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32 
33 /*!
34   \class SbVec2f SbVec2f.h Inventor/SbVec2f.h
35   \brief The SbVec2f class is a 2 dimensional vector with floating point coordinates.
36 
37   \ingroup base
38 
39   This vector class is used by many other classes in
40   Coin. It provides storage for a vector in 2 dimensions as well
41   as simple floating point arithmetic operations on this vector.
42 
43   \sa SbVec2s, SbVec2d, SbVec3s, SbVec3f, SbVec3d, SbVec4f, SbVec4d.
44 */
45 
46 #include <Inventor/SbVec2f.h>
47 
48 #include <limits>
49 #include <cassert>
50 
51 #include <Inventor/SbVec2d.h>
52 #include <Inventor/SbVec2b.h>
53 #include <Inventor/SbVec2s.h>
54 #include <Inventor/SbVec2i32.h>
55 #include <Inventor/fields/SoSFVec2f.h>
56 
57 #include "coinString.h"
58 
59 #if COIN_DEBUG
60 #include <Inventor/errors/SoDebugError.h>
61 #endif // COIN_DEBUG
62 
63 #include "tidbitsp.h" // coin_debug_normalize()
64 
65 // *************************************************************************
66 
67 /*!
68   \fn SbVec2f::SbVec2f(void)
69 
70   The default constructor does nothing. The vector coordinates will be
71   uninitialized until you do a setValue().
72 */
73 
74 /*!
75   \fn SbVec2f::SbVec2f(const float v[2])
76 
77   Constructs an SbVec2f instance with initial values from \a v.
78 */
79 
80 /*!
81   \fn SbVec2f::SbVec2f(float x, float y)
82 
83   Constructs an SbVec2f instance with the initial vector endpoints from
84   \a x and \a y.
85 */
86 
87 /*!
88   \fn SbVec2f::SbVec2f(const SbVec2d & v)
89 
90   Constructs an instance from an SbVec2d instance.
91 
92   \since Coin 2.5
93 */
94 
95 /*!
96   \fn SbVec2f::SbVec2f(const SbVec2b & v)
97 
98   Constructs an instance from an SbVec2d instance.
99 
100   \since Coin 2.5
101 */
102 
103 /*!
104   \fn SbVec2f::SbVec2f(const SbVec2s & v)
105 
106   Constructs an instance from an SbVec2d instance.
107 
108   \since Coin 2.5
109 */
110 
111 /*!
112   \fn SbVec2f::SbVec2f(const SbVec2i32 & v)
113 
114   Constructs an instance from an SbVec2d instance.
115 
116   \since Coin 2.5
117 */
118 
119 /*!
120   \fn float SbVec2f::dot(const SbVec2f & v) const
121 
122   Calculates and returns the result of taking the dot product of this
123   vector and \a v.
124 */
125 
126 /*!
127   Compares the vector with \a v and returns \c TRUE if the distance
128   between the vectors is smaller or equal to the square root of
129   \a tolerance.
130 */
131 
132 SbBool
equals(const SbVec2f & v,float tolerance) const133 SbVec2f::equals(const SbVec2f& v, float tolerance) const
134 {
135 #if COIN_DEBUG
136   if(!(tolerance >= 0.0f))
137     SoDebugError::postWarning("SbVec2f::equals",
138                               "Tolerance should be >= 0.0f");
139 #endif // COIN_DEBUG
140 
141   float xdist = this->vec[0] - v[0];
142   float ydist = this->vec[1] - v[1];
143 
144   if((xdist*xdist + ydist*ydist) <= tolerance) return TRUE;
145   return FALSE;
146 }
147 
148 /*!
149   \fn const float * SbVec2f::getValue(void) const
150 
151   Returns a pointer to an array of two floats containing the x and y
152   coordinates of the vector.
153 
154   \sa setValue().
155 */
156 
157 /*!
158   \fn void SbVec2f::getValue(float & x, float & y) const
159 
160   Returns the x and y coordinates of the vector.
161 
162   \sa setValue().
163 */
164 
165 /*!
166   Return length of vector.
167 */
168 
169 float
length(void) const170 SbVec2f::length(void) const
171 {
172   return static_cast<float>(sqrt(this->sqrLength()));
173 }
174 
175 /*!
176   \fn float SbVec2f::sqrLength(void) const
177 
178   Returns the square of the length of the vector.
179 
180   \since Coin 2.5
181 */
182 
183 /*!
184   \fn void SbVec2f::negate(void)
185 
186   Negate the vector (i.e. point it in the opposite direction).
187 */
188 
189 /*!
190   Normalize the vector to unit length. Return value is the original
191   length of the vector before normalization.
192 */
193 
194 float
normalize(void)195 SbVec2f::normalize(void)
196 {
197   float len = this->length();
198 
199   if (len > 0.0f) {
200     operator/=(len);
201   }
202 #if COIN_DEBUG
203   else if (coin_debug_normalize()) {
204     SoDebugError::postWarning("SbVec2f::normalize",
205                               "The length of the vector should be > 0.0f "
206                               "to be able to normalize.");
207   }
208 #endif // COIN_DEBUG
209   return len;
210 }
211 
212 /*!
213   \fn SbVec2f & SbVec2f::setValue(const float v[2])
214 
215   Set new x and y coordinates for the vector from \a v. Returns reference to
216   self.
217 
218   \sa getValue().
219 */
220 
221 /*!
222   \fn SbVec2f & SbVec2f::setValue(float x, float y)
223 
224   Set new x and y coordinates for the vector. Returns reference to self.
225 
226   \sa getValue().
227 */
228 
229 /*!
230   Sets the value from an SbVec2d instance.
231 
232   \since Coin 2.5
233 */
234 
235 SbVec2f &
setValue(const SbVec2d & v)236 SbVec2f::setValue(const SbVec2d & v)
237 {
238   vec[0] = static_cast<float>(v[0]);
239   vec[1] = static_cast<float>(v[1]);
240   return *this;
241 }
242 
243 /*!
244   Sets the value from an SbVec2b instance.
245 
246   \since Coin 2.5
247 */
248 
249 SbVec2f &
setValue(const SbVec2b & v)250 SbVec2f::setValue(const SbVec2b & v)
251 {
252   vec[0] = static_cast<float>(v[0]);
253   vec[1] = static_cast<float>(v[1]);
254   return *this;
255 }
256 
257 /*!
258   Sets the value from an SbVec2s instance.
259 
260   \since Coin 2.5
261 */
262 
263 SbVec2f &
setValue(const SbVec2s & v)264 SbVec2f::setValue(const SbVec2s & v)
265 {
266   vec[0] = static_cast<float>(v[0]);
267   vec[1] = static_cast<float>(v[1]);
268   return *this;
269 }
270 
271 /*!
272   Sets the value from an SbVec2i32 instance.
273 
274   \since Coin 2.5
275 */
276 
277 SbVec2f &
setValue(const SbVec2i32 & v)278 SbVec2f::setValue(const SbVec2i32 & v)
279 {
280   vec[0] = static_cast<float>(v[0]);
281   vec[1] = static_cast<float>(v[1]);
282   return *this;
283 }
284 
285 /*!
286   \fn float & SbVec2f::operator [] (int i)
287 
288   Index operator. Returns modifiable x or y coordinate.
289 
290   \sa getValue() and setValue().
291 */
292 
293 
294 /*!
295   \fn const float & SbVec2f::operator [] (int i) const
296 
297   Index operator. Returns x or y coordinate.
298 
299   \sa getValue().
300 */
301 
302 /*!
303   \fn SbVec2f & SbVec2f::operator *= (float d)
304 
305   Multiply components of vector with value \a d. Returns reference to self.
306 */
307 
308 
309 /*!
310   \fn SbVec2f & SbVec2f::operator /= (float d)
311 
312   Divides components of vector with value \a d. Returns reference to self.
313 */
314 
315 /*!
316   \fn SbVec2f & SbVec2f::operator += (const SbVec2f & v)
317 
318   Adds this vector and vector \a u. Returns reference to self.
319 */
320 
321 /*!
322   \fn SbVec2f & SbVec2f::operator -= (const SbVec2f & v)
323 
324   Subtracts vector \a u from this vector. Returns reference to self.
325 */
326 
327 /*!
328   \fn SbVec2f SbVec2f::operator - (void) const
329 
330   Non-destructive negation operator. Returns a new SbVec2f instance which
331   points in the opposite direction of this vector.
332 
333   \sa negate().
334 */
335 
336 /*!
337   \fn SbVec2f operator * (const SbVec2f& v, float d)
338   \relates SbVec2f
339 
340   Returns an SbVec2f instance which is the components of vector \a v
341   multiplied with \a d.
342 */
343 
344 /*!
345   \fn SbVec2f operator * (float d, const SbVec2f & v)
346   \relates SbVec2f
347 
348   Returns an SbVec2f instance which is the components of vector \a v
349   multiplied with \a d.
350 */
351 
352 /*!
353   \fn SbVec2f operator / (const SbVec2f& v, float d)
354   \relates SbVec2f
355 
356   Returns an SbVec2f instance which is the components of vector \a v
357   divided on the scalar factor \a d.
358 */
359 
360 /*!
361   \fn SbVec2f operator + (const SbVec2f & v1, const SbVec2f & v2)
362   \relates SbVec2f
363 
364   Returns an SbVec2f instance which is the sum of vectors \a v1 and \a v2.
365 */
366 
367 /*!
368   \fn SbVec2f operator -(const SbVec2f & v1, const SbVec2f & v2)
369   \relates SbVec2f
370 
371   Returns an SbVec2f instance which is vector \a v2 subtracted from
372   vector \a v1.
373 */
374 
375 /*!
376   \fn int operator == (const SbVec2f & v1, const SbVec2f & v2)
377   \relates SbVec2f
378 
379   Returns \a 1 if \a v1 and \a v2 are equal, \a 0 otherwise.
380 
381   \sa equals().
382  */
383 
384 /*!
385   \fn int operator != (const SbVec2f & v1, const SbVec2f & v2)
386   \relates SbVec2f
387 
388   Returns \a 1 if \a v1 and \a v2 are not equal, \a 0 if they are equal.
389 
390   \sa equals().
391 */
392 
393 /*!
394   Return a string representation of this object
395 */
396 SbString
toString() const397 SbVec2f::toString() const
398 {
399   return CoinInternal::ToString(*this);
400 }
401 
402 /*!
403   Convert from a string representation, return wether this is a valid conversion
404 */
405 SbBool
fromString(const SbString & str)406 SbVec2f::fromString(const SbString & str)
407 {
408   SbBool conversionOk;
409   *this = CoinInternal::FromString<SbVec2f>(str,&conversionOk);
410   return conversionOk;
411 }
412 
413 /*!
414   Dump the state of this object to the \a file stream. Only works in
415   debug version of library, method does nothing in an optimized
416   compile.
417 */
418 void
print(FILE * fp) const419 SbVec2f::print(FILE * fp) const
420 {
421 #if COIN_DEBUG
422   fputs(this->toString().getString(),fp);
423 #endif // COIN_DEBUG
424 }
425