1 #if 0
2 //
3 // Generated by Microsoft (R) D3D Shader Disassembler
4 //
5 //
6 // Input signature:
7 //
8 // Name                 Index   Mask Register SysValue  Format   Used
9 // -------------------- ----- ------ -------- -------- ------- ------
10 // POSITION                 0   xyzw        0     NONE   float   xyzw
11 // COLOR                    0   xyzw        1     NONE   float   xyzw
12 //
13 //
14 // Output signature:
15 //
16 // Name                 Index   Mask Register SysValue  Format   Used
17 // -------------------- ----- ------ -------- -------- ------- ------
18 // SV_POSITION              0   xyzw        0      POS   float   xyzw
19 // COLOR                    0   xyzw        1     NONE   float   xyzw
20 //
21 vs_5_0
22 dcl_globalFlags refactoringAllowed
23 dcl_input v0.xyzw
24 dcl_input v1.xyzw
25 dcl_output_siv o0.xyzw, position
26 dcl_output o1.xyzw
27 mov o0.xyzw, v0.xyzw
28 mov o1.xyzw, v1.xyzw
29 ret
30 // Approximately 0 instruction slots used
31 #endif
32 
33 const BYTE g_vs_main[] =
34 {
35      68,  88,  66,  67,  17, 201,
36     143, 165, 233,  56,   0,  40,
37      84, 255, 207,  20,  40, 195,
38      63, 228,   1,   0,   0,   0,
39      68,   1,   0,   0,   3,   0,
40       0,   0,  44,   0,   0,   0,
41     124,   0,   0,   0, 208,   0,
42       0,   0,  73,  83,  71,  78,
43      72,   0,   0,   0,   2,   0,
44       0,   0,   8,   0,   0,   0,
45      56,   0,   0,   0,   0,   0,
46       0,   0,   0,   0,   0,   0,
47       3,   0,   0,   0,   0,   0,
48       0,   0,  15,  15,   0,   0,
49      65,   0,   0,   0,   0,   0,
50       0,   0,   0,   0,   0,   0,
51       3,   0,   0,   0,   1,   0,
52       0,   0,  15,  15,   0,   0,
53      80,  79,  83,  73,  84,  73,
54      79,  78,   0,  67,  79,  76,
55      79,  82,   0, 171,  79,  83,
56      71,  78,  76,   0,   0,   0,
57       2,   0,   0,   0,   8,   0,
58       0,   0,  56,   0,   0,   0,
59       0,   0,   0,   0,   1,   0,
60       0,   0,   3,   0,   0,   0,
61       0,   0,   0,   0,  15,   0,
62       0,   0,  68,   0,   0,   0,
63       0,   0,   0,   0,   0,   0,
64       0,   0,   3,   0,   0,   0,
65       1,   0,   0,   0,  15,   0,
66       0,   0,  83,  86,  95,  80,
67      79,  83,  73,  84,  73,  79,
68      78,   0,  67,  79,  76,  79,
69      82,   0, 171, 171,  83,  72,
70      69,  88, 108,   0,   0,   0,
71      80,   0,   1,   0,  27,   0,
72       0,   0, 106,   8,   0,   1,
73      95,   0,   0,   3, 242,  16,
74      16,   0,   0,   0,   0,   0,
75      95,   0,   0,   3, 242,  16,
76      16,   0,   1,   0,   0,   0,
77     103,   0,   0,   4, 242,  32,
78      16,   0,   0,   0,   0,   0,
79       1,   0,   0,   0, 101,   0,
80       0,   3, 242,  32,  16,   0,
81       1,   0,   0,   0,  54,   0,
82       0,   5, 242,  32,  16,   0,
83       0,   0,   0,   0,  70,  30,
84      16,   0,   0,   0,   0,   0,
85      54,   0,   0,   5, 242,  32,
86      16,   0,   1,   0,   0,   0,
87      70,  30,  16,   0,   1,   0,
88       0,   0,  62,   0,   0,   1
89 };
90