1 /*
2  * Copyright (C) 2006-2019 Christopho, Solarus - http://www.solarus-games.org
3  *
4  * Solarus is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * Solarus is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License along
15  * with this program. If not, see <http://www.gnu.org/licenses/>.
16  */
17 #ifndef SOLARUS_HERO_LIFTING_STATE_H
18 #define SOLARUS_HERO_LIFTING_STATE_H
19 
20 #include "solarus/core/Common.h"
21 #include "solarus/entities/EntityState.h"
22 #include <memory>
23 
24 namespace Solarus {
25 
26 /**
27  * \brief The state "Lifting" of the hero.
28  */
29 class Hero::LiftingState: public HeroState {
30 
31   public:
32 
33     LiftingState(Hero& hero, const std::shared_ptr<CarriedObject>& lifted_item);
34 
35     void start(const State* previous_state) override;
36     void stop(const State* next_state) override;
37     void update() override;
38     void set_suspended(bool suspended) override;
39     bool get_can_be_hurt(Entity* attacker) override;
40     std::shared_ptr<CarriedObject> get_carried_object() const override;
41 
42   private:
43 
44     void throw_item();
45 
46     std::shared_ptr<CarriedObject> lifted_item;    /**< the item currently being lifted */
47 };
48 
49 }
50 
51 #endif
52 
53