1 //  SuperTux - Boss "Yeti"
2 //  Copyright (C) 2005 Matthias Braun <matze@braunis.de>
3 //  Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
4 //
5 //  This program is free software: you can redistribute it and/or modify
6 //  it under the terms of the GNU General Public License as published by
7 //  the Free Software Foundation, either version 3 of the License, or
8 //  (at your option) any later version.
9 //
10 //  This program is distributed in the hope that it will be useful,
11 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
12 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 //  GNU General Public License for more details.
14 //
15 //  You should have received a copy of the GNU General Public License
16 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
17 
18 #ifndef HEADER_SUPERTUX_BADGUY_YETI_HPP
19 #define HEADER_SUPERTUX_BADGUY_YETI_HPP
20 
21 #include "badguy/badguy.hpp"
22 
23 class Yeti final : public BadGuy
24 {
25 public:
26   Yeti(const ReaderMapping& mapping);
27 
28   virtual void draw(DrawingContext& context) override;
29   virtual void initialize() override;
30   virtual void active_update(float dt_sec) override;
31   virtual void collision_solid(const CollisionHit& hit) override;
32   virtual bool collision_squished(GameObject& object) override;
33   virtual void kill_fall() override;
34 
35   virtual bool is_flammable() const override;
get_class() const36   virtual std::string get_class() const override { return "yeti"; }
get_display_name() const37   virtual std::string get_display_name() const override { return _("Yeti"); }
38 
39   virtual ObjectSettings get_settings() override;
40 
41   void kill_squished(GameObject& object);
42 
43 private:
44   void run();
45   void jump_up();
46   void be_angry();
47   void drop_stalactite();
48   void jump_down();
49 
50   void draw_hit_points(DrawingContext& context);
51 
52   void take_hit(Player& player);
53 
54   void add_snow_explosions();
55 
56 private:
57   enum YetiState {
58     JUMP_DOWN,
59     RUN,
60     JUMP_UP,
61     BE_ANGRY,
62     SQUISHED,
63     FALLING
64   };
65 
66 private:
67   YetiState state;
68   Timer state_timer;
69   Timer safe_timer;
70   int stomp_count;
71   int hit_points;
72   SurfacePtr hud_head;
73 
74   float left_stand_x;
75   float right_stand_x;
76   float left_jump_x;
77   float right_jump_x;
78 
79   void recalculate_pos();
80 
81   bool fixed_pos;
82   std::string hud_icon;
83 
84   class SnowExplosionParticle: public BadGuy
85   {
86   public:
87     SnowExplosionParticle(const Vector& pos, const Vector& velocity);
88   };
89 
90 private:
91   Yeti(const Yeti&) = delete;
92   Yeti& operator=(const Yeti&) = delete;
93 };
94 
95 #endif
96 
97 /* EOF */
98