1 // SuperTux - Boss "GhostTree" 2 // Copyright (C) 2007 Matthias Braun <matze@braunis.de> 3 // 4 // This program is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // This program is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU General Public License for more details. 13 // 14 // You should have received a copy of the GNU General Public License 15 // along with this program. If not, see <http://www.gnu.org/licenses/>. 16 17 #ifndef HEADER_SUPERTUX_BADGUY_GHOSTTREE_HPP 18 #define HEADER_SUPERTUX_BADGUY_GHOSTTREE_HPP 19 20 #include "badguy/badguy.hpp" 21 22 class TreeWillOWisp; 23 class Lantern; 24 25 class GhostTree final : public BadGuy 26 { 27 public: 28 GhostTree(const ReaderMapping& mapping); 29 is_flammable() const30 virtual bool is_flammable() const override { return false; } is_freezable() const31 virtual bool is_freezable() const override { return false; } kill_fall()32 virtual void kill_fall() override { } 33 34 virtual void activate() override; 35 virtual void active_update(float dt_sec) override; 36 virtual void draw(DrawingContext& context) override; 37 38 virtual bool collides(GameObject& other, const CollisionHit& hit) const override; 39 virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; 40 get_class() const41 virtual std::string get_class() const override { return "ghosttree"; } get_display_name() const42 virtual std::string get_display_name() const override { return _("Ghost Tree"); } 43 44 void willowisp_died(TreeWillOWisp* willowisp); 45 void die(); 46 47 private: 48 enum MyState { 49 STATE_IDLE, STATE_SUCKING, STATE_SWALLOWING, STATE_DYING 50 }; 51 52 private: 53 bool is_color_deadly(Color color) const; 54 void spawn_lantern(); 55 56 private: 57 MyState mystate; 58 Timer willowisp_timer; 59 float willo_spawn_y; 60 float willo_radius; 61 float willo_speed; 62 int willo_color; 63 64 SpritePtr glow_sprite; 65 Timer colorchange_timer; 66 Timer suck_timer; 67 Timer root_timer; 68 int treecolor; 69 Color suck_lantern_color; 70 71 Lantern* suck_lantern; /**< Lantern that is currently being sucked in */ 72 73 std::vector<TreeWillOWisp*> willowisps; 74 75 private: 76 GhostTree(const GhostTree&) = delete; 77 GhostTree& operator=(const GhostTree&) = delete; 78 }; 79 80 #endif 81 82 /* EOF */ 83