1 
2 //
3 // This source file is part of appleseed.
4 // Visit https://appleseedhq.net/ for additional information and resources.
5 //
6 // This software is released under the MIT license.
7 //
8 // Copyright (c) 2010-2013 Francois Beaune, Jupiter Jazz Limited
9 // Copyright (c) 2014-2018 Francois Beaune, The appleseedhq Organization
10 //
11 // Permission is hereby granted, free of charge, to any person obtaining a copy
12 // of this software and associated documentation files (the "Software"), to deal
13 // in the Software without restriction, including without limitation the rights
14 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
15 // copies of the Software, and to permit persons to whom the Software is
16 // furnished to do so, subject to the following conditions:
17 //
18 // The above copyright notice and this permission notice shall be included in
19 // all copies or substantial portions of the Software.
20 //
21 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
22 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
24 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
25 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
26 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
27 // THE SOFTWARE.
28 //
29 
30 #pragma once
31 
32 // appleseed.foundation headers.
33 #include "foundation/platform/types.h"
34 
35 // Standard headers.
36 #include <cstddef>
37 
38 namespace renderer
39 {
40 
41 //
42 // A helper structure to locate all the vertices that belong to a triangle.
43 //
44 
45 class TriangleVertexInfo
46 {
47   public:
48     size_t                          m_vertex_index;             // index of the first vertex in the vertex array
49     size_t                          m_motion_segment_count;     // number of motion segments for this triangle
50     foundation::uint32              m_vis_flags;                // visibility flags of this triangle
51 
TriangleVertexInfo()52     TriangleVertexInfo() {}
53 
TriangleVertexInfo(const size_t vertex_index,const size_t motion_segment_count,const foundation::uint32 vis_flags)54     TriangleVertexInfo(
55         const size_t                vertex_index,
56         const size_t                motion_segment_count,
57         const foundation::uint32    vis_flags)
58       : m_vertex_index(vertex_index)
59       , m_motion_segment_count(motion_segment_count)
60       , m_vis_flags(vis_flags)
61     {
62     }
63 };
64 
65 }   // namespace renderer
66