1 // Copyright 2019 yuzu Emulator Project
2 // Licensed under GPLv2 or any later version
3 // Refer to the license.txt file included.
4 
5 #pragma once
6 
7 #include <utility>
8 
9 #include "common/alignment.h"
10 #include "common/bit_util.h"
11 #include "common/cityhash.h"
12 #include "common/common_types.h"
13 #include "video_core/engines/fermi_2d.h"
14 #include "video_core/engines/maxwell_3d.h"
15 #include "video_core/shader/shader_ir.h"
16 #include "video_core/surface.h"
17 #include "video_core/textures/decoders.h"
18 
19 namespace VideoCommon {
20 
21 class FormatLookupTable;
22 
23 class SurfaceParams {
24 public:
25     /// Creates SurfaceCachedParams from a texture configuration.
26     static SurfaceParams CreateForTexture(const FormatLookupTable& lookup_table,
27                                           const Tegra::Texture::TICEntry& tic,
28                                           const VideoCommon::Shader::Sampler& entry);
29 
30     /// Creates SurfaceCachedParams from an image configuration.
31     static SurfaceParams CreateForImage(const FormatLookupTable& lookup_table,
32                                         const Tegra::Texture::TICEntry& tic,
33                                         const VideoCommon::Shader::Image& entry);
34 
35     /// Creates SurfaceCachedParams for a depth buffer configuration.
36     static SurfaceParams CreateForDepthBuffer(Tegra::Engines::Maxwell3D& maxwell3d);
37 
38     /// Creates SurfaceCachedParams from a framebuffer configuration.
39     static SurfaceParams CreateForFramebuffer(Tegra::Engines::Maxwell3D& maxwell3d,
40                                               std::size_t index);
41 
42     /// Creates SurfaceCachedParams from a Fermi2D surface configuration.
43     static SurfaceParams CreateForFermiCopySurface(
44         const Tegra::Engines::Fermi2D::Regs::Surface& config);
45 
46     /// Obtains the texture target from a shader's sampler entry.
47     static VideoCore::Surface::SurfaceTarget ExpectedTarget(
48         const VideoCommon::Shader::Sampler& entry);
49 
50     /// Obtains the texture target from a shader's sampler entry.
51     static VideoCore::Surface::SurfaceTarget ExpectedTarget(
52         const VideoCommon::Shader::Image& entry);
53 
Hash()54     std::size_t Hash() const {
55         return static_cast<std::size_t>(
56             Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
57     }
58 
59     bool operator==(const SurfaceParams& rhs) const;
60 
61     bool operator!=(const SurfaceParams& rhs) const {
62         return !operator==(rhs);
63     }
64 
GetGuestSizeInBytes()65     std::size_t GetGuestSizeInBytes() const {
66         return GetInnerMemorySize(false, false, false);
67     }
68 
GetHostSizeInBytes(bool is_converted)69     std::size_t GetHostSizeInBytes(bool is_converted) const {
70         if (!is_converted) {
71             return GetInnerMemorySize(true, false, false);
72         }
73         // ASTC is uncompressed in software, in emulated as RGBA8
74         std::size_t host_size_in_bytes = 0;
75         for (u32 level = 0; level < num_levels; ++level) {
76             host_size_in_bytes += GetConvertedMipmapSize(level) * GetNumLayers();
77         }
78         return host_size_in_bytes;
79     }
80 
GetBlockAlignedWidth()81     u32 GetBlockAlignedWidth() const {
82         return Common::AlignUp(width, 64 / GetBytesPerPixel());
83     }
84 
85     /// Returns the width of a given mipmap level.
GetMipWidth(u32 level)86     u32 GetMipWidth(u32 level) const {
87         return std::max(1U, width >> level);
88     }
89 
90     /// Returns the height of a given mipmap level.
GetMipHeight(u32 level)91     u32 GetMipHeight(u32 level) const {
92         return std::max(1U, height >> level);
93     }
94 
95     /// Returns the depth of a given mipmap level.
GetMipDepth(u32 level)96     u32 GetMipDepth(u32 level) const {
97         return is_layered ? depth : std::max(1U, depth >> level);
98     }
99 
100     /// Returns the block height of a given mipmap level.
101     u32 GetMipBlockHeight(u32 level) const;
102 
103     /// Returns the block depth of a given mipmap level.
104     u32 GetMipBlockDepth(u32 level) const;
105 
106     /// Returns the best possible row/pitch alignment for the surface.
GetRowAlignment(u32 level,bool is_converted)107     u32 GetRowAlignment(u32 level, bool is_converted) const {
108         const u32 bpp = is_converted ? 4 : GetBytesPerPixel();
109         return 1U << Common::CountTrailingZeroes32(GetMipWidth(level) * bpp);
110     }
111 
112     /// Returns the offset in bytes in guest memory of a given mipmap level.
113     std::size_t GetGuestMipmapLevelOffset(u32 level) const;
114 
115     /// Returns the offset in bytes in host memory (linear) of a given mipmap level.
116     std::size_t GetHostMipmapLevelOffset(u32 level, bool is_converted) const;
117 
118     /// Returns the size in bytes in guest memory of a given mipmap level.
GetGuestMipmapSize(u32 level)119     std::size_t GetGuestMipmapSize(u32 level) const {
120         return GetInnerMipmapMemorySize(level, false, false);
121     }
122 
123     /// Returns the size in bytes in host memory (linear) of a given mipmap level.
GetHostMipmapSize(u32 level)124     std::size_t GetHostMipmapSize(u32 level) const {
125         return GetInnerMipmapMemorySize(level, true, false) * GetNumLayers();
126     }
127 
128     std::size_t GetConvertedMipmapSize(u32 level) const;
129 
130     /// Get this texture Tegra Block size in guest memory layout
131     u32 GetBlockSize() const;
132 
133     /// Get X, Y coordinates max sizes of a single block.
134     std::pair<u32, u32> GetBlockXY() const;
135 
136     /// Get the offset in x, y, z coordinates from a memory offset
137     std::tuple<u32, u32, u32> GetBlockOffsetXYZ(u32 offset) const;
138 
139     /// Returns the size of a layer in bytes in guest memory.
GetGuestLayerSize()140     std::size_t GetGuestLayerSize() const {
141         return GetLayerSize(false, false);
142     }
143 
144     /// Returns the size of a layer in bytes in host memory for a given mipmap level.
GetHostLayerSize(u32 level)145     std::size_t GetHostLayerSize(u32 level) const {
146         ASSERT(target != VideoCore::Surface::SurfaceTarget::Texture3D);
147         return GetInnerMipmapMemorySize(level, true, false);
148     }
149 
150     /// Returns the max possible mipmap that the texture can have in host gpu
MaxPossibleMipmap()151     u32 MaxPossibleMipmap() const {
152         const u32 max_mipmap_w = Common::Log2Ceil32(width) + 1U;
153         const u32 max_mipmap_h = Common::Log2Ceil32(height) + 1U;
154         const u32 max_mipmap = std::max(max_mipmap_w, max_mipmap_h);
155         if (target != VideoCore::Surface::SurfaceTarget::Texture3D)
156             return max_mipmap;
157         return std::max(max_mipmap, Common::Log2Ceil32(depth) + 1U);
158     }
159 
160     /// Returns if the guest surface is a compressed surface.
IsCompressed()161     bool IsCompressed() const {
162         return GetDefaultBlockHeight() > 1 || GetDefaultBlockWidth() > 1;
163     }
164 
165     /// Returns the default block width.
GetDefaultBlockWidth()166     u32 GetDefaultBlockWidth() const {
167         return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
168     }
169 
170     /// Returns the default block height.
GetDefaultBlockHeight()171     u32 GetDefaultBlockHeight() const {
172         return VideoCore::Surface::GetDefaultBlockHeight(pixel_format);
173     }
174 
175     /// Returns the bits per pixel.
GetBitsPerPixel()176     u32 GetBitsPerPixel() const {
177         return VideoCore::Surface::GetFormatBpp(pixel_format);
178     }
179 
180     /// Returns the bytes per pixel.
GetBytesPerPixel()181     u32 GetBytesPerPixel() const {
182         return VideoCore::Surface::GetBytesPerPixel(pixel_format);
183     }
184 
185     /// Returns true if the pixel format is a depth and/or stencil format.
IsPixelFormatZeta()186     bool IsPixelFormatZeta() const {
187         return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
188                pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
189     }
190 
191     /// Returns is the surface is a TextureBuffer type of surface.
IsBuffer()192     bool IsBuffer() const {
193         return target == VideoCore::Surface::SurfaceTarget::TextureBuffer;
194     }
195 
196     /// Returns the number of layers in the surface.
GetNumLayers()197     std::size_t GetNumLayers() const {
198         return is_layered ? depth : 1;
199     }
200 
201     /// Returns the debug name of the texture for use in graphic debuggers.
202     std::string TargetName() const;
203 
204     // Helper used for out of class size calculations
AlignLayered(const std::size_t out_size,const u32 block_height,const u32 block_depth)205     static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height,
206                                     const u32 block_depth) {
207         return Common::AlignBits(out_size,
208                                  Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth);
209     }
210 
211     /// Converts a width from a type of surface into another. This helps represent the
212     /// equivalent value between compressed/non-compressed textures.
ConvertWidth(u32 width,VideoCore::Surface::PixelFormat pixel_format_from,VideoCore::Surface::PixelFormat pixel_format_to)213     static u32 ConvertWidth(u32 width, VideoCore::Surface::PixelFormat pixel_format_from,
214                             VideoCore::Surface::PixelFormat pixel_format_to) {
215         const u32 bw1 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_from);
216         const u32 bw2 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_to);
217         return (width * bw2 + bw1 - 1) / bw1;
218     }
219 
220     /// Converts a height from a type of surface into another. This helps represent the
221     /// equivalent value between compressed/non-compressed textures.
ConvertHeight(u32 height,VideoCore::Surface::PixelFormat pixel_format_from,VideoCore::Surface::PixelFormat pixel_format_to)222     static u32 ConvertHeight(u32 height, VideoCore::Surface::PixelFormat pixel_format_from,
223                              VideoCore::Surface::PixelFormat pixel_format_to) {
224         const u32 bh1 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_from);
225         const u32 bh2 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_to);
226         return (height * bh2 + bh1 - 1) / bh1;
227     }
228 
229     // Finds the maximun possible width between 2 2D layers of different formats
IntersectWidth(const SurfaceParams & src_params,const SurfaceParams & dst_params,const u32 src_level,const u32 dst_level)230     static u32 IntersectWidth(const SurfaceParams& src_params, const SurfaceParams& dst_params,
231                               const u32 src_level, const u32 dst_level) {
232         const u32 bw1 = src_params.GetDefaultBlockWidth();
233         const u32 bw2 = dst_params.GetDefaultBlockWidth();
234         const u32 t_src_width = (src_params.GetMipWidth(src_level) * bw2 + bw1 - 1) / bw1;
235         const u32 t_dst_width = (dst_params.GetMipWidth(dst_level) * bw1 + bw2 - 1) / bw2;
236         return std::min(t_src_width, t_dst_width);
237     }
238 
239     // Finds the maximun possible height between 2 2D layers of different formats
IntersectHeight(const SurfaceParams & src_params,const SurfaceParams & dst_params,const u32 src_level,const u32 dst_level)240     static u32 IntersectHeight(const SurfaceParams& src_params, const SurfaceParams& dst_params,
241                                const u32 src_level, const u32 dst_level) {
242         const u32 bh1 = src_params.GetDefaultBlockHeight();
243         const u32 bh2 = dst_params.GetDefaultBlockHeight();
244         const u32 t_src_height = (src_params.GetMipHeight(src_level) * bh2 + bh1 - 1) / bh1;
245         const u32 t_dst_height = (dst_params.GetMipHeight(dst_level) * bh1 + bh2 - 1) / bh2;
246         return std::min(t_src_height, t_dst_height);
247     }
248 
249     bool is_tiled;
250     bool srgb_conversion;
251     bool is_layered;
252     u32 block_width;
253     u32 block_height;
254     u32 block_depth;
255     u32 tile_width_spacing;
256     u32 width;
257     u32 height;
258     u32 depth;
259     u32 pitch;
260     u32 num_levels;
261     u32 emulated_levels;
262     VideoCore::Surface::PixelFormat pixel_format;
263     VideoCore::Surface::SurfaceType type;
264     VideoCore::Surface::SurfaceTarget target;
265 
266 private:
267     /// Returns the size of a given mipmap level inside a layer.
268     std::size_t GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool uncompressed) const;
269 
270     /// Returns the size of all mipmap levels and aligns as needed.
GetInnerMemorySize(bool as_host_size,bool layer_only,bool uncompressed)271     std::size_t GetInnerMemorySize(bool as_host_size, bool layer_only, bool uncompressed) const {
272         return GetLayerSize(as_host_size, uncompressed) *
273                (layer_only ? 1U : (is_layered ? depth : 1U));
274     }
275 
276     /// Returns the size of a layer
277     std::size_t GetLayerSize(bool as_host_size, bool uncompressed) const;
278 
279     /// Returns true if these parameters are from a layered surface.
280     bool IsLayered() const;
281 };
282 
283 } // namespace VideoCommon
284 
285 namespace std {
286 
287 template <>
288 struct hash<VideoCommon::SurfaceParams> {
289     std::size_t operator()(const VideoCommon::SurfaceParams& k) const noexcept {
290         return k.Hash();
291     }
292 };
293 
294 } // namespace std
295