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2  * Copyright (c) Kongsberg Oil & Gas Technologies AS
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31 \**************************************************************************/
32 
33 #ifdef HAVE_CONFIG_H
34 #include "config.h"
35 #endif // HAVE_CONFIG_H
36 
37 #ifdef HAVE_VRML97
38 
39 #include "vrml97/Anchor.cpp"
40 #include "vrml97/Appearance.cpp"
41 #include "vrml97/AudioClip.cpp"
42 #include "vrml97/Background.cpp"
43 #include "vrml97/Billboard.cpp"
44 #include "vrml97/Box.cpp"
45 #include "vrml97/Collision.cpp"
46 #include "vrml97/Color.cpp"
47 #include "vrml97/ColorInterpolator.cpp"
48 #include "vrml97/Cone.cpp"
49 #include "vrml97/Coordinate.cpp"
50 #include "vrml97/CoordinateInterpolator.cpp"
51 #include "vrml97/Cylinder.cpp"
52 #include "vrml97/CylinderSensor.cpp"
53 #include "vrml97/DirectionalLight.cpp"
54 #include "vrml97/DragSensor.cpp"
55 #include "vrml97/ElevationGrid.cpp"
56 #include "vrml97/Extrusion.cpp"
57 #include "vrml97/Fog.cpp"
58 #include "vrml97/FontStyle.cpp"
59 #include "vrml97/Geometry.cpp"
60 #include "vrml97/Group.cpp"
61 #include "vrml97/ImageTexture.cpp"
62 #include "vrml97/IndexedFaceSet.cpp"
63 #include "vrml97/IndexedLine.cpp"
64 #include "vrml97/IndexedLineSet.cpp"
65 #include "vrml97/IndexedShape.cpp"
66 #include "vrml97/Init.cpp"
67 #include "vrml97/Inline.cpp"
68 #include "vrml97/Interpolator.cpp"
69 #include "vrml97/LOD.cpp"
70 #include "vrml97/Light.cpp"
71 #include "vrml97/Material.cpp"
72 #include "vrml97/MovieTexture.cpp"
73 #include "vrml97/NavigationInfo.cpp"
74 #include "vrml97/Normal.cpp"
75 #include "vrml97/NormalInterpolator.cpp"
76 #include "vrml97/OrientationInterpolator.cpp"
77 #include "vrml97/Parent.cpp"
78 #include "vrml97/PixelTexture.cpp"
79 #include "vrml97/PlaneSensor.cpp"
80 #include "vrml97/PointLight.cpp"
81 #include "vrml97/PointSet.cpp"
82 #include "vrml97/PositionInterpolator.cpp"
83 #include "vrml97/ProximitySensor.cpp"
84 #include "vrml97/ScalarInterpolator.cpp"
85 #include "vrml97/Script.cpp"
86 #include "vrml97/Sensor.cpp"
87 #include "vrml97/Shape.cpp"
88 #include "vrml97/Sound.cpp"
89 #include "vrml97/Sphere.cpp"
90 #include "vrml97/SphereSensor.cpp"
91 #include "vrml97/SpotLight.cpp"
92 #include "vrml97/Switch.cpp"
93 #include "vrml97/Text.cpp"
94 #include "vrml97/Texture.cpp"
95 #include "vrml97/TextureCoordinate.cpp"
96 #include "vrml97/TextureTransform.cpp"
97 #include "vrml97/TimeSensor.cpp"
98 #include "vrml97/TouchSensor.cpp"
99 #include "vrml97/Transform.cpp"
100 #include "vrml97/VertexLine.cpp"
101 #include "vrml97/VertexPoint.cpp"
102 #include "vrml97/VertexShape.cpp"
103 #include "vrml97/Viewpoint.cpp"
104 #include "vrml97/VisibilitySensor.cpp"
105 #include "vrml97/WorldInfo.cpp"
106 #include "vrml97/JS_VRMLClasses.cpp"
107 
108 #endif // HAVE_VRML97
109