Searched refs:ACC_QUIET (Results 1 – 4 of 4) sorted by relevance
140 c_acc.flags & ACC_VQUIET ? 'V' : c_acc.flags & ACC_QUIET ? 'Y' : '.', in ListAccounts()160 c_acc.flags & ACC_VQUIET ? 'V' : c_acc.flags & ACC_QUIET ? 'Y' : '.', in ListAccounts()297 c_acc.flags &= ~(ACC_VQUIET | ACC_QUIET); in ListAccounts()298 } else if (c_acc.flags & ACC_QUIET) { in ListAccounts()299 c_acc.flags &= ~ACC_QUIET; in ListAccounts()302 c_acc.flags |= ACC_QUIET; in ListAccounts()389 …Muted chat: %-3s", c_acc.flags & ACC_VQUIET ? "Very" : c_acc.flags & ACC_QUIET ? "Yes " : "No … in editor()519 c_acc.flags &= ~(ACC_VQUIET | ACC_QUIET); in editor()520 } else if (c_acc.flags & ACC_QUIET) { in editor()521 c_acc.flags &= ~ACC_QUIET; in editor()[all …]
16 #define ACC_QUIET 0x00001000 /* may not chat or emote in public */ macro
2996 p_ptr->mutedchat = (c_acc->flags & ACC_VQUIET) ? 2 : (c_acc->flags & ACC_QUIET) ? 1 : 0; in player_birth()3076 p_ptr->mutedchat = (c_acc->flags & ACC_VQUIET) ? 2 : (c_acc->flags & ACC_QUIET) ? 1 : 0; in player_birth()
8157 #define ACC_QUIET 0x00001000 /* may not chat or emote in public */ macro