1 /***************************************************************************
2  *      Mechanized Assault and Exploration Reloaded Projectfile            *
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19 
20 #ifndef utility_signal_signalconnectionmanagerH
21 #define utility_signal_signalconnectionmanagerH
22 
23 #include <vector>
24 
25 #include "maxrconfig.h"
26 #include "utility/signal/signalconnection.h"
27 
28 /**
29  * A RAII signal connection manager class that can be used to bind
30  * the lifetime of connections to the lifetime of this connection manager.
31  *
32  * All connections that are established through this connection manager
33  * will automatically disconnected when the connection manager will
34  * be destroyed.
35  */
36 class cSignalConnectionManager
37 {
38 public:
39 	cSignalConnectionManager();
40 	cSignalConnectionManager (cSignalConnectionManager&& other);
41 
42 	~cSignalConnectionManager();
43 
44 	cSignalConnectionManager& operator= (cSignalConnectionManager && other);
45 
46 	/**
47 	 * Connects the passed function object to the passed signal and
48 	 * stores the connection within this connection manager so that
49 	 * it will be disconnected when the connection manager gets destroyed.
50 	 *
51 	 * @tparam SignalType The type of the signal.
52 	 * @tparam FunctionType The type of the function.
53 	 * @param signal The signal to connect the function to.
54 	 * @param function The callable object to connect to the signal.
55 	 */
56 	template<typename SignalType, typename FunctionType>
57 	cSignalConnection connect (SignalType& signal, FunctionType&& function);
58 
59 	/**
60 	 * Disconnects a single connection and removes it from this manager.
61 	 *
62 	 * @param connection The connection to disconnect.
63 	 *                   Should be a connection that has been returned by the @ref connect
64 	 *                   method of this class.
65 	 *                   Any other connections will be ignored.
66 	 * @return true if the connection could be found in the stored connections and
67 	 *         hence has been disconnected.
68 	 */
69 	bool disconnect (cSignalConnection& connection);
70 
71 	/**
72 	 * Disconnects all the stored connections.
73 	 */
74 	void disconnectAll();
75 
76 	/**
77 	 * Clears all the stored connections without disconnecting them.
78 	 */
79 	void clear();
80 private:
81 	cSignalConnectionManager (const cSignalConnectionManager& other) MAXR_DELETE_FUNCTION;
82 	cSignalConnectionManager& operator= (const cSignalConnectionManager& other) MAXR_DELETE_FUNCTION;
83 
84 	std::vector<cSignalConnection> connections;
85 };
86 
87 //------------------------------------------------------------------------------
88 template<typename SignalType, typename FunctionType>
connect(SignalType & signal,FunctionType && function)89 cSignalConnection cSignalConnectionManager::connect (SignalType& signal, FunctionType&& function)
90 {
91 	connections.push_back (signal.connect (std::forward<FunctionType> (function)));
92 	return connections.back();
93 }
94 
95 #endif // utility_signal_signalconnectionmanagerH
96