main::foo"> in new Perl code anyway, so this
576shouldn't be an issue.
577
578For CPerlMode, see L<http://www.emacswiki.org/cgi-bin/wiki/CPerlMode>
579
580=head2 How can I use curses with Perl?
581
582The Curses module from CPAN provides a dynamically loadable object
583module interface to a curses library. A small demo can be found at the
584directory L<http://www.cpan.org/authors/id/T/TO/TOMC/scripts/rep.gz> ;
585this program repeats a command and updates the screen as needed, rendering
586B<rep ps axu> similar to B<top>.
587
588=head2 How can I write a GUI (X, Tk, Gtk, etc.) in Perl?
589X<GUI> X<Tk> X<Wx> X<WxWidgets> X<Gtk> X<Gtk2> X<CamelBones> X<Qt>
590
591(contributed by Ben Morrow)
592
593There are a number of modules which let you write GUIs in Perl. Most
594GUI toolkits have a perl interface: an incomplete list follows.
595
596=over 4
597
598=item Tk
599
600This works under Unix and Windows, and the current version doesn't
601look half as bad under Windows as it used to. Some of the gui elements
602still don't 'feel' quite right, though. The interface is very natural
603and 'perlish', making it easy to use in small scripts that just need a
604simple gui. It hasn't been updated in a while.
605
606=item Wx
607
608This is a Perl binding for the cross-platform wxWidgets toolkit
609( L<http://www.wxwidgets.org> ). It works under Unix, Win32 and Mac OS X,
610using native widgets (Gtk under Unix). The interface follows the C++
611interface closely, but the documentation is a little sparse for someone
612who doesn't know the library, mostly just referring you to the C++
613documentation.
614
615=item Gtk and Gtk2
616
617These are Perl bindings for the Gtk toolkit ( L<http://www.gtk.org> ). The
618interface changed significantly between versions 1 and 2 so they have
619separate Perl modules. It runs under Unix, Win32 and Mac OS X (currently
620it requires an X server on Mac OS, but a 'native' port is underway), and
621the widgets look the same on every platform: i.e., they don't match the
622native widgets. As with Wx, the Perl bindings follow the C API closely,
623and the documentation requires you to read the C documentation to
624understand it.
625
626=item Win32::GUI
627
628This provides access to most of the Win32 GUI widgets from Perl.
629Obviously, it only runs under Win32, and uses native widgets. The Perl
630interface doesn't really follow the C interface: it's been made more
631Perlish, and the documentation is pretty good. More advanced stuff may
632require familiarity with the C Win32 APIs, or reference to MSDN.
633
634=item CamelBones
635
636CamelBones ( L<http://camelbones.sourceforge.net> ) is a Perl interface to
637Mac OS X's Cocoa GUI toolkit, and as such can be used to produce native
638GUIs on Mac OS X. It's not on CPAN, as it requires frameworks that
639CPAN.pm doesn't know how to install, but installation is via the
640standard OSX package installer. The Perl API is, again, very close to
641the ObjC API it's wrapping, and the documentation just tells you how to
642translate from one to the other.
643
644=item Qt
645
646There is a Perl interface to TrollTech's Qt toolkit, but it does not
647appear to be maintained.
648
649=item Athena
650
651Sx is an interface to the Athena widget set which comes with X, but
652again it appears not to be much used nowadays.
653
654=back
655
656=head2 How can I make my Perl program run faster?
657
658The best way to do this is to come up with a better algorithm. This
659can often make a dramatic difference. Jon Bentley's book
660I<Programming Pearls> (that's not a misspelling!)  has some good tips
661on optimization, too. Advice on benchmarking boils down to: benchmark
662and profile to make sure you're optimizing the right part, look for
663better algorithms instead of microtuning your code, and when all else
664fails consider just buying faster hardware. You will probably want to
665read the answer to the earlier question "How do I profile my Perl
666programs?" if you haven't done so already.
667
668A different approach is to autoload seldom-used Perl code. See the
669AutoSplit and AutoLoader modules in the standard distribution for
670that. Or you could locate the bottleneck and think about writing just
671that part in C, the way we used to take bottlenecks in C code and
672write them in assembler. Similar to rewriting in C, modules that have
673critical sections can be written in C (for instance, the PDL module
674from CPAN).
675
676If you're currently linking your perl executable to a shared
677I<libc.so>, you can often gain a 10-25% performance benefit by
678rebuilding it to link with a static libc.a instead. This will make a
679bigger perl executable, but your Perl programs (and programmers) may
680thank you for it. See the F<INSTALL> file in the source distribution
681for more information.
682
683The undump program was an ancient attempt to speed up Perl program by
684storing the already-compiled form to disk. This is no longer a viable
685option, as it only worked on a few architectures, and wasn't a good
686solution anyway.
687
688=head2 How can I make my Perl program take less memory?
689
690When it comes to time-space tradeoffs, Perl nearly always prefers to
691throw memory at a problem. Scalars in Perl use more memory than
692strings in C, arrays take more than that, and hashes use even more. While
693there's still a lot to be done, recent releases have been addressing
694these issues. For example, as of 5.004, duplicate hash keys are
695shared amongst all hashes using them, so require no reallocation.
696
697In some cases, using substr() or vec() to simulate arrays can be
698highly beneficial. For example, an array of a thousand booleans will
699take at least 20,000 bytes of space, but it can be turned into one
700125-byte bit vector--a considerable memory savings. The standard
701Tie::SubstrHash module can also help for certain types of data
702structure. If you're working with specialist data structures
703(matrices, for instance) modules that implement these in C may use
704less memory than equivalent Perl modules.
705
706Another thing to try is learning whether your Perl was compiled with
707the system malloc or with Perl's builtin malloc. Whichever one it
708is, try using the other one and see whether this makes a difference.
709Information about malloc is in the F<INSTALL> file in the source
710distribution. You can find out whether you are using perl's malloc by
711typing C<perl -V:usemymalloc>.
712
713Of course, the best way to save memory is to not do anything to waste
714it in the first place. Good programming practices can go a long way
715toward this:
716
717=over 4
718
719=item Don't slurp!
720
721Don't read an entire file into memory if you can process it line
722by line. Or more concretely, use a loop like this:
723
724    #
725    # Good Idea
726    #
727    while (my $line = <$file_handle>) {
728       # ...
729    }
730
731instead of this:
732
733    #
734    # Bad Idea
735    #
736    my @data = <$file_handle>;
737    foreach (@data) {
738        # ...
739    }
740
741When the files you're processing are small, it doesn't much matter which
742way you do it, but it makes a huge difference when they start getting
743larger.
744
745=item Use map and grep selectively
746
747Remember that both map and grep expect a LIST argument, so doing this:
748
749        @wanted = grep {/pattern/} <$file_handle>;
750
751will cause the entire file to be slurped. For large files, it's better
752to loop:
753
754        while (<$file_handle>) {
755                push(@wanted, $_) if /pattern/;
756        }
757
758=item Avoid unnecessary quotes and stringification
759
760Don't quote large strings unless absolutely necessary:
761
762        my $copy = "$large_string";
763
764makes 2 copies of $large_string (one for $copy and another for the
765quotes), whereas
766
767        my $copy = $large_string;
768
769only makes one copy.
770
771Ditto for stringifying large arrays:
772
773    {
774    local $, = "\n";
775    print @big_array;
776    }
777
778is much more memory-efficient than either
779
780    print join "\n", @big_array;
781
782or
783
784    {
785    local $" = "\n";
786    print "@big_array";
787    }
788
789
790=item Pass by reference
791
792Pass arrays and hashes by reference, not by value. For one thing, it's
793the only way to pass multiple lists or hashes (or both) in a single
794call/return. It also avoids creating a copy of all the contents. This
795requires some judgement, however, because any changes will be propagated
796back to the original data. If you really want to mangle (er, modify) a
797copy, you'll have to sacrifice the memory needed to make one.
798
799=item Tie large variables to disk
800
801For "big" data stores (i.e. ones that exceed available memory) consider
802using one of the DB modules to store it on disk instead of in RAM. This
803will incur a penalty in access time, but that's probably better than
804causing your hard disk to thrash due to massive swapping.
805
806=back
807
808=head2 Is it safe to return a reference to local or lexical data?
809
810Yes. Perl's garbage collection system takes care of this so
811everything works out right.
812
813    sub makeone {
814        my @a = ( 1 .. 10 );
815        return \@a;
816    }
817
818    for ( 1 .. 10 ) {
819        push @many, makeone();
820    }
821
822    print $many[4][5], "\n";
823
824    print "@many\n";
825
826=head2 How can I free an array or hash so my program shrinks?
827
828(contributed by Michael Carman)
829
830You usually can't. Memory allocated to lexicals (i.e. my() variables)
831cannot be reclaimed or reused even if they go out of scope. It is
832reserved in case the variables come back into scope. Memory allocated
833to global variables can be reused (within your program) by using
834undef() and/or delete().
835
836On most operating systems, memory allocated to a program can never be
837returned to the system. That's why long-running programs sometimes re-
838exec themselves. Some operating systems (notably, systems that use
839mmap(2) for allocating large chunks of memory) can reclaim memory that
840is no longer used, but on such systems, perl must be configured and
841compiled to use the OS's malloc, not perl's.
842
843In general, memory allocation and de-allocation isn't something you can
844or should be worrying about much in Perl.
845
846See also "How can I make my Perl program take less memory?"
847
848=head2 How can I make my CGI script more efficient?
849
850Beyond the normal measures described to make general Perl programs
851faster or smaller, a CGI program has additional issues. It may be run
852several times per second. Given that each time it runs it will need
853to be re-compiled and will often allocate a megabyte or more of system
854memory, this can be a killer. Compiling into C B<isn't going to help
855you> because the process start-up overhead is where the bottleneck is.
856
857There are three popular ways to avoid this overhead. One solution
858involves running the Apache HTTP server (available from
859L<http://www.apache.org/> ) with either of the mod_perl or mod_fastcgi
860plugin modules.
861
862With mod_perl and the Apache::Registry module (distributed with
863mod_perl), httpd will run with an embedded Perl interpreter which
864pre-compiles your script and then executes it within the same address
865space without forking. The Apache extension also gives Perl access to
866the internal server API, so modules written in Perl can do just about
867anything a module written in C can. For more on mod_perl, see
868L<http://perl.apache.org/>
869
870With the FCGI module (from CPAN) and the mod_fastcgi
871module (available from L<http://www.fastcgi.com/> ) each of your Perl
872programs becomes a permanent CGI daemon process.
873
874Finally, L<Plack> is a Perl module and toolkit that contains PSGI middleware,
875helpers and adapters to web servers, allowing you to easily deploy scripts which
876can continue running, and provides flexibility with regards to which web server
877you use. It can allow existing CGI scripts to enjoy this flexibility and
878performance with minimal changes, or can be used along with modern Perl web
879frameworks to make writing and deploying web services with Perl a breeze.
880
881These solutions can have far-reaching effects on your system and on the way you
882write your CGI programs, so investigate them with care.
883
884See also
885L<http://www.cpan.org/modules/by-category/15_World_Wide_Web_HTML_HTTP_CGI/> .
886
887=head2 How can I hide the source for my Perl program?
888
889Delete it. :-) Seriously, there are a number of (mostly
890unsatisfactory) solutions with varying levels of "security".
891
892First of all, however, you I<can't> take away read permission, because
893the source code has to be readable in order to be compiled and
894interpreted. (That doesn't mean that a CGI script's source is
895readable by people on the web, though--only by people with access to
896the filesystem.)  So you have to leave the permissions at the socially
897friendly 0755 level.
898
899Some people regard this as a security problem. If your program does
900insecure things and relies on people not knowing how to exploit those
901insecurities, it is not secure. It is often possible for someone to
902determine the insecure things and exploit them without viewing the
903source. Security through obscurity, the name for hiding your bugs
904instead of fixing them, is little security indeed.
905
906You can try using encryption via source filters (Starting from Perl
9075.8 the Filter::Simple and Filter::Util::Call modules are included in
908the standard distribution), but any decent programmer will be able to
909decrypt it. You can try using the byte code compiler and interpreter
910described later in L<perlfaq3>, but the curious might still be able to
911de-compile it. You can try using the native-code compiler described
912later, but crackers might be able to disassemble it. These pose
913varying degrees of difficulty to people wanting to get at your code,
914but none can definitively conceal it (true of every language, not just
915Perl).
916
917It is very easy to recover the source of Perl programs. You simply
918feed the program to the perl interpreter and use the modules in
919the B:: hierarchy. The B::Deparse module should be able to
920defeat most attempts to hide source. Again, this is not
921unique to Perl.
922
923If you're concerned about people profiting from your code, then the
924bottom line is that nothing but a restrictive license will give you
925legal security. License your software and pepper it with threatening
926statements like "This is unpublished proprietary software of XYZ Corp.
927Your access to it does not give you permission to use it blah blah
928blah."  We are not lawyers, of course, so you should see a lawyer if
929you want to be sure your license's wording will stand up in court.
930
931=head2 How can I compile my Perl program into byte code or C?
932
933(contributed by brian d foy)
934
935In general, you can't do this. There are some things that may work
936for your situation though. People usually ask this question
937because they want to distribute their works without giving away
938the source code, and most solutions trade disk space for convenience.
939You probably won't see much of a speed increase either, since most
940solutions simply bundle a Perl interpreter in the final product
941(but see L<How can I make my Perl program run faster?>).
942
943The Perl Archive Toolkit is Perl's analog to Java's JAR. It's freely
944available and on CPAN ( L<https://metacpan.org/pod/PAR> ).
945
946There are also some commercial products that may work for you, although
947you have to buy a license for them.
948
949The Perl Dev Kit ( L<http://www.activestate.com/Products/Perl_Dev_Kit/> )
950from ActiveState can "Turn your Perl programs into ready-to-run
951executables for HP-UX, Linux, Solaris and Windows."
952
953Perl2Exe ( L<http://www.indigostar.com/perl2exe.htm> ) is a command line
954program for converting perl scripts to executable files. It targets both
955Windows and Unix platforms.
956
957=head2 How can I get C<#!perl> to work on [MS-DOS,NT,...]?
958
959For OS/2 just use
960
961    extproc perl -S -your_switches
962
963as the first line in C<*.cmd> file (C<-S> due to a bug in cmd.exe's
964"extproc" handling). For DOS one should first invent a corresponding
965batch file and codify it in C<ALTERNATE_SHEBANG> (see the
966F<dosish.h> file in the source distribution for more information).
967
968The Win95/NT installation, when using the ActiveState port of Perl,
969will modify the Registry to associate the C<.pl> extension with the
970perl interpreter. If you install another port, perhaps even building
971your own Win95/NT Perl from the standard sources by using a Windows port
972of gcc (e.g., with cygwin or mingw32), then you'll have to modify
973the Registry yourself. In addition to associating C<.pl> with the
974interpreter, NT people can use: C<SET PATHEXT=%PATHEXT%;.PL> to let them
975run the program C<install-linux.pl> merely by typing C<install-linux>.
976
977Under "Classic" MacOS, a perl program will have the appropriate Creator and
978Type, so that double-clicking them will invoke the MacPerl application.
979Under Mac OS X, clickable apps can be made from any C<#!> script using Wil
980Sanchez' DropScript utility: L<http://www.wsanchez.net/software/> .
981
982I<IMPORTANT!>: Whatever you do, PLEASE don't get frustrated, and just
983throw the perl interpreter into your cgi-bin directory, in order to
984get your programs working for a web server. This is an EXTREMELY big
985security risk. Take the time to figure out how to do it correctly.
986
987=head2 Can I write useful Perl programs on the command line?
988
989Yes. Read L<perlrun> for more information. Some examples follow.
990(These assume standard Unix shell quoting rules.)
991
992    # sum first and last fields
993    perl -lane 'print $F[0] + $F[-1]' *
994
995    # identify text files
996    perl -le 'for(@ARGV) {print if -f && -T _}' *
997
998    # remove (most) comments from C program
999    perl -0777 -pe 's{/\*.*?\*/}{}gs' foo.c
1000
1001    # make file a month younger than today, defeating reaper daemons
1002    perl -e '$X=24*60*60; utime(time(),time() + 30 * $X,@ARGV)' *
1003
1004    # find first unused uid
1005    perl -le '$i++ while getpwuid($i); print $i'
1006
1007    # display reasonable manpath
1008    echo $PATH | perl -nl -072 -e '
1009    s![^/+]*$!man!&&-d&&!$s{$_}++&&push@m,$_;END{print"@m"}'
1010
1011OK, the last one was actually an Obfuscated Perl Contest entry. :-)
1012
1013=head2 Why don't Perl one-liners work on my DOS/Mac/VMS system?
1014
1015The problem is usually that the command interpreters on those systems
1016have rather different ideas about quoting than the Unix shells under
1017which the one-liners were created. On some systems, you may have to
1018change single-quotes to double ones, which you must I<NOT> do on Unix
1019or Plan9 systems. You might also have to change a single % to a %%.
1020
1021For example:
1022
1023    # Unix (including Mac OS X)
1024    perl -e 'print "Hello world\n"'
1025
1026    # DOS, etc.
1027    perl -e "print \"Hello world\n\""
1028
1029    # Mac Classic
1030    print "Hello world\n"
1031     (then Run "Myscript" or Shift-Command-R)
1032
1033    # MPW
1034    perl -e 'print "Hello world\n"'
1035
1036    # VMS
1037    perl -e "print ""Hello world\n"""
1038
1039The problem is that none of these examples are reliable: they depend on the
1040command interpreter. Under Unix, the first two often work. Under DOS,
1041it's entirely possible that neither works. If 4DOS was the command shell,
1042you'd probably have better luck like this:
1043
1044  perl -e "print <Ctrl-x>"Hello world\n<Ctrl-x>""
1045
1046Under the Mac, it depends which environment you are using. The MacPerl
1047shell, or MPW, is much like Unix shells in its support for several
1048quoting variants, except that it makes free use of the Mac's non-ASCII
1049characters as control characters.
1050
1051Using qq(), q(), and qx(), instead of "double quotes", 'single
1052quotes', and `backticks`, may make one-liners easier to write.
1053
1054There is no general solution to all of this. It is a mess.
1055
1056[Some of this answer was contributed by Kenneth Albanowski.]
1057
1058=head2 Where can I learn about CGI or Web programming in Perl?
1059
1060For modules, get the CGI or LWP modules from CPAN. For textbooks,
1061see the two especially dedicated to web stuff in the question on
1062books. For problems and questions related to the web, like "Why
1063do I get 500 Errors" or "Why doesn't it run from the browser right
1064when it runs fine on the command line", see the troubleshooting
1065guides and references in L<perlfaq9> or in the CGI MetaFAQ:
1066
1067    L<http://www.perl.org/CGI_MetaFAQ.html>
1068
1069Looking into L<https://plackperl.org> and modern Perl web frameworks is highly recommended,
1070though; web programming in Perl has evolved a long way from the old days of
1071simple CGI scripts.
1072
1073=head2 Where can I learn about object-oriented Perl programming?
1074
1075A good place to start is L<perlootut>, and you can use L<perlobj> for
1076reference.
1077
1078A good book on OO on Perl is the "Object-Oriented Perl"
1079by Damian Conway from Manning Publications, or "Intermediate Perl"
1080by Randal Schwartz, brian d foy, and Tom Phoenix from O'Reilly Media.
1081
1082=head2 Where can I learn about linking C with Perl?
1083
1084If you want to call C from Perl, start with L<perlxstut>,
1085moving on to L<perlxs>, L<xsubpp>, and L<perlguts>. If you want to
1086call Perl from C, then read L<perlembed>, L<perlcall>, and
1087L<perlguts>. Don't forget that you can learn a lot from looking at
1088how the authors of existing extension modules wrote their code and
1089solved their problems.
1090
1091You might not need all the power of XS. The Inline::C module lets
1092you put C code directly in your Perl source. It handles all the
1093magic to make it work. You still have to learn at least some of
1094the perl API but you won't have to deal with the complexity of the
1095XS support files.
1096
1097=head2 I've read perlembed, perlguts, etc., but I can't embed perl in my C program; what am I doing wrong?
1098
1099Download the ExtUtils::Embed kit from CPAN and run `make test'. If
1100the tests pass, read the pods again and again and again. If they
1101fail, submit a bug report to L<https://github.com/Perl/perl5/issues>
1102with the output of
1103C<make test TEST_VERBOSE=1> along with C<perl -V>.
1104
1105=head2 When I tried to run my script, I got this message. What does it mean?
1106
1107A complete list of Perl's error messages and warnings with explanatory
1108text can be found in L<perldiag>. You can also use the splain program
1109(distributed with Perl) to explain the error messages:
1110
1111    perl program 2>diag.out
1112    splain [-v] [-p] diag.out
1113
1114or change your program to explain the messages for you:
1115
1116    use diagnostics;
1117
1118or
1119
1120    use diagnostics -verbose;
1121
1122=head2 What's MakeMaker?
1123
1124(contributed by brian d foy)
1125
1126The L<ExtUtils::MakeMaker> module, better known simply as "MakeMaker",
1127turns a Perl script, typically called C<Makefile.PL>, into a Makefile.
1128The Unix tool C<make> uses this file to manage dependencies and actions
1129to process and install a Perl distribution.
1130
1131=head1 AUTHOR AND COPYRIGHT
1132
1133Copyright (c) 1997-2010 Tom Christiansen, Nathan Torkington, and
1134other authors as noted. All rights reserved.
1135
1136This documentation is free; you can redistribute it and/or modify it
1137under the same terms as Perl itself.
1138
1139Irrespective of its distribution, all code examples here are in the public
1140domain. You are permitted and encouraged to use this code and any
1141derivatives thereof in your own programs for fun or for profit as you
1142see fit. A simple comment in the code giving credit to the FAQ would
1143be courteous but is not required.
1144