1 // SuperTux
2 // Copyright (C) 2008 Ingo Ruhnke <grumbel@gmail.com>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17 #include "supertux/menu/profile_menu.hpp"
18
19 #include <boost/format.hpp>
20 #include <sstream>
21
22 #include "gui/dialog.hpp"
23 #include "gui/menu_manager.hpp"
24 #include "gui/menu_item.hpp"
25 #include "supertux/gameconfig.hpp"
26 #include "supertux/globals.hpp"
27 #include "util/file_system.hpp"
28 #include "util/gettext.hpp"
29
30 #include <physfs.h>
31
ProfileMenu()32 ProfileMenu::ProfileMenu()
33 {
34 add_label(_("Select Profile"));
35 add_hl();
36 for (int i = 1; i <= 5; ++i)
37 {
38 std::ostringstream out;
39 if (i == g_config->profile)
40 {
41 out << str(boost::format(_("[Profile %s]")) %i);
42 }
43 else
44 {
45 out << str(boost::format(_("Profile %s")) %i);
46 }
47 add_entry(i, out.str());
48 }
49 add_hl();
50 add_entry(6, _("Reset profile"));
51 add_entry(7, _("Reset all profiles"));
52
53 add_hl();
54 add_back(_("Back"));
55 }
56
57 void
menu_action(MenuItem & item)58 ProfileMenu::menu_action(MenuItem& item)
59 {
60 const auto& id = item.get_id();
61 if(id <= 5)
62 {
63 g_config->profile = item.get_id();
64 }
65 else if(id == 6)
66 {
67 Dialog::show_confirmation(_("Deleting your profile will reset your game progress. Are you sure?"), [this]() {
68 delete_savegames(g_config->profile);
69 });
70 }
71 else if(id == 7)
72 {
73 Dialog::show_confirmation(_("This will reset your game progress on all profiles. Are you sure?"), [this]() {
74 for (int i = 1; i <= 5; i++) {
75 delete_savegames(i);
76 }
77 });
78 }
79 MenuManager::instance().clear_menu_stack();
80 }
81
82 void
delete_savegames(int idx) const83 ProfileMenu::delete_savegames(int idx) const
84 {
85 const auto& profile_path = "profile" + std::to_string(idx);
86 std::unique_ptr<char*, decltype(&PHYSFS_freeList)>
87 files(PHYSFS_enumerateFiles(profile_path.c_str()),
88 PHYSFS_freeList);
89 for (const char* const* filename = files.get(); *filename != nullptr; ++filename)
90 {
91 std::string filepath = FileSystem::join(profile_path.c_str(), *filename);
92 PHYSFS_delete(filepath.c_str());
93 }
94 PHYSFS_delete(profile_path.c_str());
95 }
96
97 /* EOF */
98