1 // Crimson Fields -- a game of tactical warfare
2 // Copyright (C) 2000-2007 Jens Granseuer
3 //
4 // This program is free software; you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation; either version 2 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17 //
18 
19 ///////////////////////////////////////////////////////////////
20 // uiaux.h - auxiliary user interface classes
21 ///////////////////////////////////////////////////////////////
22 
23 #ifndef _INCLUDE_UIAUX_H
24 #define _INCLUDE_UIAUX_H
25 
26 #include "textbox.h"
27 #include "mission.h"
28 #include "misc.h"
29 
30 class TLWListBuilder {
31 public:
32   static void BuildEventList( const List &events, TLWList &tlw );
33   static void BuildUnitList( const List &units, TLWList &tlw );
34   static void BuildUnitList( const List &units, TLWList &tlw, const Point &pos );
35   static void BuildShopList( const List &shops, TLWList &tlw );
36   static void BuildMsgList( Locale &msgs, TLWList &tlw );
37 
38   static void BuildUnitTypesList( const UnitSet &set, TLWList &tlw );
39 };
40 
41 #endif	/* _INCLUDE_UIAUX_H */
42 
43