Searched refs:AA_GO_LVL (Results 1 – 2 of 2) sorted by relevance
/dports/games/trigger-rally/trigger-rally-0.6.6.1/src/Trigger/ |
H A D | menu.cpp | 78 case AA_GO_LVL: in levelScreenAction() 194 ….addLabel(400.0f,250.0f, "single race", PTEXT_HZA_CENTER | PTEXT_VTA_CENTER, 40.0f), AA_GO_LVL, 0); in levelScreenAction() 435 gui.makeClickable(prevbutton, AA_GO_LVL, firstraceindex - MAX_RACES_ON_SCREEN); in levelScreenAction() 442 gui.makeClickable(nextbutton, AA_GO_LVL, firstraceindex + MAX_RACES_ON_SCREEN); in levelScreenAction() 480 AA_GO_LVL, (lss.currentlevel / MAX_RACES_ON_SCREEN) * MAX_RACES_ON_SCREEN); in levelScreenAction() 955 levelScreenAction(AA_GO_LVL, (lss.currentlevel / MAX_RACES_ON_SCREEN) * MAX_RACES_ON_SCREEN); in handleLevelScreenKey() 999 levelScreenAction(AA_GO_LVL, pidx); in handleLevelScreenKey() 1086 levelScreenAction(AA_GO_LVL, nidx); in handleLevelScreenKey()
|
/dports/games/trigger-rally/trigger-rally-0.6.6.1/src/include/ |
H A D | menu.h | 47 #define AA_GO_LVL 41 macro
|