1 // Crimson Fields -- a game of tactical warfare 2 // Copyright (C) 2000-2007 Jens Granseuer 3 // 4 // This program is free software; you can redistribute it and/or modify 5 // it under the terms of the GNU General Public License as published by 6 // the Free Software Foundation; either version 2 of the License, or 7 // (at your option) any later version. 8 // 9 // This program is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU General Public License for more details. 13 // 14 // You should have received a copy of the GNU General Public License 15 // along with this program; if not, write to the Free Software 16 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 17 // 18 19 /////////////////////////////////////////////////////////////// 20 // uiaux.h - auxiliary user interface classes 21 /////////////////////////////////////////////////////////////// 22 23 #ifndef _INCLUDE_UIAUX_H 24 #define _INCLUDE_UIAUX_H 25 26 #include "textbox.h" 27 #include "mission.h" 28 #include "misc.h" 29 30 class TLWListBuilder { 31 public: 32 static void BuildEventList( const List &events, TLWList &tlw ); 33 static void BuildUnitList( const List &units, TLWList &tlw ); 34 static void BuildUnitList( const List &units, TLWList &tlw, const Point &pos ); 35 static void BuildShopList( const List &shops, TLWList &tlw ); 36 static void BuildMsgList( Locale &msgs, TLWList &tlw ); 37 38 static void BuildUnitTypesList( const UnitSet &set, TLWList &tlw ); 39 }; 40 41 #endif /* _INCLUDE_UIAUX_H */ 42 43