Searched refs:AAF_DESTROYACTOR (Results 1 – 2 of 2) sorted by relevance
166 AAF_DESTROYACTOR = 0x8000, // destroy actor after animation finishes enumerator168 AAF_COMMONFLAGS = (AAF_TWOSTEP | AAF_LOOPING | AAF_UNSTOPPABLE | AAF_HANGING | AAF_DESTROYACTOR)
682 if (_tracker->getAnimAction()->hasFlags(AnimAction::AAF_DESTROYACTOR)) { in terminate()